mirror of https://github.com/AxioDL/metaforce.git
684 lines
22 KiB
C++
684 lines
22 KiB
C++
#include "Runtime/World/CActorModelParticles.hpp"
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#include <algorithm>
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#include <array>
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#include "Runtime/CDependencyGroup.hpp"
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#include "Runtime/CSimplePool.hpp"
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#include "Runtime/CStateManager.hpp"
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#include "Runtime/GameGlobalObjects.hpp"
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#include "Runtime/Graphics/CBooRenderer.hpp"
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#include "Runtime/Graphics/CSkinnedModel.hpp"
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#include "Runtime/Particle/CElementGen.hpp"
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#include "Runtime/Particle/CGenDescription.hpp"
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#include "Runtime/Particle/CParticleElectric.hpp"
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#include "Runtime/World/CPatterned.hpp"
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#include "Runtime/World/CScriptPlayerActor.hpp"
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#include "Runtime/World/CWorld.hpp"
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namespace metaforce {
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static bool IsMediumOrLarge(const CActor& act) {
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if (const TCastToConstPtr<CPatterned> pat = act) {
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return pat->GetKnockBackController().GetVariant() != EKnockBackVariant::Small;
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}
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return false;
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}
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CActorModelParticles::CItem::CItem(const CEntity& ent, CActorModelParticles& parent)
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: x0_id(ent.GetUniqueId()), x4_areaId(ent.GetAreaIdAlways()), xdc_ashy(parent.x48_ashy), x128_parent(parent) {
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x8_onFireGens.resize(8);
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}
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static s32 GetNextBestPt(s32 start, const std::vector<std::pair<zeus::CVector3f, zeus::CVector3f>>& vn,
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CRandom16& rnd) {
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const zeus::CVector3f& startVec = vn[start].first;
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s32 ret = start;
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float maxMag = 0.f;
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for (s32 i = 0; i < 10; ++i) {
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s32 idx = rnd.Range(0, s32(vn.size()) - 1);
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const zeus::CVector3f& rndVec = vn[idx].first;
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float mag = (startVec - rndVec).magSquared();
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if (mag > maxMag) {
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ret = idx;
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maxMag = mag;
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}
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}
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return ret;
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}
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void CActorModelParticles::CItem::GeneratePoints(const std::vector<std::pair<zeus::CVector3f, zeus::CVector3f>>& vn) {
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for (std::pair<std::unique_ptr<CElementGen>, u32>& pair : x8_onFireGens) {
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if (pair.first) {
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CRandom16 rnd(pair.second);
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const zeus::CVector3f& vec = vn[rnd.Float() * (vn.size() - 1)].first;
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pair.first->SetTranslation(xec_particleOffsetScale * vec);
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}
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}
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if (x84_ashMaxParticles > 0) {
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CRandom16 rnd(x88_ashSeed);
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s32 count = (x84_ashMaxParticles >= 16 ? 16 : x84_ashMaxParticles);
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s32 idx = x80_ashPointIterator;
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for (u32 i = 0; i < count; ++i) {
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idx = GetNextBestPt(idx, vn, rnd);
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x78_ashGen->SetTranslation(xec_particleOffsetScale * vn[idx].first);
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zeus::CVector3f v = vn[idx].second;
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if (v.canBeNormalized()) {
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v.normalize();
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x78_ashGen->SetOrientation(zeus::CTransform{v.cross(zeus::skUp), v, zeus::skUp, zeus::skZero3f});
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}
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x78_ashGen->ForceParticleCreation(1);
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}
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x84_ashMaxParticles -= count;
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x88_ashSeed = rnd.GetSeed();
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x80_ashPointIterator = idx;
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}
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if (xb0_icePointIterator != -1) {
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CRandom16 rnd(xb4_iceSeed);
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std::unique_ptr<CElementGen> iceGen = x128_parent.MakeIceGen();
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iceGen->SetGlobalOrientAndTrans(xf8_iceXf);
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s32 idx = GetNextBestPt(xb0_icePointIterator, vn, rnd);
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iceGen->SetTranslation(xec_particleOffsetScale * vn[idx].first);
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iceGen->SetOrientation(zeus::CTransform::MakeRotationsBasedOnY(zeus::CUnitVector3f(vn[idx].second)));
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x8c_iceGens.push_back(std::move(iceGen));
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xb0_icePointIterator = (x8c_iceGens.size() == 4 ? -1 : idx);
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}
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if (xc0_electricGen && xc0_electricGen->GetParticleEmission()) {
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CRandom16 rnd(xcc_electricSeed);
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u32 end = 1;
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#if 0
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if (4 < 1)
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end = 4;
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#endif
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s32 idx = xc8_electricPointIterator;
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for (u32 i = 0; i < end; ++i) {
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xc0_electricGen->SetOverrideIPos(vn[rnd.Range(0, s32(vn.size()) - 1)].first * xec_particleOffsetScale);
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idx = rnd.Range(0, s32(vn.size()) - 1);
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xc0_electricGen->SetOverrideFPos(vn[idx].first * xec_particleOffsetScale);
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xc0_electricGen->ForceParticleCreation(1);
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}
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xcc_electricSeed = rnd.GetSeed();
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xc8_electricPointIterator = idx;
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}
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if (xd4_rainSplashGen)
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xd4_rainSplashGen->GeneratePoints(vn);
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}
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bool CActorModelParticles::CItem::UpdateOnFire(float dt, CActor* actor, CStateManager& mgr) {
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bool effectActive = false;
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bool sfxActive = false;
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x6c_onFireDelayTimer -= dt;
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if (x6c_onFireDelayTimer < 0.f)
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x6c_onFireDelayTimer = 0.f;
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if (x134_lockDeps & 0x1) {
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if (x128_parent.xe6_loadedDeps & 0x1) {
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if (x70_onFire && actor) {
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bool doCreate = true;
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if (x78_ashGen || xdc_ashy) {
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doCreate = false;
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} else if (!IsMediumOrLarge(*actor)) {
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int activeParts = 0;
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for (const auto& p : x8_onFireGens)
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if (p.first)
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++activeParts;
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if (activeParts >= 4)
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doCreate = false;
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}
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if (doCreate) {
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for (auto& p : x8_onFireGens) {
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if (!p.first) {
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p.second = mgr.GetActiveRandom()->Next();
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p.first = x128_parent.MakeOnFireGen();
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x6c_onFireDelayTimer = 0.3f;
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break;
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}
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}
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}
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if (!x74_sfx) {
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x74_sfx = CSfxManager::AddEmitter(SFXsfx0480 + (IsMediumOrLarge(*actor) ? 1 : 0), actor->GetTranslation(),
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zeus::skZero3f, true, true, 0x7f, kInvalidAreaId);
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}
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x70_onFire = false;
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}
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for (auto& p : x8_onFireGens) {
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if (p.first) {
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if (p.first->IsSystemDeletable())
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p.first.reset();
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else if (actor)
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p.first->SetGlobalOrientAndTrans(actor->GetTransform());
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p.first->Update(dt);
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effectActive = true;
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sfxActive = true;
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}
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}
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} else {
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effectActive = true;
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}
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}
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if (x74_sfx) {
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if (sfxActive) {
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CSfxManager::UpdateEmitter(x74_sfx, xf8_iceXf.origin, zeus::skZero3f, 1.f);
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} else {
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CSfxManager::RemoveEmitter(x74_sfx);
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x74_sfx.reset();
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}
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}
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if (!effectActive)
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Unlock(EDependency::OnFire);
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return effectActive;
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}
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bool CActorModelParticles::CItem::UpdateAshGen(float dt, CActor* actor, CStateManager& mgr) {
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if (x78_ashGen) {
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if (x84_ashMaxParticles == 0 && x78_ashGen->IsSystemDeletable()) {
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x78_ashGen.reset();
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} else {
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if (actor)
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x78_ashGen->SetGlobalOrientAndTrans(actor->GetTransform());
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x78_ashGen->Update(dt);
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return true;
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}
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} else if (x134_lockDeps & 0x4 && actor) {
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if (x128_parent.xe6_loadedDeps & 0x4) {
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x78_ashGen = x128_parent.MakeAshGen();
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x80_ashPointIterator = 0;
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x78_ashGen->SetGlobalOrientAndTrans(actor->GetTransform());
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x84_ashMaxParticles = s32((IsMediumOrLarge(*actor) ? 1.f : 0.3f) * x78_ashGen->GetMaxParticles());
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x88_ashSeed = mgr.GetActiveRandom()->Next();
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}
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return true;
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}
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Unlock(EDependency::Ash);
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return false;
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}
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bool CActorModelParticles::CItem::UpdateIceGen(float dt, CActor* actor, CStateManager& mgr) {
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if (xb0_icePointIterator != -1)
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return true;
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if (!x8c_iceGens.empty()) {
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bool active = false;
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for (auto& p : x8c_iceGens) {
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if (!p->IsSystemDeletable())
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active = true;
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p->Update(dt);
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}
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if (!active)
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x8c_iceGens.clear();
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else
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return true;
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} else if (x134_lockDeps & 0x2 && actor) {
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if (x128_parent.xe6_loadedDeps & 0x2) {
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xb0_icePointIterator = 0;
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xb4_iceSeed = mgr.GetActiveRandom()->Next();
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}
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return true;
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}
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Unlock(EDependency::Ice);
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return false;
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}
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bool CActorModelParticles::CItem::UpdateFirePop(float dt, CActor* actor, CStateManager& mgr) {
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if (xb8_firePopGen) {
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if (xb8_firePopGen->IsSystemDeletable()) {
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xb8_firePopGen.reset();
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} else {
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xb8_firePopGen->Update(dt);
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return true;
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}
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} else if (x134_lockDeps & 0x8 && actor) {
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if (x128_parent.xe6_loadedDeps & 0x8) {
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xb8_firePopGen = x128_parent.MakeFirePopGen();
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xb8_firePopGen->SetGlobalOrientation(actor->GetTransform());
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xb8_firePopGen->SetGlobalTranslation(actor->GetRenderBounds().center());
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}
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return true;
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}
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Unlock(EDependency::FirePop);
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return false;
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}
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bool CActorModelParticles::CItem::UpdateElectric(float dt, CActor* actor, CStateManager& mgr) {
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if (xc0_electricGen) {
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if (xc0_electricGen->IsSystemDeletable()) {
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xc0_electricGen.reset();
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} else {
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if (actor && actor->GetActive()) {
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xc0_electricGen->SetGlobalOrientation(actor->GetTransform().getRotation());
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xc0_electricGen->SetGlobalTranslation(actor->GetTranslation());
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}
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if (!actor || actor->GetActive()) {
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xc0_electricGen->SetModulationColor(xd0_electricColor);
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xc0_electricGen->Update(dt);
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return true;
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}
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}
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} else if (x134_lockDeps & 0x10) {
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if (x128_parent.xe6_loadedDeps & 0x10) {
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xc0_electricGen = x128_parent.MakeElectricGen();
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xc0_electricGen->SetModulationColor(xd0_electricColor);
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xc8_electricPointIterator = 0;
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xcc_electricSeed = mgr.GetActiveRandom()->Next();
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}
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return true;
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}
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Unlock(EDependency::Electric);
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return false;
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}
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bool CActorModelParticles::CItem::UpdateRainSplash(float dt, CActor* actor, CStateManager& mgr) {
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if (xd4_rainSplashGen) {
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if (!xd4_rainSplashGen->IsRaining()) {
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xd4_rainSplashGen.reset();
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} else {
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xd4_rainSplashGen->Update(dt, mgr);
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return true;
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}
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}
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return false;
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}
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bool CActorModelParticles::CItem::UpdateBurn(float dt, CActor* actor, CStateManager& mgr) {
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if (!actor)
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xdc_ashy.Unlock();
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return xdc_ashy.IsLocked();
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}
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bool CActorModelParticles::CItem::UpdateIcePop(float dt, CActor* actor, CStateManager& mgr) {
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if (xe4_icePopGen) {
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if (xe4_icePopGen->IsSystemDeletable()) {
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xe4_icePopGen.reset();
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} else {
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xe4_icePopGen->Update(dt);
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return true;
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}
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} else if (x134_lockDeps & 0x20 && actor) {
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if (x128_parent.xe6_loadedDeps & 0x20) {
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xe4_icePopGen = x128_parent.MakeIcePopGen();
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xe4_icePopGen->SetGlobalOrientation(actor->GetTransform());
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xe4_icePopGen->SetGlobalTranslation(actor->GetRenderBounds().center());
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}
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return true;
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}
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Unlock(EDependency::IcePop);
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return false;
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}
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bool CActorModelParticles::CItem::Update(float dt, CStateManager& mgr) {
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CActor* act = static_cast<CActor*>(mgr.ObjectById(x0_id));
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if (act && act->HasModelData() && !act->GetModelData()->IsNull()) {
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xec_particleOffsetScale = act->GetModelData()->GetScale();
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xf8_iceXf = act->GetTransform();
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x4_areaId = act->GetAreaIdAlways();
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} else {
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x0_id = kInvalidUniqueId;
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x84_ashMaxParticles = 0;
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xb0_icePointIterator = -1;
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if (xc0_electricGen)
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xc0_electricGen->SetParticleEmission(false);
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if (x74_sfx) {
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CSfxManager::RemoveEmitter(x74_sfx);
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x74_sfx.reset();
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}
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x130_remTime -= dt;
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if (x130_remTime <= 0.f)
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return false;
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}
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bool ret = false;
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if (UpdateOnFire(dt, act, mgr))
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ret = true;
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if (UpdateAshGen(dt, act, mgr))
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ret = true;
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if (UpdateIceGen(dt, act, mgr))
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ret = true;
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if (UpdateFirePop(dt, act, mgr))
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ret = true;
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if (UpdateElectric(dt, act, mgr))
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ret = true;
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if (UpdateRainSplash(dt, act, mgr))
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ret = true;
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if (UpdateBurn(dt, act, mgr))
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ret = true;
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if (UpdateIcePop(dt, act, mgr))
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ret = true;
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return ret;
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}
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void CActorModelParticles::CItem::Lock(EDependency d) {
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if (!(x134_lockDeps & (1 << int(d)))) {
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x128_parent.IncrementDependency(d);
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x134_lockDeps |= (1 << int(d));
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}
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}
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void CActorModelParticles::CItem::Unlock(EDependency d) {
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if (x134_lockDeps & (1 << int(d))) {
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x128_parent.DecrementDependency(d);
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x134_lockDeps &= ~(1 << int(d));
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}
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}
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void CActorModelParticles::DecrementDependency(EDependency d) {
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Dependency& dep = x50_dgrps[int(d)];
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dep.Decrement();
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if (dep.x10_refCount == 0) {
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xe4_loadingDeps &= ~(1 << int(d));
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xe6_loadedDeps &= ~(1 << int(d));
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xe5_justLoadedDeps &= ~(1 << int(d));
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}
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}
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void CActorModelParticles::IncrementDependency(EDependency d) {
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x50_dgrps[int(d)].Increment();
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if (!(xe6_loadedDeps & (1 << int(d))))
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xe4_loadingDeps |= (1 << int(d));
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}
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CActorModelParticles::Dependency CActorModelParticles::GetParticleDGRPTokens(std::string_view name) const {
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Dependency ret = {};
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TToken<CDependencyGroup> dgrp = g_SimplePool->GetObj(name);
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const auto& vector = dgrp->GetObjectTagVector();
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ret.x0_tokens.reserve(vector.size());
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for (const SObjectTag& tag : vector) {
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ret.x0_tokens.push_back(g_SimplePool->GetObj(tag));
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}
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return ret;
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}
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void CActorModelParticles::LoadParticleDGRPs() {
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static constexpr std::array particleDGRPs{
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"Effect_OnFire_DGRP"sv, "Effect_IceBreak_DGRP"sv, "Effect_Ash_DGRP"sv,
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"Effect_FirePop_DGRP"sv, "Effect_Electric_DGRP"sv, "Effect_IcePop_DGRP"sv,
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};
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for (const auto& dgrp : particleDGRPs) {
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x50_dgrps.push_back(GetParticleDGRPTokens(dgrp));
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}
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}
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std::unique_ptr<CElementGen> CActorModelParticles::MakeOnFireGen() const {
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return std::make_unique<CElementGen>(x18_onFire);
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}
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std::unique_ptr<CElementGen> CActorModelParticles::MakeAshGen() const { return std::make_unique<CElementGen>(x20_ash); }
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std::unique_ptr<CElementGen> CActorModelParticles::MakeIceGen() const {
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return std::make_unique<CElementGen>(x28_iceBreak);
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}
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std::unique_ptr<CElementGen> CActorModelParticles::MakeFirePopGen() const {
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return std::make_unique<CElementGen>(x30_firePop);
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}
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std::unique_ptr<CElementGen> CActorModelParticles::MakeIcePopGen() const {
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return std::make_unique<CElementGen>(x38_icePop);
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}
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std::unique_ptr<CParticleElectric> CActorModelParticles::MakeElectricGen() const {
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return std::make_unique<CParticleElectric>(x40_electric);
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}
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CActorModelParticles::CActorModelParticles() {
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x18_onFire = g_SimplePool->GetObj("Effect_OnFire");
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x20_ash = g_SimplePool->GetObj("Effect_Ash");
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x28_iceBreak = g_SimplePool->GetObj("Effect_IceBreak");
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x30_firePop = g_SimplePool->GetObj("Effect_FirePop");
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x38_icePop = g_SimplePool->GetObj("Effect_IcePop");
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x40_electric = g_SimplePool->GetObj("Effect_Electric");
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x48_ashy = g_SimplePool->GetObj("TXTR_Ashy");
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LoadParticleDGRPs();
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}
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void CActorModelParticles::AddStragglersToRenderer(const CStateManager& mgr) {
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bool isNotCold = mgr.GetThermalDrawFlag() != EThermalDrawFlag::Cold;
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bool isNotHot = mgr.GetThermalDrawFlag() != EThermalDrawFlag::Hot;
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for (CItem& item : x0_items) {
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if (item.x4_areaId != kInvalidAreaId) {
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const CGameArea* area = mgr.GetWorld()->GetAreaAlways(item.x4_areaId);
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if (!area->IsPostConstructed())
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continue;
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CGameArea::EOcclusionState occState = area->GetPostConstructed()->x10dc_occlusionState;
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if (occState == CGameArea::EOcclusionState::Occluded)
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continue;
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}
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if (mgr.GetObjectById(item.x0_id) &&
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((isNotCold && item.x12c_24_thermalCold) || (isNotHot && item.x12c_25_thermalHot))) {
|
|
item.x12c_24_thermalCold = false;
|
|
item.x12c_25_thermalHot = false;
|
|
continue;
|
|
}
|
|
if (isNotCold) {
|
|
// Hot Draw
|
|
for (auto& entry : item.x8_onFireGens) {
|
|
std::unique_ptr<CElementGen>& gen = entry.first;
|
|
if (gen) {
|
|
g_Renderer->AddParticleGen(*gen);
|
|
}
|
|
}
|
|
if (mgr.GetThermalDrawFlag() != EThermalDrawFlag::Hot && item.x78_ashGen)
|
|
g_Renderer->AddParticleGen(*item.x78_ashGen);
|
|
if (item.xb8_firePopGen)
|
|
g_Renderer->AddParticleGen(*item.xb8_firePopGen);
|
|
if (item.xc0_electricGen)
|
|
g_Renderer->AddParticleGen(*item.xc0_electricGen);
|
|
}
|
|
if (isNotHot) {
|
|
/* Cold Draw */
|
|
for (std::unique_ptr<CElementGen>& gen : item.x8c_iceGens)
|
|
g_Renderer->AddParticleGen(*gen);
|
|
if (item.xe4_icePopGen)
|
|
g_Renderer->AddParticleGen(*item.xe4_icePopGen);
|
|
}
|
|
if (isNotCold) {
|
|
/* Thermal Reset */
|
|
item.x12c_24_thermalCold = false;
|
|
item.x12c_25_thermalHot = false;
|
|
}
|
|
}
|
|
}
|
|
|
|
void CActorModelParticles::UpdateLoad() {
|
|
if (!xe4_loadingDeps) {
|
|
return;
|
|
}
|
|
|
|
xe5_justLoadedDeps = 0;
|
|
for (size_t i = 0; i < x50_dgrps.size(); ++i) {
|
|
if ((xe4_loadingDeps & (1U << i)) != 0) {
|
|
x50_dgrps[i].UpdateLoad();
|
|
if (x50_dgrps[i].x14_loaded) {
|
|
xe5_justLoadedDeps |= (1U << i);
|
|
xe4_loadingDeps &= ~(1U << i);
|
|
}
|
|
}
|
|
}
|
|
xe6_loadedDeps |= xe5_justLoadedDeps;
|
|
}
|
|
|
|
void CActorModelParticles::Update(float dt, CStateManager& mgr) {
|
|
UpdateLoad();
|
|
for (auto it = x0_items.begin(); it != x0_items.end();) {
|
|
if (!it->Update(dt, mgr)) {
|
|
if (CActor* act = static_cast<CActor*>(mgr.ObjectById(it->x0_id)))
|
|
act->SetPointGeneratorParticles(false);
|
|
it = x0_items.erase(it);
|
|
continue;
|
|
}
|
|
++it;
|
|
}
|
|
}
|
|
|
|
void CActorModelParticles::PointGenerator(void* ctx,
|
|
const std::vector<std::pair<zeus::CVector3f, zeus::CVector3f>>& vn) {
|
|
static_cast<CItem*>(ctx)->GeneratePoints(vn);
|
|
}
|
|
|
|
void CActorModelParticles::SetupHook(TUniqueId uid) {
|
|
const auto search = FindSystem(uid);
|
|
|
|
if (search == x0_items.cend()) {
|
|
return;
|
|
}
|
|
|
|
CSkinnedModel::SetPointGeneratorFunc(&*search, PointGenerator);
|
|
}
|
|
|
|
std::list<CActorModelParticles::CItem>::iterator CActorModelParticles::FindSystem(TUniqueId uid) {
|
|
return std::find_if(x0_items.begin(), x0_items.end(), [uid](const auto& entry) { return entry.x0_id == uid; });
|
|
}
|
|
|
|
std::list<CActorModelParticles::CItem>::const_iterator CActorModelParticles::FindSystem(TUniqueId uid) const {
|
|
return std::find_if(x0_items.begin(), x0_items.end(), [uid](const auto& entry) { return entry.x0_id == uid; });
|
|
}
|
|
|
|
std::list<CActorModelParticles::CItem>::iterator CActorModelParticles::FindOrCreateSystem(CActor& act) {
|
|
if (act.GetPointGeneratorParticles()) {
|
|
for (auto it = x0_items.begin(); it != x0_items.end(); ++it)
|
|
if (it->x0_id == act.GetUniqueId())
|
|
return it;
|
|
}
|
|
|
|
act.SetPointGeneratorParticles(true);
|
|
return x0_items.emplace(x0_items.end(), act, *this);
|
|
}
|
|
|
|
void CActorModelParticles::StartIce(CActor& act) {
|
|
auto iter = FindOrCreateSystem(act);
|
|
iter->Lock(EDependency::Ice);
|
|
}
|
|
|
|
void CActorModelParticles::StartElectric(CActor& act) {
|
|
auto iter = FindOrCreateSystem(act);
|
|
if (iter->xc0_electricGen && !iter->xc0_electricGen->GetParticleEmission())
|
|
iter->xc0_electricGen->SetParticleEmission(true);
|
|
}
|
|
|
|
void CActorModelParticles::StopElectric(CActor& act) {
|
|
if (act.GetPointGeneratorParticles()) {
|
|
auto iter = FindSystem(act.GetUniqueId());
|
|
if (iter != x0_items.cend() && iter->xc0_electricGen)
|
|
iter->xc0_electricGen->SetParticleEmission(false);
|
|
}
|
|
}
|
|
|
|
void CActorModelParticles::LoadAndStartElectric(CActor& act) {
|
|
auto iter = FindOrCreateSystem(act);
|
|
if (!iter->xc0_electricGen)
|
|
iter->Lock(EDependency::Electric);
|
|
else {
|
|
if (!iter->xc0_electricGen->GetParticleEmission())
|
|
iter->xc0_electricGen->SetParticleEmission(true);
|
|
}
|
|
}
|
|
|
|
void CActorModelParticles::StopThermalHotParticles(CActor& act) {
|
|
if (act.GetPointGeneratorParticles()) {
|
|
auto iter = FindSystem(act.GetUniqueId());
|
|
if (iter != x0_items.cend()) {
|
|
for (auto& part : iter->x8_onFireGens)
|
|
if (part.first)
|
|
part.first->SetParticleEmission(false);
|
|
}
|
|
}
|
|
}
|
|
|
|
void CActorModelParticles::StartBurnDeath(CActor& act) {
|
|
auto iter = FindOrCreateSystem(act);
|
|
u16 sfx = SFXeff_x_smallburndeath_lp_00 - s16(IsMediumOrLarge(act));
|
|
CSfxManager::AddEmitter(sfx, act.GetTranslation(), zeus::skZero3f, true, false, 0x7f, kInvalidAreaId);
|
|
iter->xdc_ashy.Lock();
|
|
}
|
|
|
|
void CActorModelParticles::EnsureElectricLoaded(CActor& act) {
|
|
auto iter = FindOrCreateSystem(act);
|
|
iter->Lock(EDependency::IcePop);
|
|
}
|
|
|
|
void CActorModelParticles::EnsureFirePopLoaded(CActor& act) {
|
|
auto iter = FindOrCreateSystem(act);
|
|
iter->Lock(EDependency::FirePop);
|
|
}
|
|
|
|
void CActorModelParticles::EnsureIceBreakLoaded(CActor& act) {
|
|
auto iter = FindOrCreateSystem(act);
|
|
iter->Lock(EDependency::Ash);
|
|
}
|
|
|
|
void CActorModelParticles::LightDudeOnFire(CActor& act) {
|
|
auto iter = FindOrCreateSystem(act);
|
|
iter->Lock(EDependency::OnFire);
|
|
if (iter->x6c_onFireDelayTimer <= 0.f)
|
|
iter->x70_onFire = true;
|
|
}
|
|
|
|
const CTexture* CActorModelParticles::GetAshyTexture(const CActor& act) {
|
|
auto iter = FindSystem(act.GetUniqueId());
|
|
if (iter != x0_items.cend() && iter->xdc_ashy && iter->xdc_ashy.IsLoaded()) {
|
|
iter->xdc_ashy->GetBooTexture()->setClampMode(boo::TextureClampMode::ClampToEdge);
|
|
return iter->xdc_ashy.GetObj();
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
void CActorModelParticles::AddRainSplashGenerator(CActor& act, CStateManager& mgr, u32 maxSplashes, u32 genRate,
|
|
float minZ) {
|
|
auto it = FindOrCreateSystem(act);
|
|
if (it->xd4_rainSplashGen)
|
|
return;
|
|
|
|
if (act.GetModelData() && !act.GetModelData()->IsNull())
|
|
it->xd4_rainSplashGen =
|
|
std::make_unique<CRainSplashGenerator>(act.GetModelData()->GetScale(), maxSplashes, genRate, minZ, 0.1875f);
|
|
}
|
|
|
|
void CActorModelParticles::RemoveRainSplashGenerator(CActor& act) {
|
|
auto it = FindOrCreateSystem(act);
|
|
it->xd4_rainSplashGen.reset();
|
|
}
|
|
|
|
void CActorModelParticles::Render(const CStateManager& mgr, const CActor& actor) const {
|
|
zeus::CTransform backupModel = CGraphics::g_GXModelMatrix;
|
|
auto search = FindSystem(actor.GetUniqueId());
|
|
if (search == x0_items.end())
|
|
return;
|
|
if (search->x4_areaId != kInvalidAreaId) {
|
|
const CGameArea* area = mgr.GetWorld()->GetAreaAlways(search->x4_areaId);
|
|
if (!area->IsPostConstructed())
|
|
return;
|
|
if (area->GetOcclusionState() == CGameArea::EOcclusionState::Occluded)
|
|
return;
|
|
}
|
|
if (mgr.GetThermalDrawFlag() != EThermalDrawFlag::Cold) {
|
|
for (const auto& gen : search->x8_onFireGens)
|
|
if (gen.first)
|
|
gen.first->Render();
|
|
if (mgr.GetThermalDrawFlag() != EThermalDrawFlag::Hot && search->x78_ashGen)
|
|
search->x78_ashGen->Render();
|
|
if (search->xb8_firePopGen)
|
|
search->xb8_firePopGen->Render();
|
|
if (search->xc0_electricGen)
|
|
search->xc0_electricGen->Render();
|
|
search->x134_lockDeps |= 0x80;
|
|
}
|
|
if (mgr.GetThermalDrawFlag() != EThermalDrawFlag::Hot) {
|
|
for (const auto& gen : search->x8c_iceGens)
|
|
gen->Render();
|
|
if (search->xd4_rainSplashGen && actor.GetModelData() && !actor.GetModelData()->IsNull())
|
|
search->xd4_rainSplashGen->Draw(actor.GetTransform());
|
|
if (search->xe4_icePopGen)
|
|
search->xe4_icePopGen->Render();
|
|
search->x134_lockDeps |= 0x40;
|
|
}
|
|
CGraphics::SetModelMatrix(backupModel);
|
|
}
|
|
|
|
} // namespace metaforce
|