mirror of https://github.com/AxioDL/metaforce.git
126 lines
4.9 KiB
C++
126 lines
4.9 KiB
C++
#pragma once
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#include "../../DNACommon/DNACommon.hpp"
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#include "IScriptObject.hpp"
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#include "Parameters.hpp"
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namespace DataSpec::DNAMP1 {
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struct Babygoth : IScriptObject {
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AT_DECL_DNA_YAML
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AT_DECL_DNAV
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String<-1> name;
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Value<atVec3f> location;
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Value<atVec3f> orientation;
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Value<atVec3f> scale;
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PatternedInfo patternedInfo;
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ActorParameters actorParameters;
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Value<float> fireballAttackTime;
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Value<float> fireballAttackTimeVariance;
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UniqueID32 fireballWeapon;
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DamageInfo fireballDamage;
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DamageInfo attackContactDamage;
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UniqueID32 fireBreathWeapon;
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UniqueID32 fireBreathRes;
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DamageInfo fireBreathDamage;
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DamageVulnerability mouthVulnerabilities;
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DamageVulnerability shellVulnerabilities;
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UniqueID32 noShellModel;
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UniqueID32 noShellSkin;
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Value<float> shellHitPoints;
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Value<atUint32> shellCrackSfx;
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UniqueID32 intermediateCrackParticle;
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UniqueID32 crackOneParticle;
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UniqueID32 crackTwoParticle;
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UniqueID32 destroyShellParticle;
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Value<atUint32> crackOneSfx;
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Value<atUint32> crackTwoSfx;
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Value<atUint32> destroyShellSfx;
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Value<float> timeUntilAttack;
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Value<float> attackCooldownTime;
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Value<float> interestTime;
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UniqueID32 flamePlayerSteamTxtr;
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Value<atUint32> flamePlayerHitSfx;
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UniqueID32 flamePlayerIceTxtr;
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void addCMDLRigPairs(PAKRouter<PAKBridge>& pakRouter, CharacterAssociations<UniqueID32>& charAssoc) const override {
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UniqueID32 cinf = patternedInfo.animationParameters.getCINF(pakRouter);
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actorParameters.addCMDLRigPairs(pakRouter, charAssoc, patternedInfo.animationParameters);
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if (noShellModel.isValid() && noShellSkin.isValid()) {
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charAssoc.m_cmdlRigs[noShellModel] = std::make_pair(noShellSkin, cinf);
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charAssoc.m_cskrCinfToCharacter[noShellSkin] =
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std::make_pair(patternedInfo.animationParameters.animationCharacterSet, "ATTACH.SHELLESS.CSKR");
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charAssoc.addAttachmentRig(patternedInfo.animationParameters.animationCharacterSet, {}, noShellModel, "SHELLESS");
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}
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}
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void nameIDs(PAKRouter<PAKBridge>& pakRouter) const override {
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if (fireballWeapon.isValid()) {
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PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(fireballWeapon);
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ent->name = name + "_wpsc1";
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}
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if (fireBreathWeapon.isValid()) {
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PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(fireBreathWeapon);
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ent->name = name + "_wpsc2";
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}
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if (fireBreathRes.isValid()) {
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PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(fireBreathRes);
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ent->name = name + "_part1";
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}
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if (noShellModel.isValid()) {
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PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(noShellModel);
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ent->name = name + "_emodel";
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}
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if (noShellSkin.isValid()) {
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PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(noShellSkin);
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ent->name = name + "_eskin";
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}
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if (intermediateCrackParticle.isValid()) {
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PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(intermediateCrackParticle);
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ent->name = name + "_part2";
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}
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if (crackOneParticle.isValid()) {
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PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(crackOneParticle);
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ent->name = name + "_part3";
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}
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if (crackTwoParticle.isValid()) {
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PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(crackTwoParticle);
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ent->name = name + "_part4";
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}
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if (destroyShellParticle.isValid()) {
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PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(destroyShellParticle);
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ent->name = name + "_part5";
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}
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if (flamePlayerSteamTxtr.isValid()) {
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PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(flamePlayerSteamTxtr);
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ent->name = name + "_tex";
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}
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if (flamePlayerIceTxtr.isValid()) {
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PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(flamePlayerIceTxtr);
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ent->name = name + "_part6";
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}
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patternedInfo.nameIDs(pakRouter, name + "_patterned");
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actorParameters.nameIDs(pakRouter, name + "_actp");
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}
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void gatherDependencies(std::vector<hecl::ProjectPath>& pathsOut,
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std::vector<hecl::ProjectPath>& lazyOut) const override {
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g_curSpec->flattenDependencies(fireballWeapon, pathsOut);
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g_curSpec->flattenDependencies(fireBreathWeapon, pathsOut);
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g_curSpec->flattenDependencies(fireBreathRes, pathsOut);
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g_curSpec->flattenDependencies(noShellModel, pathsOut);
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g_curSpec->flattenDependencies(noShellSkin, pathsOut);
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g_curSpec->flattenDependencies(intermediateCrackParticle, pathsOut);
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g_curSpec->flattenDependencies(crackOneParticle, pathsOut);
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g_curSpec->flattenDependencies(crackTwoParticle, pathsOut);
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g_curSpec->flattenDependencies(destroyShellParticle, pathsOut);
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g_curSpec->flattenDependencies(flamePlayerSteamTxtr, pathsOut);
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g_curSpec->flattenDependencies(flamePlayerIceTxtr, pathsOut);
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patternedInfo.depIDs(pathsOut);
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actorParameters.depIDs(pathsOut, lazyOut);
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}
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void gatherScans(std::vector<Scan>& scansOut) const override { actorParameters.scanIDs(scansOut); }
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};
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} // namespace DataSpec::DNAMP1
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