mirror of https://github.com/AxioDL/metaforce.git
74 lines
1.4 KiB
C++
74 lines
1.4 KiB
C++
#pragma once
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#include "GCNTypes.hpp"
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namespace urde
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{
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class CRandom16
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{
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u32 m_seed;
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static CRandom16* g_randomNumber;
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public:
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CRandom16(u32 p = 99) : m_seed(p) {}
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inline u32 Next()
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{
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m_seed = (m_seed * 0x41c64e6d) + 0x00003039;
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return m_seed >> 16;
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}
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inline u32 GetSeed() const
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{
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return m_seed;
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}
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inline void SetSeed(u32 p)
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{
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m_seed = p;
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}
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inline float Float()
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{
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return Next() * 0.000015259022f;
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}
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inline float Range(float min, float max)
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{
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return min + Float() * (max - min);
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}
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inline s32 Range(s32 min, s32 max)
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{
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return min + (Next() % ((max - min) + 1));
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}
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static CRandom16* GetRandomNumber() {return g_randomNumber;}
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static void SetRandomNumber(CRandom16* rnd) {g_randomNumber = rnd;}
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};
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class CGlobalRandom
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{
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CRandom16& m_random;
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CGlobalRandom* m_prev;
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static CGlobalRandom* g_currentGlobalRandom;
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public:
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CGlobalRandom(CRandom16& rand)
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: m_random(rand), m_prev(g_currentGlobalRandom)
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{
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g_currentGlobalRandom = this;
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CRandom16::SetRandomNumber(&m_random);
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}
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~CGlobalRandom()
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{
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g_currentGlobalRandom = m_prev;
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if (m_prev)
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CRandom16::SetRandomNumber(&m_prev->m_random);
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else
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CRandom16::SetRandomNumber(nullptr);
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}
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};
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}
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