metaforce/Runtime/MP1/CSamusFaceReflection.hpp

26 lines
572 B
C++

#pragma once
#include "Character/CModelData.hpp"
#include "Character/CActorLights.hpp"
namespace urde::MP1
{
class CSamusFaceReflection
{
CModelData x0_modelData;
std::unique_ptr<CActorLights> x4c_lights;
zeus::CQuaternion x50_lookRot;
zeus::CVector3f x60_lookDir;
u32 x6c_ = 0;
bool x70_hidden = true;
public:
CSamusFaceReflection(CStateManager& stateMgr);
void PreDraw(const CStateManager& stateMgr);
void Draw(const CStateManager& stateMgr) const;
void Update(float dt, const CStateManager& stateMgr, CRandom16& rand);
};
}