metaforce/Runtime/AutoMapper/CMapWorld.cpp

85 lines
1.4 KiB
C++

#include "CMapWorld.hpp"
namespace urde
{
u32 CMapWorld::GetNumAreas() const
{
return x0_areas.size();
}
void CMapWorld::GetLoadedMapArea(s32) const
{
}
void CMapWorld::GetMapArea(s32) const
{
}
void CMapWorld::IsMapAreaInBFSInfoVector(const CMapWorld::CMapAreaData *, const std::vector<CMapWorld::CMapAreaBFSInfo> &) const
{
}
void CMapWorld::SetWhichMapAreasLoaded(const IWorld &, int start, int count)
{
}
bool CMapWorld::IsMapAreasStreaming() const
{
return false;
}
void CMapWorld::MoveMapAreaToList(CMapWorld::CMapAreaData *, CMapWorld::EMapAreaList)
{
}
void CMapWorld::GetCurrentMapAreaDepth(const IWorld &, int) const
{
}
void CMapWorld::GetVisibleAreas(const IWorld &, const CMapWorldInfo &) const
{
}
void CMapWorld::Draw(const CMapWorld::CMapWorldDrawParms &, int, int, float, float, bool) const
{
}
void CMapWorld::DoBFS(const IWorld &, int, int, float, float, bool, std::vector<CMapWorld::CMapAreaBFSInfo> &) const
{
}
bool CMapWorld::IsMapAreaValid(const IWorld &, int, bool) const
{
return false;
}
void CMapWorld::DrawAreas(const CMapWorld::CMapWorldDrawParms &, int, const std::vector<CMapWorld::CMapAreaBFSInfo> &, bool) const
{
}
void CMapWorld::RecalculateWorldSphere(const CMapWorldInfo &, const IWorld &) const
{
}
void CMapWorld::ConstrainToWorldVolume(const zeus::CVector3f &, const zeus::CVector3f &) const
{
}
void CMapWorld::ClearTraversedFlags() const
{
}
}