metaforce/DataSpec/DNAMP1/ScriptObjects/NewIntroBoss.hpp

63 lines
2.3 KiB
C++

#pragma once
#include "../../DNACommon/DNACommon.hpp"
#include "IScriptObject.hpp"
#include "Parameters.hpp"
namespace DataSpec::DNAMP1 {
struct NewIntroBoss : IScriptObject {
AT_DECL_DNA_YAMLV
String<-1> name;
Value<atVec3f> location;
Value<atVec3f> orientation;
Value<atVec3f> scale;
PatternedInfo patternedInfo;
ActorParameters actorParameters;
Value<float> minTurnAngle;
UniqueID32 weaponDesc;
DamageInfo damageInfo;
UniqueID32 beamContactFxId;
UniqueID32 beamPulseFxId;
UniqueID32 beamTextureId;
UniqueID32 beamGlowTextureId;
void addCMDLRigPairs(PAKRouter<PAKBridge>& pakRouter, CharacterAssociations<UniqueID32>& charAssoc) const override {
actorParameters.addCMDLRigPairs(pakRouter, charAssoc, patternedInfo.animationParameters);
}
void nameIDs(PAKRouter<PAKBridge>& pakRouter) const override {
if (beamContactFxId.isValid()) {
PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(beamContactFxId);
ent->name = name + "_beamContactFxId";
}
if (beamPulseFxId.isValid()) {
PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(beamPulseFxId);
ent->name = name + "_beamPulseFxId";
}
if (beamTextureId.isValid()) {
PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(beamTextureId);
ent->name = name + "_beamTextureId";
}
if (beamGlowTextureId.isValid()) {
PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(beamGlowTextureId);
ent->name = name + "_beamGlowTextureId";
}
patternedInfo.nameIDs(pakRouter, name + "_patterned");
actorParameters.nameIDs(pakRouter, name + "_actp");
}
void gatherDependencies(std::vector<hecl::ProjectPath>& pathsOut,
std::vector<hecl::ProjectPath>& lazyOut) const override {
g_curSpec->flattenDependencies(weaponDesc, pathsOut);
g_curSpec->flattenDependencies(beamContactFxId, pathsOut);
g_curSpec->flattenDependencies(beamPulseFxId, pathsOut);
g_curSpec->flattenDependencies(beamTextureId, pathsOut);
g_curSpec->flattenDependencies(beamGlowTextureId, pathsOut);
patternedInfo.depIDs(pathsOut);
actorParameters.depIDs(pathsOut, lazyOut);
}
void gatherScans(std::vector<Scan>& scansOut) const override { actorParameters.scanIDs(scansOut); }
};
} // namespace DataSpec::DNAMP1