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metaforce/Runtime/Character/CBoolPOINode.hpp

19 lines
422 B
C++

#pragma once
#include "Runtime/Character/CPOINode.hpp"
namespace metaforce {
class IAnimSourceInfo;
class CBoolPOINode : public CPOINode {
bool x38_val = false;
public:
explicit CBoolPOINode();
explicit CBoolPOINode(CInputStream& in);
bool GetValue() const { return x38_val; }
static CBoolPOINode CopyNodeMinusStartTime(const CBoolPOINode& node, const CCharAnimTime& startTime);
};
} // namespace metaforce