mirror of https://github.com/AxioDL/metaforce.git
105 lines
3.7 KiB
C++
105 lines
3.7 KiB
C++
#pragma once
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#include "Runtime/Tweaks/ITweakPlayerRes.hpp"
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namespace metaforce::MP1 {
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struct CTweakPlayerRes final : Tweaks::ITweakPlayerRes {
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std::string m_saveStationIcon;
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std::string m_missileStationIcon;
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std::string m_elevatorIcon;
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std::string m_minesBreakFirstTopIcon;
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std::string m_minesBreakFirstBottomIcon;
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std::string m_minesBreakSecondTopIcon;
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std::string m_minesBreakSecondBottomIcon;
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/* ADDED IN PAL/TRILOGY */
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std::string m_mapArrowDown;
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std::string m_mapArrowUp;
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/* END */
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std::string m_lStickN;
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std::string m_lStickU;
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std::string m_lStickUL;
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std::string m_lStickL;
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std::string m_lStickDL;
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std::string m_lStickD;
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std::string m_lStickDR;
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std::string m_lStickR;
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std::string m_lStickUR;
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std::string m_cStickN;
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std::string m_cStickU;
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std::string m_cStickUL;
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std::string m_cStickL;
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std::string m_cStickDL;
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std::string m_cStickD;
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std::string m_cStickDR;
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std::string m_cStickR;
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std::string m_cStickUR;
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std::string m_lTriggerOut;
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std::string m_lTriggerIn;
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std::string m_rTriggerOut;
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std::string m_rTriggerIn;
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std::string m_startButtonOut;
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std::string m_startButtonIn;
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std::string m_aButtonOut;
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std::string m_aButtonIn;
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std::string m_bButtonOut;
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std::string m_bButtonIn;
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std::string m_xButtonOut;
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std::string m_xButtonIn;
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std::string m_yButtonOut;
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std::string m_yButtonIn;
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std::string m_ballTransitionsANCS;
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std::string m_ballTransitionsPower;
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std::string m_ballTransitionsIce;
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std::string m_ballTransitionsWave;
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std::string m_ballTransitionsPlasma;
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std::string m_ballTransitionsPhazon;
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std::string m_cinePower;
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std::string m_cineIce;
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std::string m_cineWave;
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std::string m_cinePlasma;
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std::string m_cinePhazon;
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float m_cinematicMoveOutofIntoPlayerDistance;
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std::string_view _GetSaveStationIcon() const override { return m_saveStationIcon; }
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std::string_view _GetMissileStationIcon() const override { return m_missileStationIcon; }
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std::string_view _GetElevatorIcon() const override { return m_elevatorIcon; }
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std::string_view _GetMinesBreakFirstTopIcon() const override { return m_minesBreakFirstTopIcon; }
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std::string_view _GetMinesBreakFirstBottomIcon() const override { return m_minesBreakFirstBottomIcon; }
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std::string_view _GetMinesBreakSecondTopIcon() const override { return m_minesBreakSecondTopIcon; }
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std::string_view _GetMinesBreakSecondBottomIcon() const override { return m_minesBreakSecondBottomIcon; }
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std::string_view _GetLStick(size_t idx) const override { return (&m_lStickN)[idx]; }
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std::string_view _GetCStick(size_t idx) const override { return (&m_cStickN)[idx]; }
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std::string_view _GetLTrigger(size_t idx) const override { return (&m_lTriggerOut)[idx]; }
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std::string_view _GetRTrigger(size_t idx) const override { return (&m_rTriggerOut)[idx]; }
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std::string_view _GetStartButton(size_t idx) const override { return (&m_startButtonOut)[idx]; }
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std::string_view _GetAButton(size_t idx) const override { return (&m_aButtonOut)[idx]; }
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std::string_view _GetBButton(size_t idx) const override { return (&m_bButtonOut)[idx]; }
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std::string_view _GetXButton(size_t idx) const override { return (&m_xButtonOut)[idx]; }
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std::string_view _GetYButton(size_t idx) const override { return (&m_yButtonOut)[idx]; }
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std::string_view _GetBallTransitionsANCS() const override { return m_ballTransitionsANCS; }
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std::string_view _GetBallTransitionBeamRes(size_t idx) const override { return (&m_ballTransitionsPower)[idx]; }
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std::string_view _GetBeamCineModel(size_t idx) const override { return (&m_cinePower)[idx]; }
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float _GetCinematicMoveOutofIntoPlayerDistance() const override { return m_cinematicMoveOutofIntoPlayerDistance; }
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CTweakPlayerRes() = default;
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CTweakPlayerRes(CInputStream& in, bool hasNewFields);
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};
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} // namespace DataSpec::DNAMP1
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