metaforce/Runtime/World/CActorParameters.hpp

72 lines
2.7 KiB
C++

#pragma once
#include <utility>
#include "Runtime/GCNTypes.hpp"
#include "Runtime/World/CLightParameters.hpp"
#include "Runtime/World/CScannableParameters.hpp"
#include "Runtime/World/CVisorParameters.hpp"
namespace urde {
class CActorParameters {
friend class ScriptLoader;
friend class CActor;
friend class CScriptActor;
CLightParameters x0_lightParms;
CScannableParameters x40_scanParms;
std::pair<CAssetId, CAssetId> x44_xrayAssets = {};
std::pair<CAssetId, CAssetId> x4c_thermalAssets = {};
CVisorParameters x54_visorParms;
bool x58_24_globalTimeProvider : 1;
bool x58_25_thermalHeat : 1;
bool x58_26_renderUnsorted : 1;
bool x58_27_noSortThermal : 1;
float x5c_fadeInTime = 0.f;
float x60_fadeOutTime = 0.f;
float x64_thermalMag = 0.f;
public:
CActorParameters()
: x58_24_globalTimeProvider(true)
, x58_25_thermalHeat(false)
, x58_26_renderUnsorted(false)
, x58_27_noSortThermal(false) {}
CActorParameters(const CLightParameters& lightParms, const CScannableParameters& scanParms,
const std::pair<CAssetId, CAssetId>& xrayAssets, const std::pair<CAssetId, CAssetId>& thermalAssets,
const CVisorParameters& visorParms, bool globalTimeProvider, bool thermalHeat, bool renderUnsorted,
bool noSortThermal, float fadeInTime, float fadeOutTime, float thermalMag)
: x0_lightParms(lightParms)
, x40_scanParms(scanParms)
, x44_xrayAssets(xrayAssets)
, x4c_thermalAssets(thermalAssets)
, x54_visorParms(visorParms)
, x58_24_globalTimeProvider(globalTimeProvider)
, x58_25_thermalHeat(thermalHeat)
, x58_26_renderUnsorted(renderUnsorted)
, x58_27_noSortThermal(noSortThermal)
, x5c_fadeInTime(fadeInTime)
, x60_fadeOutTime(fadeOutTime)
, x64_thermalMag(thermalMag) {}
CActorParameters Scannable(const CScannableParameters& sParms) const {
CActorParameters aParms = *this;
aParms.x40_scanParms = sParms;
return aParms;
}
static CActorParameters None() { return CActorParameters(); }
CActorParameters HotInThermal(bool hot) const {
CActorParameters ret = *this;
ret.x58_25_thermalHeat = hot;
return ret;
}
void SetVisorParameters(const CVisorParameters& vParams) { x54_visorParms = vParams; }
const CVisorParameters& GetVisorParameters() const { return x54_visorParms; }
const CLightParameters& GetLightParameters() const { return x0_lightParms; }
bool HasThermalHeat() const { return x58_25_thermalHeat; }
float GetThermalMag() const { return x64_thermalMag; }
const std::pair<CAssetId, CAssetId>& GetXRayAssets() const { return x44_xrayAssets; }
const std::pair<CAssetId, CAssetId>& GetThermalAssets() const { return x4c_thermalAssets; }
};
} // namespace urde