mirror of https://github.com/AxioDL/metaforce.git
69 lines
2.4 KiB
C++
69 lines
2.4 KiB
C++
#pragma once
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#include <memory>
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#include <utility>
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#include <vector>
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#include "Runtime/CWorldSaveGameInfo.hpp"
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#include "Runtime/CToken.hpp"
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#include "Runtime/rstl.hpp"
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#include "Runtime/MP1/CPauseScreenBase.hpp"
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namespace metaforce {
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class CPlayerState;
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class CScannableObjectInfo;
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class CStringTable;
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} // namespace metaforce
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namespace metaforce::MP1 {
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class CArtifactDoll;
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class CLogBookScreen : public CPauseScreenBase {
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rstl::reserved_vector<std::vector<std::pair<CAssetId, bool>>, 5> x19c_scanCompletes;
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std::vector<std::pair<TCachedToken<CScannableObjectInfo>, TCachedToken<CStringTable>>> x1f0_curViewScans;
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rstl::reserved_vector<std::vector<std::pair<TLockedToken<CScannableObjectInfo>, TLockedToken<CStringTable>>>, 5>
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x200_viewScans;
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float x254_viewInterp = 0.f;
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std::unique_ptr<CArtifactDoll> x258_artifactDoll;
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enum class ELeavePauseState {
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InPause = 0,
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LeavingPause = 1,
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LeftPause = 2
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} x25c_leavePauseState = ELeavePauseState::InPause;
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bool x260_24_loaded : 1 = false;
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bool x260_25_inTextScroll : 1 = false;
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bool x260_26_exitTextScroll : 1 = false;
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void InitializeLogBook();
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void UpdateRightTitles();
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void PumpArticleLoad();
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bool IsScanCategoryReady(CWorldSaveGameInfo::EScanCategory category) const;
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void UpdateBodyText();
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void UpdateBodyImagesAndText();
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int NextSurroundingArticleIndex(int cur) const;
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bool IsArtifactCategorySelected() const;
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int GetSelectedArtifactHeadScanIndex() const;
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static bool IsScanComplete(CWorldSaveGameInfo::EScanCategory category, CAssetId scan, const CPlayerState& playerState);
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public:
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CLogBookScreen(const CStateManager& mgr, CGuiFrame& frame, const CStringTable& pauseStrg);
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~CLogBookScreen() override;
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bool InputDisabled() const override;
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void TransitioningAway() override;
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void Update(float dt, CRandom16& rand, CArchitectureQueue& archQueue) override;
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void Touch() override;
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void ProcessControllerInput(const CFinalInput& input) override;
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void Draw(float transInterp, float totalAlpha, float yOff) override;
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bool VReady() const override;
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void VActivate() override;
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void RightTableSelectionChanged(int oldSel, int newSel) override;
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void ChangedMode(EMode oldMode) override;
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void UpdateRightTable() override;
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bool ShouldLeftTableAdvance() const override;
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bool ShouldRightTableAdvance() const override;
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u32 GetRightTableCount() const override;
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};
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} // namespace metaforce::MP1
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