metaforce/Runtime/Character/CAnimTreeTimeScale.cpp

235 lines
9.1 KiB
C++

#include "CAnimTreeTimeScale.hpp"
namespace urde
{
CAnimTreeTimeScale::CAnimTreeTimeScale(const std::weak_ptr<CAnimTreeNode>& node, float scale,
std::string_view name)
: CAnimTreeSingleChild(node, name)
, x18_timeScale(new CConstantAnimationTimeScale(scale))
, x28_targetAccelTime(CCharAnimTime::Infinity())
{
}
CAnimTreeTimeScale::CAnimTreeTimeScale(const std::weak_ptr<CAnimTreeNode>& node,
std::unique_ptr<IVaryingAnimationTimeScale>&& timeScale,
const CCharAnimTime& time, std::string_view name)
: CAnimTreeSingleChild(node, name)
, x18_timeScale(std::move(timeScale))
, x28_targetAccelTime(time)
{
x30_initialTime = x14_child->VGetSteadyStateAnimInfo().GetDuration() - x14_child->VGetTimeRemaining();
}
std::string CAnimTreeTimeScale::CreatePrimitiveName(const std::weak_ptr<CAnimTreeNode>&, float,
const CCharAnimTime&, float)
{
return {};
}
CCharAnimTime CAnimTreeTimeScale::GetRealLifeTime(const CCharAnimTime& time) const
{
CCharAnimTime timeRem = x14_child->VGetTimeRemaining();
CCharAnimTime ret = std::min(timeRem, time);
if (x28_targetAccelTime > CCharAnimTime())
{
if (ret < CCharAnimTime(x28_targetAccelTime - x20_curAccelTime))
return x18_timeScale->VTimeScaleIntegral(x20_curAccelTime.GetSeconds(),
(x20_curAccelTime + ret).GetSeconds());
else
{
CCharAnimTime integral =
x18_timeScale->VTimeScaleIntegral(x20_curAccelTime.GetSeconds(), x28_targetAccelTime.GetSeconds());
if (integral > ret)
return x18_timeScale->VFindUpperLimit(x20_curAccelTime.GetSeconds(), ret.GetSeconds()) -
x20_curAccelTime.GetSeconds();
else
return integral + (ret - integral);
}
}
return ret;
}
void CAnimTreeTimeScale::VSetPhase(float phase)
{
x14_child->VSetPhase(phase);
}
std::experimental::optional<std::unique_ptr<IAnimReader>> CAnimTreeTimeScale::VSimplified()
{
if (auto simp = x14_child->Simplified())
{
CAnimTreeTimeScale* newNode = new CAnimTreeTimeScale(CAnimTreeNode::Cast(std::move(*simp)),
x18_timeScale->Clone(), x28_targetAccelTime, x4_name);
newNode->x20_curAccelTime = x20_curAccelTime;
newNode->x30_initialTime = x30_initialTime;
return {std::unique_ptr<IAnimReader>(newNode)};
}
else if (x20_curAccelTime == x28_targetAccelTime)
{
return {x14_child->Clone()};
}
return {};
}
u32 CAnimTreeTimeScale::VGetBoolPOIList(const CCharAnimTime& time, CBoolPOINode* listOut,
u32 capacity, u32 iterator, u32 unk) const
{
CCharAnimTime useTime = (time == CCharAnimTime::Infinity()) ?
x14_child->VGetTimeRemaining() : GetRealLifeTime(time);
u32 ret = x14_child->GetBoolPOIList(useTime, listOut, capacity, iterator, unk);
if (x28_targetAccelTime > CCharAnimTime())
for (int i=0 ; i<ret ; ++i)
listOut[iterator + i].SetTime(GetRealLifeTime(listOut[i].GetTime()));
return ret;
}
u32 CAnimTreeTimeScale::VGetInt32POIList(const CCharAnimTime& time, CInt32POINode* listOut,
u32 capacity, u32 iterator, u32 unk) const
{
CCharAnimTime useTime = (time == CCharAnimTime::Infinity()) ?
x14_child->VGetTimeRemaining() : GetRealLifeTime(time);
u32 ret = x14_child->GetInt32POIList(useTime, listOut, capacity, iterator, unk);
if (x28_targetAccelTime > CCharAnimTime())
for (int i=0 ; i<ret ; ++i)
listOut[iterator + i].SetTime(GetRealLifeTime(listOut[i].GetTime()));
return ret;
}
u32 CAnimTreeTimeScale::VGetParticlePOIList(const CCharAnimTime& time, CParticlePOINode* listOut,
u32 capacity, u32 iterator, u32 unk) const
{
CCharAnimTime useTime = (time == CCharAnimTime::Infinity()) ?
x14_child->VGetTimeRemaining() : GetRealLifeTime(time);
u32 ret = x14_child->GetParticlePOIList(useTime, listOut, capacity, iterator, unk);
if (x28_targetAccelTime > CCharAnimTime())
for (int i=0 ; i<ret ; ++i)
listOut[iterator + i].SetTime(GetRealLifeTime(listOut[i].GetTime()));
return ret;
}
u32 CAnimTreeTimeScale::VGetSoundPOIList(const CCharAnimTime& time, CSoundPOINode* listOut,
u32 capacity, u32 iterator, u32 unk) const
{
CCharAnimTime useTime = (time == CCharAnimTime::Infinity()) ?
x14_child->VGetTimeRemaining() : GetRealLifeTime(time);
u32 ret = x14_child->GetSoundPOIList(useTime, listOut, capacity, iterator, unk);
if (x28_targetAccelTime > CCharAnimTime())
for (int i=0 ; i<ret ; ++i)
listOut[iterator + i].SetTime(GetRealLifeTime(listOut[i].GetTime()));
return ret;
}
bool CAnimTreeTimeScale::VGetBoolPOIState(const char* name) const
{
return x14_child->VGetBoolPOIState(name);
}
s32 CAnimTreeTimeScale::VGetInt32POIState(const char* name) const
{
return x14_child->VGetInt32POIState(name);
}
CParticleData::EParentedMode CAnimTreeTimeScale::VGetParticlePOIState(const char* name) const
{
return x14_child->VGetParticlePOIState(name);
}
CAnimTreeEffectiveContribution CAnimTreeTimeScale::VGetContributionOfHighestInfluence() const
{
CAnimTreeEffectiveContribution c = x14_child->VGetContributionOfHighestInfluence();
return {c.GetContributionWeight(), c.GetPrimitiveName(), VGetSteadyStateAnimInfo(),
VGetTimeRemaining(), c.GetAnimDatabaseIndex()};
}
std::shared_ptr<IAnimReader> CAnimTreeTimeScale::VGetBestUnblendedChild() const
{
if (std::shared_ptr<IAnimReader> bestChild = x14_child->VGetBestUnblendedChild())
{
CAnimTreeTimeScale* newNode = new CAnimTreeTimeScale(CAnimTreeNode::Cast(bestChild->Clone()),
x18_timeScale->Clone(), x28_targetAccelTime, x4_name);
newNode->x20_curAccelTime = x20_curAccelTime;
newNode->x30_initialTime = x30_initialTime;
return {std::shared_ptr<IAnimReader>(newNode)};
}
return {};
}
std::unique_ptr<IAnimReader> CAnimTreeTimeScale::VClone() const
{
CAnimTreeTimeScale* newNode = new CAnimTreeTimeScale(CAnimTreeNode::Cast(x14_child->Clone()),
x18_timeScale->Clone(), x28_targetAccelTime, x4_name);
newNode->x20_curAccelTime = x20_curAccelTime;
newNode->x30_initialTime = x30_initialTime;
return {std::unique_ptr<IAnimReader>(newNode)};
}
CSteadyStateAnimInfo CAnimTreeTimeScale::VGetSteadyStateAnimInfo() const
{
CSteadyStateAnimInfo ssInfo = x14_child->VGetSteadyStateAnimInfo();
if (x28_targetAccelTime == CCharAnimTime::Infinity())
{
return {ssInfo.IsLooping(),
x18_timeScale->VFindUpperLimit(0.f, ssInfo.GetDuration().GetSeconds()), ssInfo.GetOffset()};
}
else
{
CCharAnimTime time;
if (x20_curAccelTime.GreaterThanZero())
time = x18_timeScale->VTimeScaleIntegral(0.f, x20_curAccelTime.GetSeconds());
return {ssInfo.IsLooping(), x30_initialTime + time + VGetTimeRemaining(), ssInfo.GetOffset()};
}
}
CCharAnimTime CAnimTreeTimeScale::VGetTimeRemaining() const
{
CCharAnimTime timeRem = x14_child->VGetTimeRemaining();
if (x28_targetAccelTime == CCharAnimTime::Infinity())
return CCharAnimTime(x18_timeScale->VFindUpperLimit(x20_curAccelTime.GetSeconds(),
timeRem.GetSeconds())) - x20_curAccelTime;
else
return GetRealLifeTime(timeRem);
}
SAdvancementResults CAnimTreeTimeScale::VAdvanceView(const CCharAnimTime& dt)
{
if (dt.EqualsZero() && dt > CCharAnimTime())
return x14_child->VAdvanceView(dt);
CCharAnimTime origAccelTime = x20_curAccelTime;
CCharAnimTime newTime = x20_curAccelTime + dt;
if (newTime < x28_targetAccelTime)
{
SAdvancementResults res = x14_child->VAdvanceView(
x18_timeScale->VTimeScaleIntegral(origAccelTime.GetSeconds(), newTime.GetSeconds()));
if (res.x0_remTime.EqualsZero())
{
x20_curAccelTime = newTime;
res.x0_remTime = CCharAnimTime();
return res;
}
else
{
x20_curAccelTime = x18_timeScale->VFindUpperLimit(origAccelTime.GetSeconds(),
(newTime - res.x0_remTime).GetSeconds());
res.x0_remTime = dt - (x20_curAccelTime - origAccelTime);
return res;
}
}
else
{
CCharAnimTime newDt(x18_timeScale->VTimeScaleIntegral(origAccelTime.GetSeconds(),
x28_targetAccelTime.GetSeconds()));
SAdvancementResults res2;
if (newDt.GreaterThanZero())
res2 = x14_child->VAdvanceView(newDt);
res2.x0_remTime = res2.x0_remTime + (newTime - x28_targetAccelTime);
return res2;
}
}
}