metaforce/Runtime/World/CPathFindRegion.hpp

136 lines
4.5 KiB
C++

#pragma once
#include <vector>
#include "Runtime/RetroTypes.hpp"
#include <zeus/CAABox.hpp>
#include <zeus/CVector3f.hpp>
namespace metaforce {
class CPFArea;
class CPFLink;
class CPFRegionData;
class CPFNode {
zeus::CVector3f x0_position;
zeus::CVector3f xc_normal;
public:
explicit CPFNode(CMemoryInStream& in);
const zeus::CVector3f& GetPos() const { return x0_position; }
const zeus::CVector3f& GetNormal() const { return xc_normal; }
};
class CPFLink {
u32 x0_node;
u32 x4_region;
float x8_2dWidth;
float xc_oo2dWidth;
public:
explicit CPFLink(CMemoryInStream& in);
u32 GetNode() const { return x0_node; }
u32 GetRegion() const { return x4_region; }
float Get2dWidth() const { return x8_2dWidth; }
float GetOO2dWidth() const { return xc_oo2dWidth; }
};
class CPFRegion {
u32 x0_numNodes = 0;
CPFNode* x4_startNode = nullptr;
u32 x8_numLinks = 0;
CPFLink* xc_startLink = nullptr;
u32 x10_flags = 0;
float x14_height = 0.f;
zeus::CVector3f x18_normal;
u32 x24_regionIdx = 0;
zeus::CVector3f x28_centroid;
zeus::CAABox x34_aabb;
CPFRegionData* x4c_regionData;
public:
CPFRegion() = default;
explicit CPFRegion(CMemoryInStream& in);
void SetData(CPFRegionData* data) { x4c_regionData = data; }
CPFRegionData* Data() { return x4c_regionData; }
const CPFRegionData* Data() const { return x4c_regionData; }
u32 GetIndex() const { return x24_regionIdx; }
float GetHeight() const { return x14_height; }
const CPFLink* GetPathLink() const;
u32 GetNumLinks() const { return x8_numLinks; }
u32 GetFlags() const { return x10_flags; }
const CPFLink* GetLink(u32 i) const { return xc_startLink + i; }
void SetCentroid(const zeus::CVector3f& c) { x28_centroid = c; }
const zeus::CVector3f& GetCentroid() const { return x28_centroid; }
void Fixup(CPFArea& area, u32& maxRegionNodes);
bool IsPointInside(const zeus::CVector3f& point) const;
const zeus::CVector3f& GetNormal() const { return x18_normal; }
u32 GetNumNodes() const { return x0_numNodes; }
const CPFNode* GetNode(u32 i) const { return x4_startNode + i; }
float PointHeight(const zeus::CVector3f& point) const;
bool FindClosestPointOnPolygon(const std::vector<zeus::CVector3f>&, const zeus::CVector3f&, const zeus::CVector3f&,
bool) const;
bool FindBestPoint(std::vector<zeus::CVector3f>& polyPoints, const zeus::CVector3f& point, u32 flags,
float paddingSq) const;
void SetLinkTo(u32 idx);
void DropToGround(zeus::CVector3f& point) const;
zeus::CVector3f GetLinkMidPoint(const CPFLink& link) const;
zeus::CVector3f FitThroughLink2d(const zeus::CVector3f& p1, const CPFLink& link, const zeus::CVector3f& p2,
float chRadius) const;
zeus::CVector3f FitThroughLink3d(const zeus::CVector3f& p1, const CPFLink& link, float regionHeight,
const zeus::CVector3f& p2, float chRadius, float chHalfHeight) const;
bool IsPointInsidePaddedAABox(const zeus::CVector3f& point, float padding) const;
};
class CPFRegionData {
float x0_bestPointDistSq = 0.f;
zeus::CVector3f x4_bestPoint;
s32 x10_cookie = -1;
float x14_cost = 0.f;
float x18_g = 0.f;
float x1c_h = 0.f;
CPFRegion* x20_parent = nullptr;
CPFRegion* x24_openLess = nullptr;
CPFRegion* x28_openMore = nullptr;
s32 x2c_pathLink = 0;
public:
CPFRegionData() = default;
void SetOpenLess(CPFRegion* r) { x24_openLess = r; }
void SetOpenMore(CPFRegion* r) { x28_openMore = r; }
CPFRegion* GetOpenLess() const { return x24_openLess; }
CPFRegion* GetOpenMore() const { return x28_openMore; }
float GetCost() const { return x14_cost; }
float GetG() const { return x18_g; }
s32 GetPathLink() const { return x2c_pathLink; }
void SetPathLink(s32 l) { x2c_pathLink = l; }
CPFRegion* GetParent() const { return x20_parent; }
void SetBestPoint(const zeus::CVector3f& bestPoint) { x4_bestPoint = bestPoint; }
const zeus::CVector3f& GetBestPoint() const { return x4_bestPoint; }
void SetBestPointDistanceSquared(float distSq) { x0_bestPointDistSq = distSq; }
float GetBestPointDistanceSquared() const { return x0_bestPointDistSq; }
void SetCookie(s32 c) { x10_cookie = c; }
s32 GetCookie() const { return x10_cookie; }
void Setup(CPFRegion* parent, float g, float h) {
x20_parent = parent;
x18_g = g;
x1c_h = h;
x14_cost = x18_g + x1c_h;
}
void Setup(CPFRegion* parent, float g) {
x20_parent = parent;
x18_g = g;
x14_cost = x18_g + x1c_h;
}
};
} // namespace metaforce