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metaforce/Runtime/Audio/CAudioGroupSet.hpp
Lioncash a633b8e8fd General: Normalize RuntimeCommon include paths
Performs the same normalizing done to the RuntimeCommonB target, now all
of the runtime headers have normalized include paths.
2019-09-28 04:14:29 -04:00

33 lines
873 B
C++

#pragma once
#include <memory>
#include <string>
#include "Runtime/CFactoryMgr.hpp"
#include "Runtime/CToken.hpp"
#include "Runtime/IOStreams.hpp"
#include "Runtime/IObj.hpp"
#include "Runtime/RetroTypes.hpp"
#include <amuse/AudioGroupData.hpp>
namespace urde {
class CAudioGroupSet {
std::unique_ptr<u8[]> m_buffer;
std::string x10_baseName;
std::string x20_name;
amuse::AudioGroupData m_data;
amuse::AudioGroupData LoadData();
public:
CAudioGroupSet(std::unique_ptr<u8[]>&& in);
const amuse::AudioGroupData& GetAudioGroupData() const { return m_data; }
std::string_view GetName() const { return x20_name; }
};
CFactoryFnReturn FAudioGroupSetDataFactory(const urde::SObjectTag& tag, std::unique_ptr<u8[]>&& in, u32 len,
const urde::CVParamTransfer& vparms, CObjectReference* selfRef);
} // namespace urde