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metaforce/Runtime/MP1/CSamusHud.hpp
2017-02-11 17:17:18 -10:00

26 lines
396 B
C++

#ifndef __URDE_CSAMUSHUD_HPP__
#define __URDE_CSAMUSHUD_HPP__
namespace urde
{
class CGuiFrame;
class CStateManager;
namespace MP1
{
class CSamusHud
{
friend class CInGameGuiManager;
CGuiFrame* x274_loadedBaseHud = nullptr;
public:
CSamusHud(CStateManager& stateMgr);
bool CheckLoadComplete(CStateManager& stateMgr);
void Touch();
};
}
}
#endif // __URDE_CSAMUSHUD_HPP__