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2017-01-15 22:40:33 -10:00

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C++

#ifndef _DNAMP1_STREAMEDAUDIO_HPP_
#define _DNAMP1_STREAMEDAUDIO_HPP_
#include "../../DNACommon/DNACommon.hpp"
#include "IScriptObject.hpp"
#include "Parameters.hpp"
namespace DataSpec
{
namespace DNAMP1
{
struct StreamedAudio : IScriptObject
{
DECL_YAML
String<-1> name;
Value<bool> active;
String<-1> fileName;
Value<bool> noStopOnDeactivate;
Value<float> fadeInTime;
Value<float> fadeOutTime;
Value<atUint32> volume;
Value<atUint32> oneShot;
Value<bool> music;
};
}
}
#endif