mirror of https://github.com/AxioDL/metaforce.git
25 lines
761 B
C++
25 lines
761 B
C++
#include "CScriptMazeNode.hpp"
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#include "Character/CModelData.hpp"
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#include "GameGlobalObjects.hpp"
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#include "CActorParameters.hpp"
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namespace urde
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{
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CScriptMazeNode::CScriptMazeNode(TUniqueId uid, const std::string& name, const CEntityInfo& info,
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const zeus::CTransform& xf, bool active, s32 w1, s32 w2, s32 w3,
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const zeus::CVector3f& vec1, const zeus::CVector3f& vec2, const zeus::CVector3f& vec3)
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: CActor(uid, active, name, info, xf, CModelData::CModelDataNull(), CMaterialList(), CActorParameters::None(),
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kInvalidUniqueId),
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xe8_(w1), xec_(w1), xf0_(w2),
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x100_(vec1), x110_(vec2), x120_(vec3)
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{
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x13c_24_ = true;
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}
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void CScriptMazeNode::LoadSeeds()
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{
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}
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}
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