mirror of https://github.com/AxioDL/metaforce.git
290 lines
8.6 KiB
C++
290 lines
8.6 KiB
C++
#include "Camera/CCameraSpline.hpp"
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#include "CStateManager.hpp"
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#include "World/CScriptCameraWaypoint.hpp"
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#include "TCastTo.hpp"
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namespace urde
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{
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CCameraSpline::CCameraSpline(bool b) : x48_closedLoop(b) {}
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void CCameraSpline::CalculateKnots(TUniqueId cameraId, const std::vector<SConnection>& connections, CStateManager& mgr)
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{
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const SConnection* lastConn = nullptr;
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for (const SConnection& conn : connections)
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{
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if (conn.x0_state == EScriptObjectState::CameraPath && conn.x4_msg == EScriptObjectMessage::Follow)
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lastConn = &conn;
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}
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if (lastConn)
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{
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TCastToPtr<CScriptCameraWaypoint> waypoint = mgr.ObjectById(mgr.GetIdForScript(lastConn->x8_objId));
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x14_wpTracker.clear();
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x14_wpTracker.reserve(4);
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while (waypoint)
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{
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auto search = std::find_if(x14_wpTracker.begin(), x14_wpTracker.end(),
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[&waypoint](const auto& a) { return a == waypoint->GetUniqueId(); });
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if (search == x14_wpTracker.end())
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{
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x14_wpTracker.push_back(waypoint->GetUniqueId());
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waypoint = mgr.ObjectById(waypoint->GetRandomNextWaypointId(mgr));
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}
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}
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Reset(x14_wpTracker.size());
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x14_wpTracker.clear();
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waypoint = mgr.ObjectById(mgr.GetIdForScript(lastConn->x8_objId));
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while (waypoint)
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{
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auto search = std::find_if(x14_wpTracker.begin(), x14_wpTracker.end(),
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[&waypoint](const auto& a) { return a == waypoint->GetUniqueId(); });
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if (search == x14_wpTracker.end())
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{
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x14_wpTracker.push_back(waypoint->GetUniqueId());
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AddKnot(waypoint->GetTranslation(), waypoint->GetTransform().basis[1]);
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waypoint = mgr.ObjectById(waypoint->GetRandomNextWaypointId(mgr));
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}
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}
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}
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}
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void CCameraSpline::Reset(int size)
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{
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x4_positions.clear();
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x24_t.clear();
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x34_directions.clear();
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if (size != 0)
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{
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x4_positions.reserve(size);
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x24_t.reserve(size);
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x34_directions.reserve(size);
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}
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}
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void CCameraSpline::AddKnot(const zeus::CVector3f& pos, const zeus::CVector3f& dir)
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{
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x4_positions.push_back(pos);
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x34_directions.push_back(dir);
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}
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void CCameraSpline::SetKnotPosition(int idx, const zeus::CVector3f& pos)
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{
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if (idx >= x4_positions.size())
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return;
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x4_positions[idx] = pos;
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}
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const zeus::CVector3f& CCameraSpline::GetKnotPosition(int idx) const
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{
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if (idx >= x4_positions.size())
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return zeus::CVector3f::skZero;
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return x4_positions[idx];
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}
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float CCameraSpline::GetKnotT(int idx) const
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{
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if (idx >= x4_positions.size())
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return 0.f;
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return x24_t[idx];
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}
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float CCameraSpline::CalculateSplineLength()
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{
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float ret = 0.f;
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x24_t.clear();
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if (x4_positions.size() > 0)
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{
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zeus::CVector3f prevPoint = x4_positions[0];
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float tDiv = 1.f / float(x4_positions.size() - 1);
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for (int i=0 ; i<x4_positions.size() ; ++i)
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{
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float subT = 0.f;
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float baseT = i * tDiv;
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x24_t.push_back(ret);
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while (subT <= tDiv)
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{
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subT += tDiv * 0.03125f;
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zeus::CVector3f nextPoint = GetInterpolatedSplinePointByTime(baseT + subT, 1.f);
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zeus::CVector3f delta = nextPoint - prevPoint;
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if (delta.canBeNormalized())
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{
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prevPoint = nextPoint;
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ret += delta.magnitude();
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}
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}
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}
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x24_t.push_back(ret);
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if (x48_closedLoop)
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{
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zeus::CVector3f delta = x4_positions[0] - x4_positions[x4_positions.size() - 1];
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if (delta.canBeNormalized())
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ret += delta.magnitude();
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}
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return ret;
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}
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return 0.f;
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}
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bool CCameraSpline::GetSurroundingPoints(int idx, rstl::reserved_vector<zeus::CVector3f, 4>& positions,
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rstl::reserved_vector<zeus::CVector3f, 4>& directions) const
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{
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if (x4_positions.size() <= 3 || idx < 0 || idx >= x4_positions.size())
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return false;
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if (idx > 0)
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{
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positions.push_back(x4_positions[idx - 1]);
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directions.push_back(x34_directions[idx - 1]);
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}
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else if (x48_closedLoop)
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{
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positions.push_back(x4_positions[x4_positions.size() - 1]);
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directions.push_back(x34_directions[x4_positions.size() - 1]);
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}
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else
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{
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positions.push_back(x4_positions[0] - (x4_positions[1] - x4_positions[0]));
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directions.push_back(x34_directions[0]);
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}
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positions.push_back(x4_positions[idx]);
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directions.push_back(x34_directions[idx]);
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if (idx + 1 >= x4_positions.size())
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{
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if (x48_closedLoop)
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{
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positions.push_back(x4_positions[idx - x4_positions.size()]);
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directions.push_back(x34_directions[idx - x4_positions.size()]);
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}
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else
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{
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positions.push_back(x4_positions[x4_positions.size() - 1] -
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(x4_positions[x4_positions.size() - 2] - x4_positions[x4_positions.size() - 1]));
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directions.push_back(x34_directions[x4_positions.size() - 1]);
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}
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}
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else
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{
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positions.push_back(x4_positions[idx + 1]);
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directions.push_back(x34_directions[idx + 1]);
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}
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if (idx + 2 >= x4_positions.size())
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{
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if (x48_closedLoop)
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{
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positions.push_back(x4_positions[idx + 2 - x4_positions.size()]);
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directions.push_back(x34_directions[idx + 2 - x4_positions.size()]);
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}
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else
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{
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positions.push_back(x4_positions[x4_positions.size() - 1] -
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(x4_positions[x4_positions.size() - 2] - x4_positions[x4_positions.size() - 1]));
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directions.push_back(x34_directions[x4_positions.size() - 1]);
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}
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}
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else
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{
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positions.push_back(x4_positions[idx + 2]);
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directions.push_back(x34_directions[idx + 2]);
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}
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return true;
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}
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zeus::CTransform CCameraSpline::GetInterpolatedSplinePointByLength(float pos) const
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{
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if (x4_positions.empty())
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return zeus::CTransform();
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int baseIdx = 0;
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int i;
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for (i=1 ; i<x4_positions.size() ; ++i)
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{
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if (x24_t[i] > pos)
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{
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baseIdx = i - 1;
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break;
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}
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}
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if (i == x4_positions.size())
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baseIdx = i - 1;
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if (pos < 0.f)
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baseIdx = 0;
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if (pos >= x44_length)
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{
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if (x48_closedLoop)
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{
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pos -= x44_length;
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baseIdx = 0;
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}
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else
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{
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baseIdx = x4_positions.size() - 2;
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pos = x44_length;
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}
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}
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float range;
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if (baseIdx == x4_positions.size() - 1)
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{
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if (x48_closedLoop)
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range = x44_length - x24_t[baseIdx];
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else
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range = x44_length - x24_t[x4_positions.size() - 2];
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}
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else
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{
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range = x24_t[baseIdx + 1] - x24_t[baseIdx];
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}
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float t = zeus::clamp(0.f, (pos - x24_t[baseIdx]) / range, 1.f);
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rstl::reserved_vector<zeus::CVector3f, 4> positions;
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rstl::reserved_vector<zeus::CVector3f, 4> directions;
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if (GetSurroundingPoints(baseIdx, positions, directions))
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{
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float f1 = zeus::clamp(-1.f, directions[1].dot(directions[2]), 1.f);
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if (f1 >= 1.f)
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{
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zeus::CTransform ret = zeus::lookAt(zeus::CVector3f::skZero, directions[2]);
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ret.origin = zeus::getCatmullRomSplinePoint(positions[0], positions[1], positions[2], positions[3], t);
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return ret;
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}
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else
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{
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zeus::CTransform ret = zeus::lookAt(zeus::CVector3f::skZero,
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zeus::CQuaternion::lookAt(directions[1], directions[2], std::acos(f1) * t).transform(directions[1]));
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ret.origin = zeus::getCatmullRomSplinePoint(positions[0], positions[1], positions[2], positions[3], t);
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return ret;
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}
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}
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return zeus::CTransform();
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}
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zeus::CVector3f CCameraSpline::GetInterpolatedSplinePointByTime(float time, float range) const
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{
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if (x4_positions.empty())
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return {};
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rstl::reserved_vector<zeus::CVector3f, 4> positions;
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rstl::reserved_vector<zeus::CVector3f, 4> directions;
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float rangeFac = range / float(x4_positions.size() - 1);
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int baseIdx = std::min(int(x4_positions.size() - 1), int(time / rangeFac));
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if (GetSurroundingPoints(baseIdx, positions, directions))
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return zeus::getCatmullRomSplinePoint(positions[0], positions[1], positions[2], positions[3],
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(time - float(baseIdx) * rangeFac) / rangeFac);
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return {};
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}
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}
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