metaforce/Runtime/Character/CBoolPOINode.hpp

19 lines
394 B
C++

#pragma once
#include "Runtime/Character/CPOINode.hpp"
namespace urde {
class IAnimSourceInfo;
class CBoolPOINode : public CPOINode {
bool x38_val = false;
public:
CBoolPOINode();
CBoolPOINode(CInputStream& in);
bool GetValue() const { return x38_val; }
static CBoolPOINode CopyNodeMinusStartTime(const CBoolPOINode& node, const CCharAnimTime& startTime);
};
} // namespace urde