metaforce/Runtime/Weapon/CFlameInfo.hpp

20 lines
385 B
C++

#ifndef __URDE_CFLAMEINFO_HPP__
#define __URDE_CFLAMEINFO_HPP__
#include "Weapon/CGameProjectile.hpp"
namespace urde
{
class CFlameInfo
{
ResId x8_flameFxId;
public:
CFlameInfo(s32, u32, s32, s32, float, float, float);
void GetAttributes() const;
void GetLength() const;
ResId GetFlameFxId() const { return x8_flameFxId; }
};
}
#endif // __URDE_CFLAMEINFO_HPP__