mirror of https://github.com/AxioDL/metaforce.git
57 lines
1.6 KiB
C++
57 lines
1.6 KiB
C++
#ifndef __URDE_CGUIWIDGET_HPP__
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#define __URDE_CGUIWIDGET_HPP__
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#include "IOStreams.hpp"
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#include "CGuiObject.hpp"
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namespace urde
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{
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class CGuiAnimBase;
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class CGuiFrame;
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class CGuiMessage;
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enum class EGuiAnimBehListID
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{
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};
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class CGuiWidget : public CGuiObject
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{
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public:
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struct CGuiWidgetParms
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{
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};
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private:
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public:
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virtual void Message(const CGuiMessage& msg);
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virtual void ParseBaseInfo(CGuiFrame* frame, CInputStream& in, const CGuiWidgetParms& parms);
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virtual void ParseMessages(CInputStream& in, const CGuiWidgetParms& parms);
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virtual void ParseAnimations(CInputStream& in, const CGuiWidgetParms& parms);
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virtual void GetTextureAssets() const;
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virtual void GetModelAssets() const;
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virtual void GetFontAssets() const;
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virtual void GetKFAMAssets() const;
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virtual void Initialize();
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virtual void Touch() const;
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virtual void GetIsVisible() const;
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virtual void GetIsActive() const;
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virtual void TextSupport();
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virtual void GetTextSupport() const;
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virtual void ModifyRGBA(CGuiWidget* widget);
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virtual void AddAnim(EGuiAnimBehListID, CGuiAnimBase*);
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virtual void AddChildWidget(CGuiWidget* widget, bool, bool);
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virtual void RemoveChildWidget(CGuiWidget* widget, bool);
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virtual void GetWidgetTypeID() const;
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virtual void AddWorkerWidget(CGuiWidget* worker);
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virtual void GetFinishedLoadingWidgetSpecific() const;
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virtual void OnVisible();
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virtual void OnInvisible();
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virtual void OnActivate(bool);
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virtual void OnDeActivate();
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virtual void DoRegisterEventHandler();
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virtual void DoUnregisterEventHandler();
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};
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}
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#endif // __URDE_CGUIWIDGET_HPP__
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