mirror of https://github.com/AxioDL/metaforce.git
22 lines
1.2 KiB
C++
22 lines
1.2 KiB
C++
#include "CScriptWater.hpp"
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#include "CStateManager.hpp"
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namespace urde
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{
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CScriptWater::CScriptWater(CStateManager& mgr, TUniqueId uid, const std::string& name,
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const CEntityInfo& info, const zeus::CVector3f& pos, const zeus::CAABox& box,
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const urde::CDamageInfo& dInfo, zeus::CVector3f& orientedForce, u32 triggerFlags,
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bool b1, bool b2, ResId, ResId, ResId, ResId, ResId, ResId, ResId,
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const zeus::CVector3f&, float, float, float, bool active, CFluidPlane::EFluidType,
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bool, float, const CFluidUVMotion&,
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float, float, float, float, float, float, float, float,
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const zeus::CColor&, const zeus::CColor&, ResId, ResId, ResId, ResId,
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ResId, s32, s32, s32, s32, s32, float, u32, float, float, float, float, float, float, float, float,
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const zeus::CColor&, urde::ResId, float, float, float, u32, u32, bool, s32, s32, const u32*)
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: CScriptTrigger(uid, name, info, pos, box, dInfo, orientedForce, triggerFlags, active, false, false)
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{
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}
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}
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