mirror of https://github.com/AxioDL/metaforce.git
161 lines
5.5 KiB
C++
161 lines
5.5 KiB
C++
#include "stream/shader.hpp"
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#include "../gpu.hpp"
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#include "common.hpp"
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#include "gx.hpp"
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static logvisor::Module Log("aurora::gfx::stream");
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using aurora::gfx::gx::g_gxState;
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#ifndef NDEBUG
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static inline GX::Attr next_attr(size_t begin) {
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auto iter = std::find_if(g_gxState.vtxDesc.begin() + begin, g_gxState.vtxDesc.end(),
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[](const auto type) { return type != GX::NONE; });
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if (begin > 0 && iter == g_gxState.vtxDesc.end()) {
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// wrap around
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iter = std::find_if(g_gxState.vtxDesc.begin(), g_gxState.vtxDesc.end(),
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[](const auto type) { return type != GX::NONE; });
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}
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return GX::Attr(iter - g_gxState.vtxDesc.begin());
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}
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#endif
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struct SStreamState {
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GX::Primitive primitive;
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u16 vertexCount = 0;
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aurora::ByteBuffer vertexBuffer;
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std::vector<u16> indices;
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#ifndef NDEBUG
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GX::Attr nextAttr;
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#endif
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explicit SStreamState(GX::Primitive primitive, u16 numVerts, u16 vertexSize) noexcept : primitive(primitive) {
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vertexBuffer.reserve_extra(size_t(numVerts) * vertexSize);
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if (numVerts > 3 && (primitive == GX::TRIANGLEFAN || primitive == GX::TRIANGLESTRIP)) {
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indices.reserve((u32(numVerts) - 3) * 3 + 3);
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} else if (numVerts > 4 && primitive == GX::QUADS) {
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indices.reserve(u32(numVerts) / 4 * 6);
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} else {
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indices.reserve(numVerts);
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}
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#ifndef NDEBUG
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nextAttr = next_attr(0);
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#endif
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}
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};
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static std::optional<SStreamState> sStreamState;
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void GXBegin(GX::Primitive primitive, GX::VtxFmt vtxFmt, u16 nVerts) noexcept {
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#ifndef NDEBUG
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if (sStreamState) {
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Log.report(logvisor::Fatal, FMT_STRING("Stream began twice!"));
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unreachable();
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}
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#endif
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uint16_t vertexSize = 0;
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for (GX::Attr attr{}; const auto type : g_gxState.vtxDesc) {
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if (type == GX::DIRECT) {
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if (attr == GX::VA_POS || attr == GX::VA_NRM) {
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vertexSize += 12;
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} else if (attr == GX::VA_CLR0 || attr == GX::VA_CLR1) {
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vertexSize += 16;
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} else if (attr >= GX::VA_TEX0 && attr <= GX::VA_TEX7) {
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vertexSize += 8;
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} else {
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Log.report(logvisor::Fatal, FMT_STRING("don't know how to handle attr {}"), attr);
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unreachable();
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}
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} else if (type == GX::INDEX8 || type == GX::INDEX16) {
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vertexSize += 2;
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}
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attr = GX::Attr(attr + 1);
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}
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if (vertexSize == 0) {
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Log.report(logvisor::Fatal, FMT_STRING("no vtx attributes enabled?"));
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unreachable();
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}
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sStreamState.emplace(primitive, nVerts, vertexSize);
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}
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static inline void check_attr_order(GX::Attr attr) noexcept {
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#ifndef NDEBUG
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if (!sStreamState) {
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Log.report(logvisor::Fatal, FMT_STRING("Stream not started!"));
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unreachable();
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}
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if (sStreamState->nextAttr != attr) {
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Log.report(logvisor::Fatal, FMT_STRING("bad attribute order: {}, expected {}"), attr, sStreamState->nextAttr);
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unreachable();
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}
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sStreamState->nextAttr = next_attr(attr + 1);
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#endif
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}
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void GXPosition3f32(const zeus::CVector3f& pos) noexcept {
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check_attr_order(GX::VA_POS);
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auto& state = *sStreamState;
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state.vertexBuffer.append(&pos, 12);
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if (state.primitive == GX::TRIANGLES || state.vertexCount < 3) {
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// pass
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} else if (state.primitive == GX::TRIANGLEFAN) {
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state.indices.push_back(0);
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state.indices.push_back(state.vertexCount - 1);
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} else if (state.primitive == GX::TRIANGLESTRIP) {
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if ((state.vertexCount & 1) == 0) {
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state.indices.push_back(state.vertexCount - 2);
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state.indices.push_back(state.vertexCount - 1);
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} else {
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state.indices.push_back(state.vertexCount - 1);
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state.indices.push_back(state.vertexCount - 2);
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}
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} else if (state.primitive == GX::QUADS) {
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if ((state.vertexCount & 3) == 3) {
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state.indices.push_back(state.vertexCount - 3);
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state.indices.push_back(state.vertexCount - 1);
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}
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}
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state.indices.push_back(state.vertexCount);
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++state.vertexCount;
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}
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void GXNormal3f32(const zeus::CVector3f& nrm) noexcept {
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check_attr_order(GX::VA_NRM);
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sStreamState->vertexBuffer.append(&nrm, 12);
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}
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void GXColor4f32(const zeus::CColor& color) noexcept {
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check_attr_order(GX::VA_CLR0);
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sStreamState->vertexBuffer.append(&color, 16);
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}
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void GXTexCoord2f32(const zeus::CVector2f& uv) noexcept {
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check_attr_order(GX::VA_TEX0);
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sStreamState->vertexBuffer.append(&uv, 8);
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}
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void GXPosition1x16(u16 idx) noexcept {
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check_attr_order(GX::VA_POS);
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// keep aligned
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if (sStreamState->vertexBuffer.size() % 4 != 0) {
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sStreamState->vertexBuffer.append_zeroes(4 - (sStreamState->vertexBuffer.size() % 4));
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}
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sStreamState->vertexBuffer.append(&idx, 2);
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}
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void GXEnd() noexcept {
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if (sStreamState->vertexCount == 0) {
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sStreamState.reset();
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return;
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}
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const auto vertRange = aurora::gfx::push_verts(sStreamState->vertexBuffer.data(), sStreamState->vertexBuffer.size());
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const auto indexRange = aurora::gfx::push_indices(aurora::ArrayRef{sStreamState->indices});
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aurora::gfx::stream::PipelineConfig config{};
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populate_pipeline_config(config, GX::TRIANGLES);
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const auto info = aurora::gfx::gx::build_shader_info(config.shaderConfig);
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const auto pipeline = aurora::gfx::pipeline_ref(config);
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aurora::gfx::push_draw_command(aurora::gfx::stream::DrawData{
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.pipeline = pipeline,
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.vertRange = vertRange,
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.uniformRange = build_uniform(info),
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.indexRange = indexRange,
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.indexCount = static_cast<uint32_t>(sStreamState->indices.size()),
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.bindGroups = aurora::gfx::gx::build_bind_groups(info, config.shaderConfig, {}),
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.dstAlpha = g_gxState.dstAlpha,
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});
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sStreamState.reset();
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}
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