metaforce/Runtime/Character/CMetaAnimBlend.hpp

26 lines
688 B
C++

#pragma once
#include <memory>
#include "Runtime/IOStreams.hpp"
#include "Runtime/Character/IMetaAnim.hpp"
namespace urde {
class CMetaAnimBlend : public IMetaAnim {
std::shared_ptr<IMetaAnim> x4_animA;
std::shared_ptr<IMetaAnim> x8_animB;
float xc_blend;
bool x10_;
public:
CMetaAnimBlend(CInputStream& in);
EMetaAnimType GetType() const override { return EMetaAnimType::Blend; }
void GetUniquePrimitives(std::set<CPrimitive>& primsOut) const override;
std::shared_ptr<CAnimTreeNode> VGetAnimationTree(const CAnimSysContext& animSys,
const CMetaAnimTreeBuildOrders& orders) const override;
};
} // namespace urde