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#ifndef __URDE_CPOWERBEAM_HPP__
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#define __URDE_CPOWERBEAM_HPP__
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#include "CGunWeapon.hpp"
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namespace urde
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{
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class CPowerBeam : public CGunWeapon
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{
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public:
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CPowerBeam(u32, EWeaponType, TUniqueId, EMaterialTypes, const zeus::CVector3f&);
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};
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}
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#endif // __URDE_CPOWERBEAM_HPP__
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