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metaforce/Runtime/World/CWallWalker.cpp
Lioncash 221cc5c6b8 RuntimeCommonB: Normalize cpp file includes
Like the prior changes normalizing the inclusions within headers, this
tackles the cpp files of the RuntimeCommonB target, making these source
files consistent with their headers.
2019-12-22 18:12:04 -05:00

187 lines
7.6 KiB
C++

#include "Runtime/World/CWallWalker.hpp"
#include "Runtime/CStateManager.hpp"
#include "Runtime/Collision/CGameCollision.hpp"
#include "Runtime/Collision/CMetroidAreaCollider.hpp"
#include "Runtime/World/CPatternedInfo.hpp"
#include "Runtime/World/CScriptWaypoint.hpp"
#include "TCastTo.hpp" // Generated file, do not modify include path
namespace urde {
CWallWalker::CWallWalker(ECharacter chr, TUniqueId uid, std::string_view name, EFlavorType flavType,
const CEntityInfo& eInfo, const zeus::CTransform& xf, CModelData&& mData,
const CPatternedInfo& pInfo, EMovementType mType, EColliderType colType, EBodyType bType,
const CActorParameters& aParms, float collisionCloseMargin, float alignAngVel,
EKnockBackVariant kbVariant, float advanceWpRadius, EWalkerType wType,
float playerObstructionMinDist, bool disableMove)
: CPatterned(chr, uid, name, flavType, eInfo, xf, std::move(mData), pInfo, mType, colType, bType, aParms, kbVariant)
, x590_colSphere(zeus::CSphere(zeus::skZero3f, pInfo.GetHalfExtent()), x68_material)
, x5b0_collisionCloseMargin(collisionCloseMargin)
, x5b4_alignAngVel(alignAngVel)
, x5c0_advanceWpRadius(advanceWpRadius)
, x5c4_playerObstructionMinDist(playerObstructionMinDist)
, x5cc_bendingHackAnim(
GetModelData()->GetAnimationData()->GetCharacterInfo().GetAnimationIndex("BendingAnimationHack"sv))
, x5d0_walkerType(wType)
, x5d6_24_alignToFloor(false)
, x5d6_25_hasAlignSurface(false)
, x5d6_26_playerObstructed(false)
, x5d6_27_disableMove(disableMove)
, x5d6_28_addBendingWeight(true)
, x5d6_29_applyBendingHack(false) {}
void CWallWalker::OrientToSurfaceNormal(const zeus::CVector3f& normal, float clampAngle) {
float dot = x34_transform.basis[2].dot(normal);
if (zeus::close_enough(dot, 1.f) || dot < -0.999f)
return;
zeus::CQuaternion q = zeus::CQuaternion::clampedRotateTo(x34_transform.basis[2], normal, zeus::degToRad(clampAngle));
q.setImaginary(x34_transform.transposeRotate(q.getImaginary()));
SetTransform((zeus::CQuaternion(x34_transform.basis) * q).normalized().toTransform(GetTranslation()));
}
bool CWallWalker::PointOnSurface(const CCollisionSurface& surf, const zeus::CVector3f& point) {
zeus::CVector3f normal = surf.GetNormal();
zeus::CVector3f projPt = ProjectPointToPlane(point, surf.GetVert(0), normal);
for (int i = 0; i < 3; ++i) {
zeus::CVector3f projDelta = projPt - surf.GetVert(i);
zeus::CVector3f edge = surf.GetVert((i + 2) % 3) - surf.GetVert(i);
if (projDelta.cross(edge).dot(normal) < 0.f)
return false;
}
return true;
}
void CWallWalker::AlignToFloor(CStateManager& mgr, float radius, const zeus::CVector3f& newPos, float dt) {
bool hasSurface = false;
float margin = radius + x5b0_collisionCloseMargin;
zeus::CAABox aabb(newPos - margin, newPos + margin);
CAreaCollisionCache ccache(aabb);
CGameCollision::BuildAreaCollisionCache(mgr, ccache);
if (x5d6_25_hasAlignSurface)
x5d6_25_hasAlignSurface = PointOnSurface(x568_alignNormal, newPos);
if (!x5d6_25_hasAlignSurface || !(x5d4_thinkCounter & 0x3)) {
for (auto& leaf : ccache) {
for (auto& node : leaf) {
CAreaOctTree::TriListReference triArr = node.GetTriangleArray();
for (u16 i = 0; i < triArr.GetSize(); ++i) {
u16 triIdx = triArr.GetAt(i);
CCollisionSurface surf = leaf.GetOctTree().GetMasterListTriangle(triIdx);
float dist = std::fabs(surf.GetPlane().pointToPlaneDist(newPos));
if (dist < margin && PointOnSurface(surf, newPos)) {
margin = dist;
x568_alignNormal = surf;
hasSurface = true;
}
}
}
}
x5d6_25_hasAlignSurface = hasSurface;
}
if (x5d6_25_hasAlignSurface) {
OrientToSurfaceNormal(x568_alignNormal.GetNormal(), x5b4_alignAngVel * dt);
x5b8_tumbleAngle = 0.f;
x5d6_28_addBendingWeight = false;
} else {
float angDelta = zeus::radToDeg(x138_velocity.magnitude()) / x590_colSphere.GetSphere().radius * dt;
OrientToSurfaceNormal(x34_transform.basis[1], angDelta);
if (x450_bodyController->HasBodyState(pas::EAnimationState::Step)) {
x450_bodyController->GetCommandMgr().DeliverCmd(CBCStepCmd(pas::EStepDirection::Down, pas::EStepType::Normal));
} else {
x5d6_28_addBendingWeight = true;
}
x5b8_tumbleAngle += angDelta;
}
}
void CWallWalker::GotoNextWaypoint(CStateManager& mgr) {
if (TCastToPtr<CScriptWaypoint> wp = mgr.ObjectById(x2dc_destObj)) {
zeus::CVector3f wpPos = wp->GetTranslation();
if ((wpPos - GetTranslation()).magSquared() < x5c0_advanceWpRadius * x5c0_advanceWpRadius) {
x2dc_destObj = wp->NextWaypoint(mgr);
if (!zeus::close_enough(wp->GetPause(), 0.f)) {
x5bc_patrolPauseRemTime = wp->GetPause();
if (x5d0_walkerType == EWalkerType::Parasite)
x450_bodyController->SetLocomotionType(pas::ELocomotionType::Relaxed);
}
mgr.SendScriptMsg(wp, GetUniqueId(), EScriptObjectMessage::Arrived);
}
SetDestPos(wpPos);
}
}
void CWallWalker::PreThink(float dt, CStateManager& mgr) {
CPatterned::PreThink(dt, mgr);
if (!GetActive() || x5d6_26_playerObstructed || x5bc_patrolPauseRemTime > 0.f || x5d6_27_disableMove ||
x450_bodyController->IsFrozen() || !x5d6_24_alignToFloor)
return;
zeus::CQuaternion quat(GetTransform().buildMatrix3f());
AddMotionState(PredictMotion(dt));
zeus::CQuaternion quat2(GetTransform().buildMatrix3f());
ClearForcesAndTorques();
if (x5d6_25_hasAlignSurface) {
zeus::CPlane plane = x568_alignNormal.GetPlane();
const float futureDt = (10.f * dt);
SetTranslation(zeus::CVector3f::lerp(
GetTranslation(),
GetTranslation() -
(plane.pointToPlaneDist(GetTranslation()) - x590_colSphere.GetSphere().radius - 0.01f) * plane.normal(),
futureDt));
}
MoveCollisionPrimitive(zeus::skZero3f);
}
void CWallWalker::Think(float dt, CStateManager& mgr) {
if (!x450_bodyController->GetActive())
x450_bodyController->Activate(mgr);
CPatterned::Think(dt, mgr);
if (x5cc_bendingHackAnim == -1)
return;
if (x5d6_28_addBendingWeight) {
if (x5c8_bendingHackWeight < 1.f) {
x5c8_bendingHackWeight += (dt * x138_velocity.magnitude()) / 0.6f;
if (x5c8_bendingHackWeight >= 1.f)
x5c8_bendingHackWeight = 1.f;
}
} else if (x5c8_bendingHackWeight > 0.f) {
x5c8_bendingHackWeight -= (dt * x138_velocity.magnitude()) / 1.5f;
if (x5c8_bendingHackWeight < 0.f)
x5c8_bendingHackWeight = 0.f;
}
if (x5c8_bendingHackWeight <= 0.f && !x5d6_29_applyBendingHack)
return;
if (x5c8_bendingHackWeight > 0.0001f) {
GetModelData()->GetAnimationData()->AddAdditiveAnimation(x5cc_bendingHackAnim, x5c8_bendingHackWeight, true, false);
x5d6_29_applyBendingHack = true;
} else {
GetModelData()->GetAnimationData()->DelAdditiveAnimation(x5cc_bendingHackAnim);
x5d6_29_applyBendingHack = false;
}
}
void CWallWalker::Render(const CStateManager& mgr) const { CPatterned::Render(mgr); }
void CWallWalker::UpdateWPDestination(CStateManager& mgr) {
if (TCastToPtr<CScriptWaypoint> wp = mgr.ObjectById(x2dc_destObj)) {
zeus::CVector3f wpPos = wp->GetTranslation();
if ((wpPos - GetTranslation()).magSquared() < x5c0_advanceWpRadius * x5c0_advanceWpRadius) {
x2dc_destObj = wp->NextWaypoint(mgr);
if (std::fabs(wp->GetPause()) > 0.00001f) {
x5bc_patrolPauseRemTime = wp->GetPause();
if (x5d0_walkerType == EWalkerType::Parasite)
x450_bodyController->SetLocomotionType(pas::ELocomotionType::Relaxed);
mgr.SendScriptMsg(wp, GetUniqueId(), EScriptObjectMessage::Arrived);
}
}
SetDestPos(wpPos);
}
}
} // namespace urde