mirror of https://github.com/AxioDL/metaforce.git
38 lines
776 B
C++
38 lines
776 B
C++
#pragma once
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#include <array>
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#include <cstddef>
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#include <vector>
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#include "zeus/CRectangle.hpp"
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#include "zeus/CVector4f.hpp"
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namespace urde {
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class CFogVolumePlaneShader {
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template <size_t I>
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friend struct CFogVolumePlanePipeline;
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struct Vert {
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hsh::float4 pos;
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Vert(hsh::float4 pos) : pos(pos) {}
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};
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hsh::dynamic_owner<hsh::vertex_buffer<Vert>> m_vbo;
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std::array<hsh::binding, 4> m_dataBinds;
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std::vector<Vert> m_verts;
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size_t m_vertCapacity = 0;
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void CommitResources(size_t capacity);
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public:
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static const zeus::CRectangle DefaultRect;
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void reset(size_t numVerts) {
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m_verts.clear();
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m_verts.reserve(numVerts);
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}
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void addFan(const zeus::CVector3f* verts, size_t numVerts);
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void draw(size_t pass);
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};
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} // namespace urde
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