mirror of https://github.com/AxioDL/metaforce.git
85 lines
2.4 KiB
C++
85 lines
2.4 KiB
C++
#ifndef __URDE_CPATHFINDREGION_HPP__
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#define __URDE_CPATHFINDREGION_HPP__
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#include "RetroTypes.hpp"
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#include "zeus/CAABox.hpp"
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namespace urde
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{
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class CPFArea;
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class CPFLink;
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class CPFRegionData;
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class CPFRegion
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{
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u32 x0_ = 0;
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u32 x4_ = 0;
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u32 x8_ = 0;
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u32 xc_ = 0;
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u32 x10_ = 0;
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float x14_ = 0.f;
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zeus::CVector3f x18_;
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u32 x24_ = 0;
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zeus::CVector3f x28_;
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zeus::CAABox x34_;
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u32 x4c_;
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public:
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CPFRegion() = default;
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void SetData(CPFRegionData*) {}
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CPFRegionData* Data() const;
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void GetIndex() const;
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float GetHeight() const;
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void GetPathLink() const;
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void GetNumLinks() const;
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void GetFlags() const;
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void GetLink(s32) const;
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void SetCentroid(const zeus::CVector3f&);
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zeus::CVector3f GetCentroid() const;
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void Fixup(CPFArea&, s32);
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bool IsPointInside(const zeus::CVector3f&);
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zeus::CVector3f GetNormal();
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s32 GetNumNodes() const;
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void GetNode(s32) const;
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void PointHeight(const zeus::CVector3f&);
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void FindClosestPointOnPolygon(const std::vector<zeus::CVector3f>&,
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const zeus::CVector3f&, const zeus::CVector3f&, bool);
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void FindBestPoint(std::vector<zeus::CVector3f>&, const zeus::CVector3f&, u32, float);
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void SetLinkTo(s32);
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void DropToGround(zeus::CVector3f&) const;
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void GetLinkMidPoint(const CPFLink&);
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void FitThroughLink2d(const zeus::CVector3f&, const CPFLink&, const zeus::CVector3f&, float) const;
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void FitThroughLink3d(const zeus::CVector3f&, const CPFLink&, float, const zeus::CVector3f&, float, float) const;
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void IsPointInsidePaddedAABox(const zeus::CVector3f&, float) const;
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};
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class CPFRegionData
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{
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float x0_ = 0.f;
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zeus::CVector3f x4_;
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s32 x10_ = -1;
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zeus::CVector3f x14_;
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s32 x20_ = 0;
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CPFRegion* x24_openLess = nullptr;
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CPFRegion* x28_openMore = nullptr;
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s32 x2c_ = 0;
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public:
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CPFRegionData() = default;
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void SetOpenLess(CPFRegion*);
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void SetOpenMore(CPFRegion*);
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CPFRegion* GetOpenLess();
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CPFRegion* GetOpenMore();
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void GetCost();
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void GetPathLink() const;
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void GetParent() const;
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void Setup(CPFRegion*, float, float);
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void SetBestPoint(const zeus::CVector3f&);
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void SetBestPointDistanceSquared(float);
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float GetBestPointDistanceSquared() const;
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void SetPathLink(s32);
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void SetCookie(s32);
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zeus::CVector3f GetBestPoint() const;
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void GetCookie() const;
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};
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}
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#endif // __URDE_CPATHFINDREGION_HPP__
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