metaforce/Runtime/MP1/COptionsScreen.cpp

277 lines
9.2 KiB
C++

#include "COptionsScreen.hpp"
#include "GuiSys/CGuiTableGroup.hpp"
#include "GuiSys/CGuiTextPane.hpp"
#include "GuiSys/CGuiSliderGroup.hpp"
#include "Input/RumbleFxTable.hpp"
#include "CArchitectureQueue.hpp"
namespace urde::MP1
{
COptionsScreen::COptionsScreen(const CStateManager& mgr, CGuiFrame& frame,
const CStringTable& pauseStrg)
: CPauseScreenBase(mgr, frame, pauseStrg)
{
x1a0_gameCube = std::make_unique<CGameCubeDoll>();
x2a0_24_inOptionBody = false;
}
COptionsScreen::~COptionsScreen()
{
CSfxManager::SfxStop(x1a4_sliderSfx);
}
void COptionsScreen::UpdateOptionView()
{
ResetOptionWidgetVisibility();
const std::pair<int, const SGameOption*>& category =
GameOptionsRegistry[x70_tablegroup_leftlog->GetUserSelection()];
if (category.first == 0)
return;
float zOff = x38_highlightPitch * x1c_rightSel;
const SGameOption& opt = category.second[x1c_rightSel];
switch (opt.type)
{
case EOptionType::Float:
x18c_slidergroup_slider->SetIsActive(true);
x18c_slidergroup_slider->SetVisibility(true, ETraversalMode::Children);
x18c_slidergroup_slider->SetMinVal(opt.minVal);
x18c_slidergroup_slider->SetMaxVal(opt.maxVal);
x18c_slidergroup_slider->SetIncrement(opt.increment);
x18c_slidergroup_slider->SetCurVal(CGameOptions::GetOption(opt.option));
x18c_slidergroup_slider->SetLocalPosition(x3c_sliderStart + zeus::CVector3f(0.f, 0.f, zOff));
break;
case EOptionType::DoubleEnum:
x190_tablegroup_double->SetUserSelection(CGameOptions::GetOption(opt.option));
x190_tablegroup_double->SetIsVisible(true);
x190_tablegroup_double->SetIsActive(true);
UpdateSideTable(x190_tablegroup_double);
x190_tablegroup_double->SetLocalPosition(x48_tableDoubleStart + zeus::CVector3f(0.f, 0.f, zOff));
break;
case EOptionType::TripleEnum:
x194_tablegroup_triple->SetUserSelection(CGameOptions::GetOption(opt.option));
x194_tablegroup_triple->SetIsVisible(true);
x194_tablegroup_triple->SetIsActive(true);
UpdateSideTable(x194_tablegroup_triple);
x194_tablegroup_triple->SetLocalPosition(x54_tableTripleStart + zeus::CVector3f(0.f, 0.f, zOff));
break;
default: break;
}
}
void COptionsScreen::ResetOptionWidgetVisibility()
{
x18c_slidergroup_slider->SetIsActive(false);
x18c_slidergroup_slider->SetVisibility(false, ETraversalMode::Children);
x190_tablegroup_double->SetIsVisible(false);
x190_tablegroup_double->SetIsActive(false);
x194_tablegroup_triple->SetIsActive(false);
x194_tablegroup_triple->SetIsVisible(false);
}
void COptionsScreen::OnSliderChanged(CGuiSliderGroup* caller, float val)
{
if (x10_mode != EMode::RightTable)
return;
EGameOption opt = GameOptionsRegistry[x70_tablegroup_leftlog->GetUserSelection()].second[x1c_rightSel].option;
CGameOptions::SetOption(opt, caller->GetGurVal());
}
void COptionsScreen::OnEnumChanged(CGuiTableGroup* caller, int oldSel)
{
if (x10_mode != EMode::RightTable)
return;
EGameOption opt = GameOptionsRegistry[x70_tablegroup_leftlog->GetUserSelection()].second[x1c_rightSel].option;
CGameOptions::SetOption(opt, caller->GetUserSelection());
if (opt == EGameOption::Rumble && caller->GetUserSelection() > 0)
{
x1a8_rumble.HardStopAll();
x1a8_rumble.Rumble(RumbleFxTable[11], 1.f, ERumblePriority::One, EIOPort::Zero);
}
CPauseScreenBase::UpdateSideTable(caller);
CSfxManager::SfxStart(1437, 1.f, 0.f, false, 0x7f, false, kInvalidAreaId);
}
bool COptionsScreen::InputDisabled() const
{
return x19c_quitGame.operator bool();
}
void COptionsScreen::Update(float dt, CRandom16& rand, CArchitectureQueue& archQueue)
{
x1a8_rumble.Update(dt);
CPauseScreenBase::Update(dt, rand, archQueue);
if (x1a4_sliderSfx.operator bool() !=
(x18c_slidergroup_slider->GetState() != CGuiSliderGroup::EState::None))
{
if (x18c_slidergroup_slider->GetState() != CGuiSliderGroup::EState::None)
x1a4_sliderSfx = CSfxManager::SfxStart(1451, 1.f, 0.f, false, 0x7f, false, kInvalidAreaId);
else
CSfxManager::SfxStop(x1a4_sliderSfx);
}
if (x2a0_24_inOptionBody)
x29c_optionAlpha = std::min(x29c_optionAlpha + 4.f * dt, 1.f);
else
x29c_optionAlpha = std::max(x29c_optionAlpha - 4.f * dt, 0.f);
if (std::fabs(x29c_optionAlpha) < 0.00001f)
{
ResetOptionWidgetVisibility();
x174_textpane_body->SetIsVisible(false);
}
zeus::CColor color = g_tweakGuiColors->GetPauseItemAmberColor();
color.a = x29c_optionAlpha;
x18c_slidergroup_slider->SetColor(color);
x190_tablegroup_double->SetColor(color);
x194_tablegroup_triple->SetColor(color);
if (x19c_quitGame)
{
EQuitAction action = x19c_quitGame->Update(dt);
if (action == EQuitAction::Yes)
{
archQueue.Push(MakeMsg::CreateQuitGameplay(EArchMsgTarget::Game));
CSfxManager::SetChannel(CSfxManager::ESfxChannels::Default);
CSfxManager::SfxStart(1422, 1.f, 0.f, false, 0x7f, false, kInvalidAreaId);
}
else if (action == EQuitAction::No)
{
CSfxManager::SfxStart(1423, 1.f, 0.f, false, 0x7f, false, kInvalidAreaId);
x19c_quitGame.reset();
}
}
x1a0_gameCube->Update(dt);
}
void COptionsScreen::Touch()
{
CPauseScreenBase::Touch();
x1a0_gameCube->Touch();
}
void COptionsScreen::ProcessControllerInput(const CFinalInput& input)
{
if (!x19c_quitGame)
{
CPauseScreenBase::ProcessControllerInput(input);
CGameOptions::TryRestoreDefaults(input, x70_tablegroup_leftlog->GetUserSelection(),
x1c_rightSel, false, false);
if (x70_tablegroup_leftlog->GetUserSelection() == 4 && input.PA())
x19c_quitGame = std::make_unique<CQuitGameScreen>(EQuitType::QuitGame);
}
else
{
x19c_quitGame->ProcessUserInput(input);
}
}
void COptionsScreen::Draw(float transInterp, float totalAlpha, float yOff)
{
CPauseScreenBase::Draw(transInterp, totalAlpha, yOff);
x1a0_gameCube->Draw(transInterp * (1.f - x29c_optionAlpha));
if (x19c_quitGame)
{
CGraphics::SetDepthRange(0.f, 0.001f);
x19c_quitGame->Draw();
CGraphics::SetDepthRange(0.f, 1.f);
}
}
bool COptionsScreen::VReady() const
{
return true;
}
void COptionsScreen::VActivate()
{
for (int i=0 ; i<5 ; ++i)
xa8_textpane_categories[i]->TextSupport().SetText(xc_pauseStrg.GetString(i + 16));
x178_textpane_title->TextSupport().SetText(xc_pauseStrg.GetString(15));
for (int i=0 ; i<5 ; ++i)
x70_tablegroup_leftlog->GetWorkerWidget(i)->SetIsSelectable(false);
x174_textpane_body->TextSupport().SetJustification(EJustification::Center);
x174_textpane_body->TextSupport().SetVerticalJustification(EVerticalJustification::Bottom);
static_cast<CGuiTextPane*>(x190_tablegroup_double->GetWorkerWidget(0))->
TextSupport().SetText(xc_pauseStrg.GetString(95));
static_cast<CGuiTextPane*>(x190_tablegroup_double->GetWorkerWidget(1))->
TextSupport().SetText(xc_pauseStrg.GetString(94));
static_cast<CGuiTextPane*>(x194_tablegroup_triple->GetWorkerWidget(0))->
TextSupport().SetText(xc_pauseStrg.GetString(96));
static_cast<CGuiTextPane*>(x194_tablegroup_triple->GetWorkerWidget(1))->
TextSupport().SetText(xc_pauseStrg.GetString(97));
static_cast<CGuiTextPane*>(x194_tablegroup_triple->GetWorkerWidget(2))->
TextSupport().SetText(xc_pauseStrg.GetString(98));
x18c_slidergroup_slider->SetSelectionChangedCallback(
std::bind(&COptionsScreen::OnSliderChanged, this, std::placeholders::_1, std::placeholders::_2));
x190_tablegroup_double->SetMenuSelectionChangeCallback(
std::bind(&COptionsScreen::OnEnumChanged, this, std::placeholders::_1, std::placeholders::_2));
x194_tablegroup_triple->SetMenuSelectionChangeCallback(
std::bind(&COptionsScreen::OnEnumChanged, this, std::placeholders::_1, std::placeholders::_2));
}
void COptionsScreen::RightTableSelectionChanged(int oldSel, int newSel)
{
UpdateOptionView();
}
void COptionsScreen::ChangedMode(EMode oldMode)
{
if (x10_mode == EMode::RightTable)
{
x174_textpane_body->SetIsVisible(true);
UpdateOptionView();
x2a0_24_inOptionBody = true;
}
else
{
x2a0_24_inOptionBody = false;
}
}
void COptionsScreen::UpdateRightTable()
{
CPauseScreenBase::UpdateRightTable();
const std::pair<int, const SGameOption*>& category =
GameOptionsRegistry[x70_tablegroup_leftlog->GetUserSelection()];
for (int i=0 ; i<5 ; ++i)
{
if (i < category.first)
xd8_textpane_titles[i]->TextSupport().SetText(xc_pauseStrg.GetString(category.second[i].stringId));
else
xd8_textpane_titles[i]->TextSupport().SetText(u"");
}
}
bool COptionsScreen::ShouldLeftTableAdvance() const
{
return x70_tablegroup_leftlog->GetUserSelection() != 4;
}
bool COptionsScreen::ShouldRightTableAdvance() const
{
return false;
}
u32 COptionsScreen::GetRightTableCount() const
{
return GameOptionsRegistry[x70_tablegroup_leftlog->GetUserSelection()].first;
}
}