mirror of https://github.com/AxioDL/metaforce.git
115 lines
2.9 KiB
C++
115 lines
2.9 KiB
C++
#ifndef __URDE_CFRONTENDUI_HPP__
|
|
#define __URDE_CFRONTENDUI_HPP__
|
|
|
|
#include "CIOWin.hpp"
|
|
#include "CGameDebug.hpp"
|
|
#include "RetroTypes.hpp"
|
|
#include "CToken.hpp"
|
|
|
|
namespace urde
|
|
{
|
|
class CGuiSliderGroup;
|
|
class CGuiTableGroup;
|
|
class CMoviePlayer;
|
|
struct SObjectTag;
|
|
class CDependencyGroup;
|
|
class CTexture;
|
|
class CAudioGroupSet;
|
|
|
|
namespace MP1
|
|
{
|
|
|
|
class CFrontEndUI : public CIOWin
|
|
{
|
|
public:
|
|
enum class Phase
|
|
{
|
|
Zero,
|
|
One,
|
|
Two,
|
|
Three,
|
|
Four,
|
|
Five,
|
|
Six
|
|
};
|
|
struct SScreenData
|
|
{
|
|
|
|
};
|
|
private:
|
|
Phase x14_phase = Phase::Zero;
|
|
u32 x18_rndA;
|
|
u32 x1c_rndB;
|
|
TLockedToken<CDependencyGroup> x20_depsGroup;
|
|
TLockedToken<CTexture> x38_pressStart;
|
|
TLockedToken<CAudioGroupSet> x44_frontendAudioGrp;
|
|
u32 x50_ = 0;
|
|
u32 x54_ = 0;
|
|
float x58_ = 0.f;
|
|
bool x5c_ = false;
|
|
float x60_ = 0.f;
|
|
float x64_ = 0.f;
|
|
float x68_ = 1.f;
|
|
std::unique_ptr<u32> x6c_[9];
|
|
int xb8_nextAttract = -1;
|
|
int xbc_nextAttract = 0;
|
|
int xc0_attractCount = 0;
|
|
std::unique_ptr<u32> xc4_;
|
|
u32 xc8_ = 0;
|
|
u32 xcc_ = 0;
|
|
bool xd0_ = 0;
|
|
bool xd1_ = 0;
|
|
bool xd2_ = 0;
|
|
u32 xd4_ = 0;
|
|
u32 xd8_ = 0;
|
|
std::unique_ptr<SScreenData> xdc_scrData;
|
|
u32 xe0_ = 0;
|
|
u32 xe4_ = 0;
|
|
u32 xec_ = 0;
|
|
u32 xf0_ = 0;
|
|
u32 xf4_ = 0;
|
|
public:
|
|
enum class EMenuMovie
|
|
{
|
|
};
|
|
enum class EScreen
|
|
{
|
|
};
|
|
|
|
CFrontEndUI(CArchitectureQueue& queue);
|
|
void OnSliderSelectionChange(CGuiSliderGroup* grp, float);
|
|
void OnCheckBoxSelectionChange(CGuiTableGroup* grp);
|
|
void OnOptionSubMenuCancel(CGuiTableGroup* grp);
|
|
void OnOptionsMenuCancel(CGuiTableGroup* grp);
|
|
void OnNewGameMenuCancel(CGuiTableGroup* grp);
|
|
void OnFileMenuCancel(CGuiTableGroup* grp);
|
|
void OnGenericMenuSelectionChange(CGuiTableGroup* grp, int, int);
|
|
void OnOptionsMenuAdvance(CGuiTableGroup* grp);
|
|
void OnNewGameMenuAdvance(CGuiTableGroup* grp);
|
|
void OnFileMenuAdvance(CGuiTableGroup* grp);
|
|
void OnMainMenuAdvance(CGuiTableGroup* grp);
|
|
void StartSlideShow(CArchitectureQueue& queue);
|
|
std::string GetAttractMovieFileName(int idx);
|
|
std::string GetNextAttractMovieFileName();
|
|
void SetCurrentMovie(EMenuMovie movie);
|
|
void StopAttractMovie();
|
|
void StartAttractMovie(int idx);
|
|
void UpdateMenuHighlights(CGuiTableGroup* grp);
|
|
void CompleteStateTransition();
|
|
bool CanBuild(const SObjectTag& tag);
|
|
void StartStateTransition(EScreen screen);
|
|
void HandleDebugMenuReturnValue(CGameDebug::EReturnValue val, CArchitectureQueue& queue);
|
|
void Draw() const;
|
|
void UpdateMovies(float dt);
|
|
void ProcessUserInput(const CFinalInput& input, CArchitectureQueue& queue);
|
|
EMessageReturn Update(float dt, CArchitectureQueue& queue);
|
|
EMessageReturn OnMessage(const CArchitectureMessage& msg, CArchitectureQueue& queue);
|
|
void StartGame();
|
|
void InitializeFrame();
|
|
};
|
|
|
|
}
|
|
}
|
|
|
|
#endif // __URDE_CFRONTENDUI_HPP__
|