metaforce/DataSpec/DNAMP1/ScriptObjects/CameraHint.hpp

74 lines
1.7 KiB
C++

#ifndef _DNAMP1_CAMERAHINT_HPP_
#define _DNAMP1_CAMERAHINT_HPP_
#include "../../DNACommon/DNACommon.hpp"
#include "IScriptObject.hpp"
#include "Parameters.hpp"
namespace Retro
{
namespace DNAMP1
{
struct CameraHint : IScriptObject
{
DECL_YAML
String<-1> name;
Value<atVec3f> location;
Value<atVec3f> orientation;
Value<bool> unknown1;
Value<atUint32> unknown2;
Value<atUint32> unknown3;
struct CameraHintParameters : BigYAML
{
DECL_YAML
Value<atUint32> propertyCount;
Value<bool> unknown1;
Value<bool> unknown2;
Value<bool> unknown3;
Value<bool> unknown4;
Value<bool> unknown5;
Value<bool> unknown6;
Value<bool> unknown7;
Value<bool> unknown8;
Value<bool> unknown9;
Value<bool> unknown10;
Value<bool> unknown11;
Value<bool> unknown12;
Value<bool> unknown13;
Value<bool> unknown14;
Value<bool> unknown15;
Value<bool> unknown16;
Value<bool> unknown17;
Value<bool> unknown18;
Value<bool> unknown19;
Value<bool> unknown20;
Value<bool> unknown21;
Value<bool> unknown22;
} cameraHintParameters;
struct BoolFloat : BigYAML
{
DECL_YAML
Value<bool> unknown1;
Value<float> unknown2;
} boolFloat1[3];
struct BoolVec3f : BigYAML
{
DECL_YAML
Value<bool> unknown1;
Value<atVec3f> unknown2;
} boolVec3f[2];
Value<atVec3f> unknown4;
BoolFloat boolFloat2[4];
Value<float> unknown5;
Value<float> unknown6;
BoolFloat boolFloat3;
Value<float> unknown7;
Value<float> unknown8;
Value<float> unknown9;
};
}
}
#endif