metaforce/Runtime/GameObjectLists.cpp

28 lines
632 B
C++

#include "GameObjectLists.hpp"
namespace urde
{
CActorList::CActorList()
: CObjectList(EGameObjectList::Actor) {}
CPhysicsActorList::CPhysicsActorList()
: CObjectList(EGameObjectList::PhysicsActor) {}
CGameCameraList::CGameCameraList()
: CObjectList(EGameObjectList::GameCamera) {}
CListeningAiList::CListeningAiList()
: CObjectList(EGameObjectList::ListeningAi) {}
CAiWaypointList::CAiWaypointList()
: CObjectList(EGameObjectList::AiWaypoint) {}
CPlatformAndDoorList::CPlatformAndDoorList()
: CObjectList(EGameObjectList::PlatformAndDoor) {}
CGameLightList::CGameLightList()
: CObjectList(EGameObjectList::GameLight) {}
}