metaforce/Runtime/Particle/CDecalManager.hpp

47 lines
1.4 KiB
C++

#pragma once
#include "RetroTypes.hpp"
#include "rstl.hpp"
#include "optional.hpp"
#include "CToken.hpp"
#include "CDecal.hpp"
#include "zeus/CFrustum.hpp"
namespace urde
{
class CStateManager;
class CDecalManager
{
struct SDecal
{
std::experimental::optional<CDecal> x0_decal;
TAreaId x70_areaId;
s8 x74_index;
bool x75_24_notIce : 1;
SDecal(const std::experimental::optional<CDecal>& decal, TAreaId aid, s8 idx, bool notIce)
: x0_decal(decal), x70_areaId(aid), x74_index(idx) { x75_24_notIce = notIce; }
};
static bool m_PoolInitialized;
static s32 m_FreeIndex;
static float m_DeltaTimeSinceLastDecalCreation;
static s32 m_LastDecalCreatedIndex;
static CAssetId m_LastDecalCreatedAssetId;
static rstl::reserved_vector<SDecal, 64> m_DecalPool;
static rstl::reserved_vector<s32, 64> m_ActiveIndexList;
static rstl::reserved_vector<s32, 64>::iterator
RemoveFromActiveList(rstl::reserved_vector<s32, 64>::iterator it, s32 idx);
public:
static void Initialize();
static void Reinitialize();
static void Shutdown();
static void AddToRenderer(const zeus::CFrustum& frustum, const CStateManager& mgr);
static void Update(float dt, CStateManager& mgr);
static void AddDecal(const TToken<CDecalDescription>& decal, const zeus::CTransform& xf,
bool notIce, CStateManager& mgr);
};
}