mirror of https://github.com/AxioDL/metaforce.git
39 lines
1.7 KiB
CMake
39 lines
1.7 KiB
CMake
if(WIN32)
|
|
set(PLAT_SRCS CElementGenShadersHLSL.cpp)
|
|
elseif(APPLE)
|
|
set(PLAT_SRCS CElementGenShadersMetal.cpp)
|
|
endif()
|
|
|
|
add_library(RuntimeCommonParticle
|
|
IElement.hpp
|
|
CGenDescription.hpp
|
|
CRealElement.hpp CRealElement.cpp
|
|
CIntElement.hpp CIntElement.cpp
|
|
CVectorElement.hpp CVectorElement.cpp
|
|
CModVectorElement.hpp CModVectorElement.cpp
|
|
CColorElement.hpp CColorElement.cpp
|
|
CUVElement.hpp CUVElement.cpp
|
|
CEmitterElement.hpp CEmitterElement.cpp
|
|
CParticleDataFactory.hpp CParticleDataFactory.cpp
|
|
CSwooshDescription.hpp CSwooshDescription.cpp
|
|
CElectricDescription.hpp CElectricDescription.cpp
|
|
CDecalDescription.hpp CDecalDescription.cpp
|
|
CWeaponDescription.hpp CWeaponDescription.cpp
|
|
CDecalDataFactory.hpp CDecalDataFactory.cpp
|
|
CElementGen.hpp CElementGen.cpp
|
|
CParticleSwooshDataFactory.hpp CParticleSwooshDataFactory.cpp
|
|
CParticleSwoosh.hpp CParticleSwoosh.cpp
|
|
CParticleElectricDataFactory.hpp CParticleElectricDataFactory.cpp
|
|
CParticleElectric.hpp CParticleElectric.cpp
|
|
CParticleGen.hpp CParticleGen.cpp
|
|
CProjectileWeaponDataFactory.hpp CProjectileWeaponDataFactory.cpp
|
|
CCollisionResponseData.hpp CCollisionResponseData.cpp
|
|
CDecalManager.hpp CDecalManager.cpp
|
|
CSpawnSystemKeyframeData.hpp CSpawnSystemKeyframeData.cpp
|
|
CWarp.hpp CWarp.cpp
|
|
CFlameWarp.hpp CFlameWarp.cpp
|
|
CParticleGlobals.hpp CParticleGlobals.cpp
|
|
CElementGenShaders.hpp
|
|
CElementGenShadersGLSL.cpp
|
|
${PLAT_SRCS})
|