mirror of https://github.com/AxioDL/metaforce.git
93 lines
2.7 KiB
C++
93 lines
2.7 KiB
C++
#ifndef _DNAMP1_EYEBALL_HPP_
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#define _DNAMP1_EYEBALL_HPP_
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#include "../../DNACommon/DNACommon.hpp"
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#include "IScriptObject.hpp"
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#include "Parameters.hpp"
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namespace DataSpec::DNAMP1
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{
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struct Eyeball : IScriptObject
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{
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AT_DECL_DNA_YAML
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AT_DECL_DNAV
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String<-1> name;
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Value<atUint32> unknown1;
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Value<atVec3f> location;
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Value<atVec3f> orientation;
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Value<atVec3f> scale;
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PatternedInfo patternedInfo;
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ActorParameters actorParameters;
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Value<float> unknown2;
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Value<float> unknown3;
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UniqueID32 wpsc;
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DamageInfo damageInfo;
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UniqueID32 particle1;
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UniqueID32 particle2;
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UniqueID32 texture1;
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UniqueID32 texture2;
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Value<atUint32> unknown4;
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Value<atUint32> unknown5; // always ff
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Value<atUint32> unknown6; // always ff
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Value<atUint32> unknown7; // always ff
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Value<atUint32> unknown8;
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Value<bool> unknown9;
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void addCMDLRigPairs(PAKRouter<PAKBridge>& pakRouter,
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std::unordered_map<UniqueID32, std::pair<UniqueID32, UniqueID32>>& addTo) const
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{
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actorParameters.addCMDLRigPairs(addTo, patternedInfo.animationParameters.getCINF(pakRouter));
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}
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void nameIDs(PAKRouter<PAKBridge>& pakRouter) const
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{
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if (wpsc)
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{
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PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(wpsc);
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ent->name = name + "_wpsc";
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}
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if (particle1)
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{
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PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(particle1);
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ent->name = name + "_part1";
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}
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if (particle2)
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{
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PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(particle2);
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ent->name = name + "_part2";
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}
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if (texture1)
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{
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PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(texture1);
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ent->name = name + "_tex1";
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}
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if (texture2)
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{
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PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(texture2);
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ent->name = name + "_tex2";
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}
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patternedInfo.nameIDs(pakRouter, name + "_patterned");
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actorParameters.nameIDs(pakRouter, name + "_actp");
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}
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void gatherDependencies(std::vector<hecl::ProjectPath>& pathsOut,
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std::vector<hecl::ProjectPath>& lazyOut) const
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{
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g_curSpec->flattenDependencies(wpsc, pathsOut);
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g_curSpec->flattenDependencies(particle1, pathsOut);
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g_curSpec->flattenDependencies(particle2, pathsOut);
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g_curSpec->flattenDependencies(texture1, pathsOut);
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g_curSpec->flattenDependencies(texture2, pathsOut);
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patternedInfo.depIDs(pathsOut);
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actorParameters.depIDs(pathsOut, lazyOut);
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}
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void gatherScans(std::vector<Scan>& scansOut) const
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{
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actorParameters.scanIDs(scansOut);
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}
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};
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}
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#endif
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