mirror of https://github.com/AxioDL/metaforce.git
234 lines
9.6 KiB
CMake
234 lines
9.6 KiB
CMake
macro(runtime_add_list rel_path a_list)
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unset(tmp_list)
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foreach (path IN LISTS ${a_list})
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if (IS_ABSOLUTE ${path})
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list(APPEND tmp_list "${path}")
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else ()
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list(APPEND tmp_list "${rel_path}/${path}")
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endif ()
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endforeach (path)
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set(${a_list} "${tmp_list}" PARENT_SCOPE)
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endmacro(runtime_add_list)
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add_subdirectory(Audio)
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add_subdirectory(Character)
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add_subdirectory(Graphics)
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add_subdirectory(Collision)
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add_subdirectory(Camera)
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add_subdirectory(World)
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add_subdirectory(Weapon)
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add_subdirectory(AutoMapper)
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add_subdirectory(GuiSys)
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add_subdirectory(Input)
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add_subdirectory(Particle)
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if (WIN32)
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list(APPEND PLAT_SRCS CMemoryCardSysWin.cpp)
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else ()
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list(APPEND PLAT_SRCS CMemoryCardSysNix.cpp)
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endif ()
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add_custom_command(OUTPUT TCastTo.hpp TCastTo.cpp DEPENDS MkCastTo.py
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COMMAND python ARGS ${CMAKE_CURRENT_SOURCE_DIR}/MkCastTo.py
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WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}
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COMMENT "Generating cast functions")
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add_subdirectory(MP1)
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add_subdirectory(MP2)
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add_subdirectory(MP3)
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set(CAST_TO_SOURCES
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MkCastTo.py
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TCastTo.hpp TCastTo.cpp)
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set(RUNTIME_SOURCES_A
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RetroTypes.hpp RetroTypes.cpp
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${CAST_TO_SOURCES}
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${MP1_SOURCES}
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${AUDIO_SOURCES}
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${AUTOMAPPER_SOURCES}
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${CAMERA_SOURCES}
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${CHARACTER_SOURCES}
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${COLLISION_SOURCES}
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${GRAPHICS_SOURCES})
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set(RUNTIME_SOURCES_B
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${CAST_TO_SOURCES}
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${GUISYS_SOURCES}
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${INPUT_SOURCES}
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${PARTICLE_SOURCES}
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${WORLD_SOURCES}
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${WEAPON_SOURCES}
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CInfiniteLoopDetector.hpp CInfiniteLoopDetector.cpp
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ConsoleVariables/FileStoreManager.hpp ConsoleVariables/FileStoreManager.cpp
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ConsoleVariables/CVar.hpp ConsoleVariables/CVar.cpp
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ConsoleVariables/CVarManager.hpp ConsoleVariables/CVarManager.cpp
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ConsoleVariables/CVarCommons.hpp ConsoleVariables/CVarCommons.cpp
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Tweaks/ITweak.hpp
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Tweaks/ITweakAutoMapper.hpp
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Tweaks/ITweakBall.hpp
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Tweaks/ITweakGame.hpp
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Tweaks/ITweakGui.hpp
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Tweaks/ITweakGuiColors.hpp
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Tweaks/ITweakGunRes.hpp
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Tweaks/ITweakParticle.hpp
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Tweaks/ITweakPlayer.hpp
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Tweaks/ITweakPlayerControl.hpp
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Tweaks/ITweakPlayerGun.hpp Tweaks/ITweakPlayerGun.cpp
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Tweaks/ITweakPlayerRes.hpp
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Tweaks/ITweakSlideShow.hpp
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Tweaks/ITweakTargeting.hpp
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IMain.hpp
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CStopwatch.hpp CStopwatch.cpp
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Streams/IOStreams.hpp Streams/IOStreams.cpp
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Streams/CMemoryStreamOut.hpp Streams/CMemoryStreamOut.cpp
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Streams/CInputStream.hpp Streams/CInputStream.cpp
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Streams/COutputStream.hpp Streams/COutputStream.cpp
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Streams/CMemoryInStream.hpp
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Streams/CZipInputStream.hpp Streams/CZipInputStream.cpp
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Streams/ContainerReaders.hpp
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Streams/CTextInStream.hpp Streams/CTextInStream.cpp
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Streams/CTextOutStream.hpp Streams/CTextOutStream.cpp
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CGameAllocator.hpp CGameAllocator.cpp
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CMemoryCardSys.hpp CMemoryCardSys.cpp
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CScannableObjectInfo.hpp CScannableObjectInfo.cpp
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CWorldSaveGameInfo.hpp CWorldSaveGameInfo.cpp
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CDependencyGroup.hpp CDependencyGroup.cpp
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CBasics.hpp CBasicsPC.cpp
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CIOWin.hpp
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CIOWinManager.hpp CIOWinManager.cpp
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CStateManager.hpp CStateManager.cpp
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CGameState.hpp CGameState.cpp
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CScriptMailbox.hpp CScriptMailbox.cpp
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CPlayerState.hpp CPlayerState.cpp
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CRandom16.hpp CRandom16.cpp
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CResFactory.hpp CResFactory.cpp
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CResLoader.hpp CResLoader.cpp
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CDvdRequest.hpp
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CDvdFile.hpp CDvdFile.cpp
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IObjectStore.hpp
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CSimplePool.hpp CSimplePool.cpp
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CGameOptions.hpp CGameOptions.cpp
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CStaticInterference.hpp CStaticInterference.cpp
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CCRC32.hpp CCRC32.cpp
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IFactory.hpp
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IObjFactory.hpp
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CObjectList.hpp CObjectList.cpp
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GameObjectLists.hpp GameObjectLists.cpp
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CSortedLists.hpp CSortedLists.cpp
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CArchitectureMessage.hpp
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CArchitectureQueue.hpp
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IObj.hpp
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IVParamObj.hpp
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CTimeProvider.hpp CTimeProvider.cpp
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CToken.hpp CToken.cpp
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CFactoryMgr.hpp CFactoryMgr.cpp
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CPakFile.hpp CPakFile.cpp
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CStringExtras.hpp CStringExtras.cpp
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CMainFlowBase.hpp CMainFlowBase.cpp
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CMFGameBase.hpp
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CInGameTweakManagerBase.hpp
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CGameDebug.hpp
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CGameHintInfo.hpp CGameHintInfo.cpp
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rstl.hpp
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GameGlobalObjects.hpp GameGlobalObjects.cpp
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GCNTypes.hpp
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CTextureCache.hpp CTextureCache.cpp
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CMayaSpline.hpp CMayaSpline.cpp
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ImGuiPlayerLoadouts.hpp ImGuiPlayerLoadouts.cpp
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${PLAT_SRCS})
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function(add_runtime_common_library name)
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add_library(${name} ${ARGN})
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target_compile_definitions(${name} PUBLIC "-DMETAFORCE_TARGET_BYTE_ORDER=__BYTE_ORDER__")
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if (WINDOWS_STORE)
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set_property(TARGET ${name} PROPERTY VS_WINRT_COMPONENT TRUE)
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endif ()
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endfunction()
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set(RUNTIME_INCLUDES ${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_CURRENT_BINARY_DIR} ${CMAKE_SOURCE_DIR})
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set(RUNTIME_LIBRARIES amuse zeus nod NESEmulator libjpeg-turbo jbus kabufuda discord-rpc logvisor OptickCore imgui aurora SDL2-static
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boo # TODO move audiodev
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${ZLIB_LIBRARIES}
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)
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add_runtime_common_library(RuntimeCommon ${RUNTIME_SOURCES_A})
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target_include_directories(RuntimeCommon PUBLIC ${RUNTIME_INCLUDES})
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target_link_libraries(RuntimeCommon PUBLIC ${RUNTIME_LIBRARIES})
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add_runtime_common_library(RuntimeCommonB ${RUNTIME_SOURCES_B})
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target_include_directories(RuntimeCommonB PUBLIC ${RUNTIME_INCLUDES})
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target_link_libraries(RuntimeCommonB PUBLIC ${RUNTIME_LIBRARIES})
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if (WIN32)
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configure_file(platforms/win/metaforce.rc.in "${CMAKE_CURRENT_SOURCE_DIR}/platforms/win/metaforce.rc" @ONLY)
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set(PLAT_SRCS "${CMAKE_CURRENT_SOURCE_DIR}/platforms/win/metaforce.rc" platforms/win/metaforce.manifest)
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if (WINDOWS_STORE)
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set(UWP_ASSETS
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platforms/win/Assets/LargeTile.scale-100.png
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platforms/win/Assets/LargeTile.scale-125.png
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platforms/win/Assets/LargeTile.scale-150.png
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platforms/win/Assets/LargeTile.scale-200.png
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platforms/win/Assets/LargeTile.scale-400.png
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platforms/win/Assets/SmallTile.scale-100.png
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platforms/win/Assets/SmallTile.scale-125.png
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platforms/win/Assets/SmallTile.scale-150.png
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platforms/win/Assets/SmallTile.scale-200.png
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platforms/win/Assets/SmallTile.scale-400.png
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platforms/win/Assets/SplashScreen.scale-100.png
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platforms/win/Assets/SplashScreen.scale-125.png
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platforms/win/Assets/SplashScreen.scale-150.png
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platforms/win/Assets/SplashScreen.scale-200.png
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platforms/win/Assets/SplashScreen.scale-400.png
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platforms/win/Assets/Square44x44Logo.scale-100.png
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platforms/win/Assets/Square44x44Logo.scale-125.png
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platforms/win/Assets/Square44x44Logo.scale-150.png
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platforms/win/Assets/Square44x44Logo.scale-200.png
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platforms/win/Assets/Square44x44Logo.scale-400.png
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platforms/win/Assets/Square44x44Logo.altform-unplated_targetsize-16.png
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platforms/win/Assets/Square44x44Logo.altform-unplated_targetsize-24.png
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platforms/win/Assets/Square44x44Logo.altform-unplated_targetsize-32.png
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platforms/win/Assets/Square44x44Logo.altform-unplated_targetsize-48.png
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platforms/win/Assets/Square44x44Logo.altform-unplated_targetsize-256.png
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platforms/win/Assets/Square150x150Logo.scale-100.png
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platforms/win/Assets/Square150x150Logo.scale-125.png
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platforms/win/Assets/Square150x150Logo.scale-150.png
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platforms/win/Assets/Square150x150Logo.scale-200.png
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platforms/win/Assets/Square150x150Logo.scale-400.png
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platforms/win/Assets/metaforce.scale-100.png
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platforms/win/Assets/metaforce.scale-125.png
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platforms/win/Assets/metaforce.scale-150.png
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platforms/win/Assets/metaforce.scale-200.png
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platforms/win/Assets/metaforce.scale-400.png
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platforms/win/Assets/WideTile.scale-100.png
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platforms/win/Assets/WideTile.scale-125.png
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platforms/win/Assets/WideTile.scale-150.png
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platforms/win/Assets/WideTile.scale-200.png
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platforms/win/Assets/WideTile.scale-400.png)
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set_property(SOURCE platforms/win/Package.appxmanifest PROPERTY VS_DEPLOYMENT_CONTENT 1)
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set_property(SOURCE ${UWP_ASSETS} PROPERTY VS_DEPLOYMENT_CONTENT 1)
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set_property(SOURCE ${UWP_ASSETS} PROPERTY VS_DEPLOYMENT_LOCATION "Assets")
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list(APPEND PLAT_SRCS ${UWP_ASSETS} platforms/win/Package.appxmanifest)
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endif ()
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elseif (APPLE)
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# nothing
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elseif (UNIX)
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set(PLAT_LIBS rt)
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endif ()
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add_executable(metaforce CMain.cpp ${PLAT_SRCS}
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ImGuiConsole.hpp ImGuiConsole.cpp
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ImGuiEntitySupport.hpp ImGuiEntitySupport.cpp)
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# RUNTIME_LIBRARIES repeated here for link ordering
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target_link_libraries(metaforce PUBLIC RuntimeCommon RuntimeCommonB ${RUNTIME_LIBRARIES} ${PLAT_LIBS})
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if (TARGET nativefiledialog)
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target_link_libraries(metaforce PRIVATE nativefiledialog)
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endif()
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target_compile_definitions(metaforce PUBLIC "-DMETAFORCE_TARGET_BYTE_ORDER=__BYTE_ORDER__")
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if (WINDOWS_STORE)
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set_property(TARGET metaforce PROPERTY VS_WINRT_COMPONENT TRUE)
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# This should match the Package.appxmanifest
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set_property(TARGET metaforce PROPERTY VS_WINDOWS_TARGET_PLATFORM_MIN_VERSION "10.0.14393.0")
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endif ()
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