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metaforce/Runtime/Character/CInt32POINode.hpp
Lioncash a633b8e8fd General: Normalize RuntimeCommon include paths
Performs the same normalizing done to the RuntimeCommonB target, now all
of the runtime headers have normalized include paths.
2019-09-28 04:14:29 -04:00

26 lines
660 B
C++

#pragma once
#include <string>
#include "Runtime/GCNTypes.hpp"
#include "Runtime/Character/CPOINode.hpp"
namespace urde {
class IAnimSourceInfo;
class CInt32POINode : public CPOINode {
s32 x38_val;
std::string x3c_locatorName;
public:
CInt32POINode();
CInt32POINode(std::string_view, EPOIType, const CCharAnimTime&, s32, bool, float, s32, s32, s32, std::string_view);
CInt32POINode(CInputStream& in);
s32 GetValue() const { return x38_val; }
std::string_view GetLocatorName() const { return x3c_locatorName; }
static CInt32POINode CopyNodeMinusStartTime(const CInt32POINode& node, const CCharAnimTime& startTime);
};
} // namespace urde