metaforce/Runtime/Weapon/CAuxWeapon.hpp

26 lines
583 B
C++

#ifndef __URDE_CAUXWEAPON_HPP__
#define __URDE_CAUXWEAPON_HPP__
#include "RetroTypes.hpp"
#include "CStateManager.hpp"
namespace urde
{
class CAuxWeapon
{
bool x80_24_isLoaded : 1;
public:
explicit CAuxWeapon(TUniqueId id);
void AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager&);
bool IsComboFxActive(const CStateManager& mgr) const;
void Load(int curBeam, CStateManager& mgr);
void StopComboFx(CStateManager& mgr, bool b1);
void LoadIdle();
bool IsLoaded() const { return x80_24_isLoaded; }
};
}
#endif // __URDE_CAUXWEAPON_HPP__