mirror of https://github.com/AxioDL/metaforce.git
324 lines
12 KiB
C++
324 lines
12 KiB
C++
#include "CSpankWeed.hpp"
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#include "World/CPatternedInfo.hpp"
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#include "World/CPlayer.hpp"
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#include "Collision/CCollisionActor.hpp"
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#include "CStateManager.hpp"
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#include <logvisor/logvisor.hpp>
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namespace urde::MP1 {
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logvisor::Module SpankLog("urde::MP1::SpankWeed");
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CSpankWeed::CSpankWeed(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
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CModelData&& mData, const CActorParameters& actParms, const CPatternedInfo& pInfo,
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float maxDetectionRange, float maxHearingRange, float maxSightRange, float hideTime)
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: CPatterned(ECharacter::SpankWeed, uid, name, EFlavorType::Zero, info, xf, std::move(mData), pInfo,
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EMovementType::Flyer, EColliderType::One, EBodyType::Restricted, actParms, EKnockBackVariant::Medium)
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, x568_maxDetectionRange(maxDetectionRange)
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, x56c_detectionHeightRange(pInfo.GetDetectionHeightRange())
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, x570_maxHearingRange(maxHearingRange)
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, x574_maxSightRange(maxSightRange)
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, x578_hideTime(hideTime)
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, x584_retreatOrigin(xf.origin) {
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SetCallTouch(false);
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CreateShadow(false);
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zeus::CVector3f modelScale = GetModelData()->GetScale();
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if (modelScale.x() != modelScale.y() || modelScale.x() != modelScale.z()) {
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float scale = modelScale.magnitude() / std::sqrt(3.f);
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ModelData()->SetScale(zeus::CVector3f(scale));
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zeus::simd_floats scaleF(modelScale.mSimd);
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SpankLog.report(logvisor::Level::Warning,
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"WARNING: Non-uniform scale (%.2f, %.2f, %.2f) applied to Spank Weed"
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"...changing scale to (%.2f, %.2f, %.2f)\n",
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scaleF[0], scaleF[1], scaleF[2], scale, scale, scale);
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}
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CMaterialList list = GetMaterialFilter().GetExcludeList();
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list.Add(EMaterialTypes::Character);
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list.Add(EMaterialTypes::Player);
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SetMaterialFilter(CMaterialFilter::MakeIncludeExclude(GetMaterialFilter().GetIncludeList(), list));
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CSegId segId = GetModelData()->GetAnimationData()->GetLocatorSegId("lockon_target_LCTR"sv);
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if (segId != 0xFF) {
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zeus::CTransform locatorXf = GetTransform() * zeus::CTransform::Scale(GetModelData()->GetScale()) *
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GetModelData()->GetAnimationData()->GetLocatorTransform(segId, nullptr);
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x5a8_lockonTarget = locatorXf.origin;
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x59c_lockonOffset = locatorXf.origin - GetTranslation();
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}
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x460_knockBackController.SetAutoResetImpulse(false);
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}
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static const SSphereJointInfo kArmCollision[] = {{"Arm_4", 1.5f}, {"Arm_6", 1.f}, {"Arm_7", 1.f}, {"Arm_8", 1.f},
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{"Arm_9", 1.f}, {"Arm_11", 1.f}, {"Swoosh_LCTR", 1.5f}};
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void CSpankWeed::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) {
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bool oldActive = GetActive();
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if (msg == EScriptObjectMessage::Activate) {
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if (x90_actorLights)
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x90_actorLights->SetDirty();
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} else if (msg == EScriptObjectMessage::Decrement) {
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if (x5b4_ != 0 && x5b4_ != 5 && x5b4_ != 6 && x5b4_ != 4) {
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x400_24_hitByPlayerProjectile = true;
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x428_damageCooldownTimer = x424_damageWaitTime;
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}
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} else if (msg == EScriptObjectMessage::Registered) {
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if (!x450_bodyController->GetActive()) {
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x450_bodyController->Activate(mgr);
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zeus::CVector3f extents = GetBoundingBox().extents();
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SetBoundingBox({-extents, extents});
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}
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std::vector<CJointCollisionDescription> joints;
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joints.reserve(12);
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for (const SSphereJointInfo& joint : kArmCollision) {
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CSegId id = GetModelData()->GetAnimationData()->GetLocatorSegId(joint.name);
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if (id != 0xFF)
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joints.push_back(CJointCollisionDescription::SphereCollision(id, joint.radius, joint.name, 0.001f));
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}
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x594_collisionMgr.reset(new CCollisionActorManager(mgr, GetUniqueId(), GetAreaIdAlways(), joints, GetActive()));
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CMaterialList list;
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list.Add(EMaterialTypes::CameraPassthrough);
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list.Add(EMaterialTypes::Immovable);
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x594_collisionMgr->AddMaterial(mgr, list);
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if (x90_actorLights) {
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x90_actorLights->SetDirty();
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zeus::CVector3f swooshOrigin = GetScaledLocatorTransform("swoosh_LCTR"sv).origin;
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x90_actorLights->SetActorPositionBias(GetTransform().buildMatrix3f() * swooshOrigin);
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}
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} else if (msg == EScriptObjectMessage::Touched) {
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if (TCastToPtr<CCollisionActor> colAct = mgr.ObjectById(uid)) {
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if (TCastToPtr<CPlayer> player = mgr.ObjectById(colAct->GetLastTouchedObject())) {
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if (x420_curDamageRemTime <= 0.f && x5b4_ != 4 && x5b4_ != 6) {
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mgr.ApplyDamage(GetUniqueId(), player->GetUniqueId(), GetUniqueId(), GetContactDamage(),
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CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid}, {}), {});
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x420_curDamageRemTime = x424_damageWaitTime;
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}
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}
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}
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} else if (msg == EScriptObjectMessage::Deleted) {
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mgr.FreeScriptObject(x590_);
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x594_collisionMgr->Destroy(mgr);
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} else if (msg == EScriptObjectMessage::SuspendedMove) {
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x594_collisionMgr->SetMovable(mgr, false);
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}
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CPatterned::AcceptScriptMsg(msg, uid, mgr);
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if (GetActive() != oldActive)
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x594_collisionMgr.reset();
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}
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void CSpankWeed::Think(float dt, CStateManager& mgr) {
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if (!GetActive())
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return;
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HealthInfo(mgr)->SetHP(1000000.0f);
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if (!x598_isHiding) {
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zeus::CVector3f eyeOrigin = GetLocatorTransform("Eye"sv).origin;
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MoveCollisionPrimitive(GetTransform().rotate(GetModelData()->GetScale() * eyeOrigin));
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x594_collisionMgr->Update(dt, mgr, CCollisionActorManager::EUpdateOptions::ObjectSpace);
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xe4_27_notInSortedLists = true;
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}
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CPatterned::Think(dt, mgr);
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}
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zeus::CVector3f CSpankWeed::GetOrbitPosition(const CStateManager& mgr) const {
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zeus::CVector3f ret = CPatterned::GetOrbitPosition(mgr);
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float delay = std::max(1.f, x330_stateMachineState.GetDelay());
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if (x5b4_ == 3 && x5b8_ == 2) {
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return (ret * (1.f - delay) + ((GetTranslation() + x59c_lockonOffset) * delay));
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} else if (x5b4_ == 2 && x5b8_ == 3) {
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return (GetTranslation() + x59c_lockonOffset) * (1.f - delay) + (ret * delay);
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}
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return ret;
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}
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zeus::CVector3f CSpankWeed::GetAimPosition(const CStateManager&, float dt) const {
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zeus::CVector3f pos = (dt > 0.f ? PredictMotion(dt).x0_translation : zeus::skZero3f);
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CSegId id = GetModelData()->GetAnimationData()->GetLocatorSegId("lockon_target_LCTR"sv);
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if (id != 0xFF) {
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zeus::CVector3f lockonOff = GetModelData()->GetAnimationData()->GetLocatorTransform(id, nullptr).origin;
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return pos + (GetTransform() * (GetModelData()->GetScale() * lockonOff));
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}
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return pos + GetBoundingBox().center();
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}
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void CSpankWeed::Flinch(CStateManager& mgr, EStateMsg msg, float) {
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if (msg == EStateMsg::Activate) {
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x5bc_ = 0;
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x5b4_ = 0;
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RemoveMaterial(EMaterialTypes::Orbit, EMaterialTypes::Target, mgr);
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} else if (msg == EStateMsg::Update) {
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if (x5bc_ == 0) {
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if (x450_bodyController->GetBodyStateInfo().GetCurrentStateId() == pas::EAnimationState::KnockBack)
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x5bc_ = 2;
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else
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x450_bodyController->GetCommandMgr().DeliverCmd(CBCKnockBackCmd({}, pas::ESeverity::Zero));
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} else if (x5bc_ == 2 &&
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x450_bodyController->GetBodyStateInfo().GetCurrentStateId() != pas::EAnimationState::KnockBack)
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x5bc_ = 3;
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} else if (msg == EStateMsg::Deactivate) {
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x5b8_ = 4;
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}
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}
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bool CSpankWeed::Delay(CStateManager&, float) {
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if (x400_24_hitByPlayerProjectile) {
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if (x330_stateMachineState.GetTime() > x578_hideTime) {
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x400_24_hitByPlayerProjectile = false;
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return true;
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}
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return false;
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}
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return true;
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}
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bool CSpankWeed::InRange(CStateManager& mgr, float) {
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float playerDist = GetPlayerDistance(mgr);
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if (x56c_detectionHeightRange > 0.f) {
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return std::fabs(mgr.GetPlayer().GetTranslation().z() - GetTranslation().z()) < x56c_detectionHeightRange &&
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playerDist < (x574_maxSightRange * x574_maxSightRange);
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}
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return playerDist < (x574_maxSightRange * x574_maxSightRange);
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}
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bool CSpankWeed::HearPlayer(CStateManager& mgr, float) {
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float playerDist = GetPlayerDistance(mgr);
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if (x56c_detectionHeightRange > 0.f) {
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return std::fabs(mgr.GetPlayer().GetTranslation().z() - GetTranslation().z()) < x56c_detectionHeightRange &&
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playerDist < (x570_maxHearingRange * x570_maxHearingRange);
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}
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return playerDist < (x570_maxHearingRange * x570_maxHearingRange);
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}
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bool CSpankWeed::InDetectionRange(CStateManager& mgr, float) {
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float playerDist = GetPlayerDistance(mgr);
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if (x56c_detectionHeightRange > 0.f) {
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return std::fabs(mgr.GetPlayer().GetTranslation().z() - GetTranslation().z()) < x56c_detectionHeightRange &&
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playerDist < (x568_maxDetectionRange * x568_maxDetectionRange);
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}
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return playerDist < (x568_maxDetectionRange * x568_maxDetectionRange);
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}
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void CSpankWeed::Attack(CStateManager&, EStateMsg msg, float) {
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if (msg == EStateMsg::Activate) {
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x450_bodyController->GetCommandMgr().DeliverCmd(CBCMeleeAttackCmd(pas::ESeverity::Zero));
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} else if (msg == EStateMsg::Update) {
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if (x450_bodyController->GetBodyStateInfo().GetCurrentStateId() == pas::EAnimationState::MeleeAttack)
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return;
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x450_bodyController->GetCommandMgr().DeliverCmd(CBCMeleeAttackCmd(pas::ESeverity::Zero));
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} else if (msg == EStateMsg::Deactivate) {
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x5b8_ = 3;
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}
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}
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void CSpankWeed::TargetPatrol(CStateManager& mgr, EStateMsg msg, float) {
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if (msg == EStateMsg::Activate) {
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x450_bodyController->SetLocomotionType(pas::ELocomotionType::Combat);
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RemoveMaterial(EMaterialTypes::Solid, mgr);
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x5b4_ = 2;
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} else if (msg == EStateMsg::Deactivate) {
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x5b8_ = 2;
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}
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}
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void CSpankWeed::Lurk(CStateManager& mgr, EStateMsg msg, float) {
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if (msg == EStateMsg::Activate) {
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x460_knockBackController.SetEnableFreeze(true);
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x450_bodyController->SetLocomotionType(pas::ELocomotionType::Lurk);
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RemoveMaterial(EMaterialTypes::Solid, mgr);
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x5b4_ = 1;
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} else if (msg == EStateMsg::Deactivate) {
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x5b8_ = 1;
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}
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}
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void CSpankWeed::FadeOut(CStateManager&, EStateMsg msg, float) {
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if (msg == EStateMsg::Activate) {
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x5bc_ = 0;
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x57c_canKnockBack = false;
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x5b4_ = 6;
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} else if (msg == EStateMsg::Update) {
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if (x5bc_ == 0) {
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if (x450_bodyController->GetBodyStateInfo().GetCurrentStateId() == pas::EAnimationState::Step)
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x5bc_ = 2;
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else
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x450_bodyController->GetCommandMgr().DeliverCmd(
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CBCStepCmd(pas::EStepDirection::Backward, pas::EStepType::Normal));
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} else if (x5bc_ == 2) {
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if (x450_bodyController->GetBodyStateInfo().GetCurrentStateId() != pas::EAnimationState::Step)
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x5bc_ = 3;
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}
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} else if (msg == EStateMsg::Deactivate) {
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x5b8_ = 6;
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}
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}
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void CSpankWeed::FadeIn(CStateManager& mgr, EStateMsg msg, float) {
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if (msg == EStateMsg::Activate) {
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x5bc_ = 0;
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x57c_canKnockBack = true;
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x5b4_ = 5;
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} else if (msg == EStateMsg::Update) {
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if (x5bc_ == 0) {
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if (x450_bodyController->GetBodyStateInfo().GetCurrentStateId() == pas::EAnimationState::Step)
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x5bc_ = 2;
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else
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x450_bodyController->GetCommandMgr().DeliverCmd(
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CBCStepCmd(pas::EStepDirection::Forward, pas::EStepType::Normal));
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} else if (x5bc_ == 2) {
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if (x450_bodyController->GetBodyStateInfo().GetCurrentStateId() != pas::EAnimationState::Step)
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x5bc_ = 3;
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}
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} else if (msg == EStateMsg::Deactivate) {
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x5b8_ = 5;
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}
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xe7_28_worldLightingDirty = true;
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}
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void CSpankWeed::Patrol(CStateManager& mgr, EStateMsg msg, float) {
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if (msg == EStateMsg::Activate) {
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x460_knockBackController.SetEnableFreeze(false);
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x450_bodyController->SetLocomotionType(pas::ELocomotionType::Relaxed);
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RemoveMaterial(EMaterialTypes::Solid, EMaterialTypes::Scannable, mgr);
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RemoveMaterial(EMaterialTypes::Orbit, EMaterialTypes::Target, mgr);
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x594_collisionMgr->SetActive(mgr, false);
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x598_isHiding = true;
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x5b4_ = 0;
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} else if (msg == EStateMsg::Deactivate) {
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AddMaterial(EMaterialTypes::Orbit, EMaterialTypes::Target, EMaterialTypes::Scannable, mgr);
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SetTranslation(x584_retreatOrigin);
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x594_collisionMgr->SetActive(mgr, true);
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x598_isHiding = false;
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x460_knockBackController.SetEnableFreeze(true);
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x5b8_ = 0;
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}
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}
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void CSpankWeed::KnockBack(const zeus::CVector3f& backVec, CStateManager& mgr, const CDamageInfo& info,
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EKnockBackType type, bool inDeferred, float magnitude) {
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if (!x57c_canKnockBack)
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return;
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CPatterned::KnockBack(backVec, mgr, info, type, inDeferred, magnitude);
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x57c_canKnockBack = false;
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}
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float CSpankWeed::GetPlayerDistance(CStateManager& mgr) const {
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return (mgr.GetPlayer().GetTranslation() - x5a8_lockonTarget).magSquared();
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}
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} // namespace urde::MP1
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