metaforce/Runtime/Graphics/CBooRenderer.cpp

703 lines
21 KiB
C++

#include "boo/System.hpp"
#include "GameGlobalObjects.hpp"
#include "CBooRenderer.hpp"
#include "CTexture.hpp"
#include "CModel.hpp"
#include "Particle/CParticleGen.hpp"
#include "Particle/CGenDescription.hpp"
#include "Particle/CDecal.hpp"
#include "Particle/CElementGen.hpp"
#include "CMetroidModelInstance.hpp"
#include "Collision/CAreaOctTree.hpp"
#define FOGVOL_RAMP_RES 256
#define SPHERE_RAMP_RES 32
namespace urde
{
static rstl::reserved_vector<CDrawable, 50> sDataHolder;
static rstl::reserved_vector<rstl::reserved_vector<CDrawable*, 128>, 50> sBucketsHolder;
static rstl::reserved_vector<CDrawablePlaneObject, 8> sPlaneObjectDataHolder;
static rstl::reserved_vector<u16, 8> sPlaneObjectBucketHolder;
rstl::reserved_vector<u16, 50> Buckets::sBucketIndex;
rstl::reserved_vector<CDrawable, 50>* Buckets::sData = nullptr;
rstl::reserved_vector<rstl::reserved_vector<CDrawable*, 128>, 50>* Buckets::sBuckets = nullptr;
rstl::reserved_vector<CDrawablePlaneObject, 8>* Buckets::sPlaneObjectData = nullptr;
rstl::reserved_vector<u16, 8>* Buckets::sPlaneObjectBucket = nullptr;
const float Buckets::skWorstMinMaxDistance[2] = {99999.f, -99999.f};
float Buckets::sMinMaxDistance[2];
void Buckets::Clear()
{
sData->clear();
sBucketIndex.clear();
sPlaneObjectData->clear();
sPlaneObjectBucket->clear();
for (rstl::reserved_vector<CDrawable*, 128>& bucket : *sBuckets)
bucket.clear();
sMinMaxDistance[0] = skWorstMinMaxDistance[0];
sMinMaxDistance[1] = skWorstMinMaxDistance[1];
}
void Buckets::Sort()
{
float delta = std::max(1.f, sMinMaxDistance[1] - sMinMaxDistance[0]);
sPlaneObjectBucket->resize(8);
std::sort(sPlaneObjectBucket->begin(), sPlaneObjectBucket->end(),
[](u16 a, u16 b) -> bool
{
return (*sPlaneObjectData)[a].GetDistance() >= (*sPlaneObjectData)[b].GetDistance();
});
u32 precision = 50 / (8 + 1);
float pitch = 1.f / (delta / float(precision - 2));
int accum = 0;
for (u16 idx : *sPlaneObjectBucket)
{
++accum;
CDrawablePlaneObject& planeObj = (*sPlaneObjectData)[idx];
planeObj.x24_targetBucket = precision * accum;
}
for (CDrawable& drawable : *sData)
{
int slot;
if (sPlaneObjectBucket->empty())
{
slot = zeus::clamp(1, int((drawable.GetDistance() - sMinMaxDistance[0]) * pitch), 49);
}
else
{
/* TODO: Planar sort distribution */
}
if (slot == -1)
slot = 49;
(*sBuckets)[slot].push_back(&drawable);
}
int bucketIdx = sBuckets->size();
for (auto it = sBuckets->rbegin() ; it != sBuckets->rend() ; ++it)
{
--bucketIdx;
rstl::reserved_vector<CDrawable*, 128>& bucket = *it;
if (bucket.size())
{
sBucketIndex.push_back(bucketIdx);
std::sort(bucket.begin(), bucket.end(),
[](CDrawable* a, CDrawable* b) -> bool
{
return a->GetDistance() >= b->GetDistance();
});
}
}
for (auto it = sPlaneObjectBucket->rbegin() ; it != sPlaneObjectBucket->rend() ; ++it)
{
CDrawablePlaneObject& planeObj = (*sPlaneObjectData)[*it];
rstl::reserved_vector<CDrawable*, 128>& bucket = (*sBuckets)[planeObj.x24_targetBucket];
bucket.push_back(&planeObj);
}
}
void Buckets::InsertPlaneObject(float dist, float something, const zeus::CAABox& aabb, bool b1,
const zeus::CPlane& plane, bool b2, EDrawableType dtype, const void* data)
{
sPlaneObjectData->push_back(CDrawablePlaneObject(dtype, dist, something, aabb, b1, plane, b2, data));
}
void Buckets::Insert(const zeus::CVector3f& pos, const zeus::CAABox& aabb, EDrawableType dtype,
const void* data, const zeus::CPlane& plane, u16 extraSort)
{
float dist = plane.pointToPlaneDist(pos);
sData->push_back(CDrawable(dtype, extraSort, dist, aabb, data));
if (sMinMaxDistance[0] > dist)
sMinMaxDistance[0] = dist;
if (sMinMaxDistance[1] < dist)
sMinMaxDistance[1] = dist;
}
void Buckets::Shutdown()
{
sData = nullptr;
sBuckets = nullptr;
sPlaneObjectData = nullptr;
sPlaneObjectBucket = nullptr;
}
void Buckets::Init()
{
sData = &sDataHolder;
sBuckets = &sBucketsHolder;
sBuckets->resize(50);
sPlaneObjectData = &sPlaneObjectDataHolder;
sPlaneObjectBucket = &sPlaneObjectBucketHolder;
sMinMaxDistance[0] = skWorstMinMaxDistance[0];
sMinMaxDistance[1] = skWorstMinMaxDistance[1];
}
CBooRenderer::CAreaListItem::CAreaListItem
(const std::vector<CMetroidModelInstance>* geom, const CAreaRenderOctTree* octTree,
std::vector<CBooModel*>&& models, int areaIdx)
: x0_geometry(geom), x4_octTree(octTree), x10_models(std::move(models)), x18_areaIdx(areaIdx) {}
CBooRenderer::CAreaListItem::~CAreaListItem() {}
void CBooRenderer::ActivateLightsForModel(CAreaListItem* item, CBooModel& model)
{
std::vector<CLight> thisLights;
thisLights.reserve(4);
if (x304_lights.size())
{
/*
void* unk3 = nullptr;
int x14 = 0;
if (item && item->x18_areaIdx != -1)
{
unk3 = item->x28_unk3;
x14 = item->x4_octTree->x14_;
}
void* unk3Cur = unk3;
*/
float lightRads[] = {-1.f, -1.f, -1.f, -1.f};
for (int i=0 ; i<4 ; ++i)
{
for (CLight& light : x304_lights)
{
/*
if (unk3)
{
}
*/
if (light.x40_loadedIdx == i)
continue;
float rad = light.GetRadius();
if (model.x20_aabb.intersects(zeus::CSphere{light.x0_pos, rad}))
{
if (rad > lightRads[i])
{
lightRads[i] = rad;
light.x40_loadedIdx = i;
thisLights.push_back(light);
break;
}
}
}
}
}
//model.ActivateLights(thisLights);
}
void CBooRenderer::RenderBucketItems(CAreaListItem* item)
{
CModelFlags flags;
flags.m_extendedShaderIdx = 1;
for (u16 idx : Buckets::sBucketIndex)
{
rstl::reserved_vector<CDrawable*, 128>& bucket = (*Buckets::sBuckets)[idx];
for (CDrawable* drawable : bucket)
{
switch (drawable->GetType())
{
case EDrawableType::Particle:
{
static_cast<CParticleGen*>((void*)drawable->GetData())->Render();
break;
}
case EDrawableType::WorldSurface:
{
CBooSurface* surf = static_cast<CBooSurface*>((void*)drawable->GetData());
CBooModel* model = surf->m_parent;
if (model)
{
ActivateLightsForModel(item, *model);
model->DrawSurface(*surf, flags);
}
break;
}
default:
{
if (xa8_drawableCallback)
{
xa8_drawableCallback(drawable->GetData(), xac_callbackContext,
int(drawable->GetType()) - 2);
}
break;
}
}
}
}
}
void CBooRenderer::HandleUnsortedModel(CAreaListItem* item, CBooModel& model)
{
ActivateLightsForModel(item, model);
CBooSurface* surf = model.x38_firstUnsortedSurface;
CModelFlags flags;
flags.m_extendedShaderIdx = 1;
while (surf)
{
model.DrawSurface(*surf, flags);
surf = surf->m_next;
}
}
void CBooRenderer::GenerateFogVolumeRampTex(boo::IGraphicsDataFactory::Context& ctx)
{
u8 data[FOGVOL_RAMP_RES][FOGVOL_RAMP_RES] = {};
for (int y=0 ; y<FOGVOL_RAMP_RES ; ++y)
{
for (int x=0 ; x<FOGVOL_RAMP_RES ; ++x)
{
int tmp = y << 16 | x << 8 | 0x7f;
double a = zeus::clamp(0.0, (-150.0 / (tmp * 749.7998 - 750.0) - 0.2) * 3.0 / 749.7998, 1.0);
data[y][x] = (a * a + a) / 2.f * 255;
}
}
x1b8_fogVolumeRamp = ctx.newStaticTexture(FOGVOL_RAMP_RES, FOGVOL_RAMP_RES, 1,
boo::TextureFormat::I8, data[0],
FOGVOL_RAMP_RES * FOGVOL_RAMP_RES);
}
void CBooRenderer::GenerateSphereRampTex(boo::IGraphicsDataFactory::Context& ctx)
{
u8 data[SPHERE_RAMP_RES][SPHERE_RAMP_RES] = {};
float halfRes = SPHERE_RAMP_RES / 2.f;
for (int y=0 ; y<SPHERE_RAMP_RES ; ++y)
{
for (int x=0 ; x<SPHERE_RAMP_RES ; ++x)
{
zeus::CVector2f vec((x - halfRes) / halfRes, (y - halfRes) / halfRes);
data[y][x] = 255 - zeus::clamp(0.f, vec.canBeNormalized() ? vec.magnitude() : 0.f, 1.f) * 255;
}
}
x220_sphereRamp = ctx.newStaticTexture(SPHERE_RAMP_RES, SPHERE_RAMP_RES, 1,
boo::TextureFormat::I8, data[0],
SPHERE_RAMP_RES * SPHERE_RAMP_RES);
}
void CBooRenderer::LoadThermoPalette()
{
m_thermoPaletteTex = xc_store.GetObj("TXTR_ThermoPalette");
CTexture* thermoTexObj = m_thermoPaletteTex.GetObj();
if (thermoTexObj)
x288_thermoPalette = thermoTexObj->GetPaletteTexture();
}
CBooRenderer::CBooRenderer(IObjectStore& store, IFactory& resFac)
: x8_factory(resFac), xc_store(store), x2a8_thermalRand(20)
{
g_Renderer = this;
xee_24_ = true;
m_gfxToken = CGraphics::CommitResources([&](boo::IGraphicsDataFactory::Context& ctx) -> bool
{
GenerateFogVolumeRampTex(ctx);
GenerateSphereRampTex(ctx);
return true;
});
LoadThermoPalette();
m_thermHotFilter.emplace();
Buckets::Init();
}
void CBooRenderer::AddWorldSurfaces(CBooModel& model)
{
CBooSurface* surf = model.x3c_firstSortedSurface;
while (surf)
{
const CBooModel::MaterialSet::Material& mat = model.GetMaterialByIndex(surf->m_data.matIdx);
zeus::CAABox aabb = surf->GetBounds();
zeus::CVector3f pt = aabb.closestPointAlongVector(xb0_viewPlane.vec);
Buckets::Insert(pt, aabb, EDrawableType::WorldSurface, surf, xb0_viewPlane,
mat.heclIr.m_blendDst != boo::BlendFactor::Zero);
surf = surf->m_next;
}
}
std::list<CBooRenderer::CAreaListItem>::iterator
CBooRenderer::FindStaticGeometry(const std::vector<CMetroidModelInstance>* geometry)
{
return std::find_if(x1c_areaListItems.begin(), x1c_areaListItems.end(),
[&](CAreaListItem& item) -> bool {return item.x0_geometry == geometry;});
}
void CBooRenderer::AddStaticGeometry(const std::vector<CMetroidModelInstance>* geometry,
const CAreaRenderOctTree* octTree, int areaIdx)
{
auto search = FindStaticGeometry(geometry);
if (search == x1c_areaListItems.end())
{
std::vector<CBooModel*> models;
if (geometry->size())
{
models.reserve(geometry->size());
for (const CMetroidModelInstance& inst : *geometry)
models.push_back(inst.m_instance);
}
x1c_areaListItems.emplace_back(geometry, octTree, std::move(models), areaIdx);
}
}
void CBooRenderer::EnablePVS(const CPVSVisSet* set, u32 modelCount)
{
xc8_pvs.emplace(*set);
xe0_pvsModelCount = modelCount;
}
void CBooRenderer::DisablePVS()
{
xc8_pvs = std::experimental::nullopt;
}
void CBooRenderer::RemoveStaticGeometry(const std::vector<CMetroidModelInstance>* geometry)
{
auto search = FindStaticGeometry(geometry);
if (search != x1c_areaListItems.end())
x1c_areaListItems.erase(search);
}
void CBooRenderer::DrawUnsortedGeometry(int areaIdx, int mask, int targetMask)
{
//SetupRendererStates(true);
CAreaListItem* lastOctreeItem = nullptr;
for (CAreaListItem& item : x1c_areaListItems)
{
if (areaIdx != -1 && item.x18_areaIdx != areaIdx)
continue;
if (item.x4_octTree)
lastOctreeItem = &item;
CPVSVisSet* pvs = nullptr;
if (xc8_pvs)
pvs = &*xc8_pvs;
if (xe0_pvsModelCount != item.x10_models.size())
pvs = nullptr;
int idx = 0;
for (auto it = item.x10_models.begin() ; it != item.x10_models.end() ; ++it, ++idx)
{
CBooModel* model = *it;
if (pvs)
{
bool vis = pvs->GetVisible(idx);
switch (xc4_pvsMode)
{
case EPVSMode::PVS:
{
if (!vis)
{
model->x40_25_modelVisible = false;
continue;
}
break;
}
case EPVSMode::PVSAndMask:
{
if (!vis && (model->x41_mask & mask) != targetMask)
{
model->x40_25_modelVisible = false;
continue;
}
}
default: break;
}
}
if ((model->x41_mask & mask) != targetMask)
{
model->x40_25_modelVisible = false;
continue;
}
if (!x44_frustumPlanes.aabbFrustumTest(model->x20_aabb))
{
model->x40_25_modelVisible = false;
continue;
}
if (x318_25_drawWireframe)
{
model->x40_25_modelVisible = false;
//HandleUnsortedModelWireframe();
continue;
}
model->x40_25_modelVisible = true;
HandleUnsortedModel(lastOctreeItem, *model);
}
}
//SetupCGraphicsStates();
}
void CBooRenderer::DrawSortedGeometry(int areaIdx, int mask, int targetMask)
{
//SetupRendererStates(true);
CAreaListItem* lastOctreeItem = nullptr;
for (CAreaListItem& item : x1c_areaListItems)
{
if (areaIdx != -1 && item.x18_areaIdx != areaIdx)
continue;
if (item.x4_octTree)
lastOctreeItem = &item;
for (auto it = item.x10_models.begin() ; it != item.x10_models.end() ; ++it)
{
CBooModel* model = *it;
if (model->x40_25_modelVisible)
AddWorldSurfaces(*model);
}
}
Buckets::Sort();
RenderBucketItems(lastOctreeItem);
//SetupCGraphicsStates();
//DrawRenderBucketsDebug();
Buckets::Clear();
}
void CBooRenderer::DrawStaticGeometry(int modelCount, int mask, int targetMask)
{
DrawUnsortedGeometry(modelCount, mask, targetMask);
DrawSortedGeometry(modelCount, mask, targetMask);
}
void CBooRenderer::PostRenderFogs()
{
}
void CBooRenderer::AddParticleGen(const CParticleGen& gen)
{
auto bounds = gen.GetBounds();
if (bounds)
{
zeus::CVector3f pt = bounds.value().closestPointAlongVector(xb0_viewPlane.vec);
Buckets::Insert(pt, bounds.value(), EDrawableType::Particle, &gen, xb0_viewPlane, 0);
}
}
void CBooRenderer::AddPlaneObject(const void*, const zeus::CAABox&, const zeus::CPlane&, int)
{
}
void CBooRenderer::AddDrawable(const void* obj, const zeus::CVector3f& pos, const zeus::CAABox& aabb, int mode, EDrawableSorting sorting)
{
if (sorting == EDrawableSorting::UnsortedCallback)
xa8_drawableCallback(obj, xac_callbackContext, mode);
else
Buckets::Insert(pos, aabb, EDrawableType(mode + 2), obj, xb0_viewPlane, 0);
}
void CBooRenderer::SetDrawableCallback(TDrawableCallback&& cb, const void* ctx)
{
xa8_drawableCallback = std::move(cb);
xac_callbackContext = ctx;
}
void CBooRenderer::SetWorldViewpoint(const zeus::CTransform& xf)
{
CGraphics::SetViewPointMatrix(xf);
xb0_viewPlane.vec = xf.basis[1];
xb0_viewPlane.d = xf.basis[1].dot(xf.origin);
}
void CBooRenderer::SetPerspective(float fovy, float width, float height, float znear, float zfar)
{
CGraphics::SetPerspective(fovy, width / height, znear, zfar);
}
void CBooRenderer::SetPerspective(float fovy, float aspect, float znear, float zfar)
{
CGraphics::SetPerspective(fovy, aspect, znear, zfar);
}
zeus::CRectangle CBooRenderer::SetViewportOrtho(bool centered, float znear, float zfar)
{
float left = centered ? CGraphics::g_ViewportResolutionHalf.x : 0;
float bottom = centered ? CGraphics::g_ViewportResolutionHalf.y : 0;
float top = centered ? CGraphics::g_ViewportResolutionHalf.y : CGraphics::g_ViewportResolution.y;
float right = centered ? CGraphics::g_ViewportResolutionHalf.x : CGraphics::g_ViewportResolution.x;
CGraphics::SetOrtho(left, right, top, bottom, znear, zfar);
CGraphics::SetViewPointMatrix(zeus::CTransform::Identity());
CGraphics::SetModelMatrix(zeus::CTransform::Identity());
return zeus::CRectangle(left, bottom, right, top);
}
void CBooRenderer::SetClippingPlanes(const zeus::CFrustum& frustum)
{
x44_frustumPlanes = frustum;
}
void CBooRenderer::SetViewport(int l, int b, int w, int h)
{
CGraphics::SetViewport(l, b, w, h);
CGraphics::SetScissor(l, b, w, h);
}
void CBooRenderer::SetDebugOption(EDebugOption, int)
{
}
void CBooRenderer::BeginScene()
{
CGraphics::SetViewport(0, 0, CGraphics::g_ViewportResolution.x, CGraphics::g_ViewportResolution.y);
CGraphics::SetPerspective(75.f, CGraphics::g_ProjAspect, 1.f, 4096.f);
CGraphics::SetModelMatrix(zeus::CTransform::Identity());
CGraphics::BeginScene();
}
void CBooRenderer::EndScene()
{
CGraphics::EndScene();
}
void CBooRenderer::SetAmbientColor(const zeus::CColor& color)
{
CGraphics::SetAmbientColor(color);
}
void CBooRenderer::DrawString(const char*, int, int)
{
}
u32 CBooRenderer::GetFPS()
{
return 0;
}
void CBooRenderer::DrawSpaceWarp(const zeus::CVector3f& pt, float strength)
{
m_spaceWarpFilter.setStrength(strength);
m_spaceWarpFilter.draw(pt);
}
void CBooRenderer::DrawThermalModel(const CModel& model, const zeus::CColor& mulCol, const zeus::CColor& addCol)
{
CModelFlags flags;
flags.m_extendedShaderIdx = 2;
flags.color = mulCol;
flags.addColor = addCol;
model.Draw(flags);
}
void CBooRenderer::DrawXRayOutline(const zeus::CAABox& aabb)
{
CModelFlags flags;
flags.m_extendedShaderIdx = 3;
for (CAreaListItem& item : x1c_areaListItems)
{
if (item.x4_octTree)
{
std::vector<u32> bitmap;
item.x4_octTree->FindOverlappingModels(bitmap, aabb);
for (u32 c=0 ; c<item.x4_octTree->x14_bitmapWordCount ; ++c)
{
for (u32 b=0 ; b<32 ; ++b)
{
if (bitmap[c] & (1 << b))
{
CBooModel* model = item.x10_models[c * 32 + b];
model->UpdateUniformData(flags, nullptr, nullptr);
const CBooSurface* surf = model->x38_firstUnsortedSurface;
while (surf)
{
if (surf->GetBounds().intersects(aabb))
model->DrawSurface(*surf, flags);
surf = surf->m_next;
}
}
}
}
}
}
}
void CBooRenderer::SetWireframeFlags(int)
{
}
void CBooRenderer::SetWorldFog(ERglFogMode mode, float startz, float endz, const zeus::CColor& color)
{
if (x318_28_disableFog)
mode = ERglFogMode::None;
CGraphics::SetFog(mode, startz, endz, color);
}
void CBooRenderer::RenderFogVolume(const zeus::CColor&, const zeus::CAABox&, const TLockedToken<CModel>*, const CSkinnedModel*)
{
}
void CBooRenderer::SetThermal(bool thermal, float level, const zeus::CColor& color)
{
x318_29_thermalVisor = thermal;
x2f0_thermalVisorLevel = level;
x2f4_thermColor = color;
CDecal::SetMoveRedToAlphaBuffer(false);
CElementGen::SetMoveRedToAlphaBuffer(false);
}
void CBooRenderer::SetThermalColdScale(float scale)
{
x2f8_thermColdScale = zeus::clamp(0.f, scale, 1.f);
}
void CBooRenderer::DoThermalBlendCold()
{
zeus::CColor a = zeus::CColor::lerp(x2f4_thermColor, zeus::CColor::skWhite, x2f8_thermColdScale);
m_thermColdFilter.setColorA(a);
float bFac = 0.f;
float bAlpha = 1.f;
if (x2f8_thermColdScale < 0.5f)
{
bAlpha = x2f8_thermColdScale * 2.f;
bFac = (1.f - bAlpha) / 8.f;
}
zeus::CColor b{bFac, bFac, bFac, bAlpha};
m_thermColdFilter.setColorB(b);
zeus::CColor c = zeus::CColor::lerp(zeus::CColor::skBlack, zeus::CColor::skWhite,
zeus::clamp(0.f, (x2f8_thermColdScale - 0.25f) * 4.f / 3.f, 1.f));
m_thermColdFilter.setColorC(c);
m_thermColdFilter.setScale(x2f8_thermColdScale);
m_thermColdFilter.setShift(x2a8_thermalRand.Next() % 32);
m_thermColdFilter.draw();
CElementGen::SetMoveRedToAlphaBuffer(true);
CDecal::SetMoveRedToAlphaBuffer(true);
}
void CBooRenderer::DoThermalBlendHot()
{
m_thermHotFilter->draw();
}
u32 CBooRenderer::GetStaticWorldDataSize()
{
return 0;
}
}