mirror of https://github.com/AxioDL/metaforce.git
69 lines
2.4 KiB
C++
69 lines
2.4 KiB
C++
#pragma once
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#include "Runtime/CToken.hpp"
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#include "Runtime/GCNTypes.hpp"
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#include "Runtime/RetroTypes.hpp"
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#include <amuse/amuse.hpp>
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#include <boo/audiodev/IAudioVoiceEngine.hpp>
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#include <zeus/CVector3f.hpp>
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namespace urde {
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class CAudioGroupSet;
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class CSimplePool;
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CFactoryFnReturn FAudioTranslationTableFactory(const SObjectTag& tag, CInputStream& in, const CVParamTransfer& vparms,
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CObjectReference* selfRef);
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class CAudioSys {
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public:
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enum class ESurroundModes { Mono, Stereo, Surround };
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private:
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static CAudioSys* g_SharedSys;
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boo::IAudioVoiceEngine* m_voiceEngine;
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amuse::Engine m_engine;
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static void _UpdateVolume();
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public:
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struct C3DEmitterParmData {
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zeus::CVector3f x0_pos;
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zeus::CVector3f xc_dir;
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float x18_maxDist;
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float x1c_distComp;
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u32 x20_flags;
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u16 x24_sfxId;
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float x26_maxVol;
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float x27_minVol;
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bool x28_important; // Can't be allocated over, regardless of priority
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u8 x29_prio;
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};
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CAudioSys(boo::IAudioVoiceEngine* voiceEngine, amuse::IBackendVoiceAllocator& backend, u8, u8, u8, u8, u32)
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: m_voiceEngine(voiceEngine), m_engine(backend) {
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g_SharedSys = this;
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}
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~CAudioSys() { g_SharedSys = nullptr; }
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static void AddAudioGroup(const amuse::AudioGroupData& data) { g_SharedSys->m_engine.addAudioGroup(data); }
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static void RemoveAudioGroup(const amuse::AudioGroupData& data) { g_SharedSys->m_engine.removeAudioGroup(data); }
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static boo::IAudioVoiceEngine* GetVoiceEngine() { return g_SharedSys->m_voiceEngine; }
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static amuse::Engine& GetAmuseEngine() { return g_SharedSys->m_engine; }
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static void SetSurroundMode(ESurroundModes mode) {}
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static TLockedToken<CAudioGroupSet> FindGroupSet(std::string_view name);
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static std::string_view SysGetGroupSetName(CAssetId id);
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static bool SysLoadGroupSet(CSimplePool* pool, CAssetId id);
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static bool SysLoadGroupSet(const TLockedToken<CAudioGroupSet>& set, std::string_view name, CAssetId id);
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static void SysUnloadAudioGroupSet(std::string_view name);
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static bool SysIsGroupSetLoaded(std::string_view name);
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static void SysAddGroupIntoAmuse(std::string_view name);
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static void SysRemoveGroupFromAmuse(std::string_view name);
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static void SysSetVolume(u8 volume);
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static void SysSetSfxVolume(u8 volume, u16 time, bool music, bool fx);
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static s16 GetDefaultVolumeScale();
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static void SetDefaultVolumeScale(s16 scale);
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static void SetVolumeScale(s16 scale);
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};
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} // namespace urde
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