2
0
mirror of https://github.com/AxioDL/metaforce.git synced 2025-05-14 11:51:21 +00:00
metaforce/Runtime/Weapon/CBeamProjectile.cpp
Lioncash 221cc5c6b8 RuntimeCommonB: Normalize cpp file includes
Like the prior changes normalizing the inclusions within headers, this
tackles the cpp files of the RuntimeCommonB target, making these source
files consistent with their headers.
2019-12-22 18:12:04 -05:00

94 lines
3.9 KiB
C++

#include "Runtime/Weapon/CBeamProjectile.hpp"
#include "Runtime/CStateManager.hpp"
#include "TCastTo.hpp" // Generated file, do not modify include path
namespace urde {
CBeamProjectile::CBeamProjectile(const TToken<CWeaponDescription>& wDesc, std::string_view name, EWeaponType wType,
const zeus::CTransform& xf, s32 maxLength, float beamRadius, float travelSpeed,
EMaterialTypes matType, const CDamageInfo& dInfo, TUniqueId uid, TAreaId aid,
TUniqueId owner, EProjectileAttrib attribs, bool growingBeam)
: CGameProjectile(false, wDesc, name, wType, xf, matType, dInfo, uid, aid, owner, kInvalidUniqueId, attribs, false,
zeus::skOne3f, {}, 0xffff, false)
, x2e8_intMaxLength(std::abs(maxLength))
, x2ec_maxLength(x2e8_intMaxLength)
, x2f0_invMaxLength(1.f / x2ec_maxLength)
, x2f4_beamRadius(beamRadius)
, x300_intBeamLength(growingBeam ? 0.f : x2ec_maxLength)
, x304_beamLength(x2ec_maxLength)
, x308_travelSpeed(travelSpeed)
, x464_24_growingBeam(growingBeam)
, x464_25_enableTouchDamage(false) {
x384_.resize(10);
x400_pointCache.resize(8);
}
std::optional<zeus::CAABox> CBeamProjectile::GetTouchBounds() const {
if (!GetActive())
return {};
if (x464_25_enableTouchDamage) {
zeus::CVector3f pos = GetTranslation();
return {{pos - 0.1f, pos + 0.1f}};
}
return {};
}
void CBeamProjectile::CalculateRenderBounds() { x9c_renderBounds = x354_.getTransformedAABox(x324_xf); }
void CBeamProjectile::ResetBeam(CStateManager&, bool) {
if (x464_24_growingBeam)
x300_intBeamLength = 0.f;
}
void CBeamProjectile::SetCollisionResultData(EDamageType dType, CRayCastResult& res, TUniqueId id) {
x2f8_damageType = dType;
x304_beamLength = res.GetT();
x318_collisionPoint = res.GetPoint();
x30c_collisionNormal = res.GetPlane().normal();
x2fe_collisionActorId = dType == EDamageType::Actor ? id : kInvalidUniqueId;
SetTranslation(res.GetPoint());
}
void CBeamProjectile::UpdateFx(const zeus::CTransform& xf, float dt, CStateManager& mgr) {
if (!GetActive())
return;
SetTransform(xf.getRotation());
if (x464_24_growingBeam) {
x300_intBeamLength += x308_travelSpeed * dt;
if (x300_intBeamLength > x2ec_maxLength)
x300_intBeamLength = x2ec_maxLength;
}
x304_beamLength = x300_intBeamLength;
x2f8_damageType = EDamageType::None;
x298_previousPos = xf.origin;
zeus::CVector3f beamEnd = xf.basis[1].normalized() * x300_intBeamLength + xf.origin;
SetTranslation(beamEnd);
x354_ = zeus::CAABox(zeus::CVector3f{-x2f4_beamRadius, 0.f, -x2f4_beamRadius},
zeus::CVector3f{x2f4_beamRadius, x304_beamLength, x2f4_beamRadius});
x36c_ = zeus::CAABox(zeus::CVector3f{-x2f4_beamRadius, 0.f, -x2f4_beamRadius},
zeus::CVector3f{x2f4_beamRadius, x300_intBeamLength, x2f4_beamRadius}).getTransformedAABox(xf);
rstl::reserved_vector<TUniqueId, 1024> nearList;
mgr.BuildNearList(nearList, x36c_, CMaterialFilter::MakeExclude({EMaterialTypes::ProjectilePassthrough}), nullptr);
TUniqueId collideId = kInvalidUniqueId;
CRayCastResult res = RayCollisionCheckWithWorld(collideId, x298_previousPos, beamEnd, x300_intBeamLength, nearList, mgr);
if (TCastToPtr<CActor> act = mgr.ObjectById(collideId)) {
SetCollisionResultData(EDamageType::Actor, res, collideId);
if (x464_25_enableTouchDamage)
ApplyDamageToActors(mgr, CDamageInfo(x12c_curDamageInfo, dt));
} else if (res.IsValid()) {
SetCollisionResultData(EDamageType::World, res, kInvalidUniqueId);
if (x464_25_enableTouchDamage)
mgr.ApplyDamageToWorld(xec_ownerId, *this, res.GetPoint(), CDamageInfo(x12c_curDamageInfo, dt), xf8_filter);
} else {
x318_collisionPoint = xf * zeus::CVector3f(x2f4_beamRadius, x304_beamLength, x2f4_beamRadius);
SetTranslation(x318_collisionPoint);
}
x324_xf = xf;
}
void CBeamProjectile::Accept(urde::IVisitor& visitor) { visitor.Visit(this); }
} // namespace urde