mirror of https://github.com/AxioDL/metaforce.git
197 lines
6.0 KiB
C++
197 lines
6.0 KiB
C++
#include "SpecBase.hpp"
|
|
#include "Blender/BlenderSupport.hpp"
|
|
#include "BlenderConnection.hpp"
|
|
#include "DNACommon/DNACommon.hpp"
|
|
|
|
#include <time.h>
|
|
|
|
namespace Retro
|
|
{
|
|
|
|
static LogVisor::LogModule Log("Retro::SpecBase");
|
|
|
|
static const HECL::SystemChar* MomErr[] =
|
|
{
|
|
_S("Your metroid is in another castle"),
|
|
_S("HECL is experiencing a PTSD attack"),
|
|
_S("Unable to freeze metroids"),
|
|
_S("Ridley ate your homework"),
|
|
_S("Expected 0 maternal symbolisms, found ∞"),
|
|
_S("Contradictive narratives unsupported"),
|
|
_S("Wiimote profile \"NES + Zapper\" not recognized"),
|
|
_S("Unable to find Waldo"),
|
|
_S("Expected Ridley, found furby")
|
|
};
|
|
|
|
SpecBase::SpecBase(HECL::Database::Project& project)
|
|
: m_project(project),
|
|
m_masterShader(project.getProjectWorkingPath(), ".hecl/RetroMasterShader.blend") {}
|
|
|
|
bool SpecBase::canExtract(const ExtractPassInfo& info, std::vector<ExtractReport>& reps)
|
|
{
|
|
m_disc = NOD::OpenDiscFromImage(info.srcpath.c_str(), m_isWii);
|
|
if (!m_disc)
|
|
return false;
|
|
const char* gameID = m_disc->getHeader().gameID;
|
|
|
|
if (!memcmp(gameID, "R3O", 3))
|
|
{
|
|
unsigned int t = time(nullptr);
|
|
int r = rand_r(&t) % 9;
|
|
Log.report(LogVisor::FatalError, MomErr[r]);
|
|
}
|
|
|
|
m_standalone = true;
|
|
if (m_isWii && !memcmp(gameID, "R3M", 3))
|
|
m_standalone = false;
|
|
|
|
if (m_standalone && !checkStandaloneID(gameID))
|
|
return false;
|
|
|
|
char region = m_disc->getHeader().gameID[3];
|
|
static const HECL::SystemString regNONE = _S("");
|
|
static const HECL::SystemString regE = _S("NTSC");
|
|
static const HECL::SystemString regJ = _S("NTSC-J");
|
|
static const HECL::SystemString regP = _S("PAL");
|
|
const HECL::SystemString* regstr = ®NONE;
|
|
switch (region)
|
|
{
|
|
case 'E':
|
|
regstr = ®E;
|
|
break;
|
|
case 'J':
|
|
regstr = ®J;
|
|
break;
|
|
case 'P':
|
|
regstr = ®P;
|
|
break;
|
|
}
|
|
|
|
if (m_standalone)
|
|
return checkFromStandaloneDisc(*m_disc, *regstr, info.extractArgs, reps);
|
|
else
|
|
return checkFromTrilogyDisc(*m_disc, *regstr, info.extractArgs, reps);
|
|
}
|
|
|
|
void SpecBase::doExtract(const ExtractPassInfo& info, FProgress progress)
|
|
{
|
|
Retro::g_curSpec = this;
|
|
if (!Blender::BuildMasterShader(m_masterShader))
|
|
Log.report(LogVisor::FatalError, "Unable to build master shader blend");
|
|
if (m_isWii)
|
|
{
|
|
/* Extract update partition for repacking later */
|
|
const HECL::SystemString& target = m_project.getProjectWorkingPath().getAbsolutePath();
|
|
NOD::Partition* update = m_disc->getUpdatePartition();
|
|
NOD::ExtractionContext ctx = {true, info.force, nullptr};
|
|
|
|
if (update)
|
|
{
|
|
atUint64 idx = 0;
|
|
progress(_S("Update Partition"), _S(""), 0, 0.0);
|
|
const atUint64 nodeCount = update->getFSTRoot().rawEnd() - update->getFSTRoot().rawBegin();
|
|
ctx.progressCB = [&](const std::string& name) {
|
|
HECL::SystemStringView nameView(name);
|
|
progress(_S("Update Partition"), nameView.sys_str().c_str(), 0, idx / (float)nodeCount);
|
|
idx++;
|
|
};
|
|
|
|
update->getFSTRoot().extractToDirectory(target, ctx);
|
|
progress(_S("Update Partition"), _S(""), 0, 1.0);
|
|
}
|
|
|
|
if (!m_standalone)
|
|
{
|
|
progress(_S("Trilogy Files"), _S(""), 1, 0.0);
|
|
NOD::Partition* data = m_disc->getDataPartition();
|
|
const NOD::Node& root = data->getFSTRoot();
|
|
for (const NOD::Node& child : root)
|
|
if (child.getKind() == NOD::Node::Kind::File)
|
|
child.extractToDirectory(target, ctx);
|
|
progress(_S("Trilogy Files"), _S(""), 1, 1.0);
|
|
}
|
|
}
|
|
extractFromDisc(*m_disc, info.force, progress);
|
|
}
|
|
|
|
bool SpecBase::canCook(const HECL::ProjectPath& path)
|
|
{
|
|
if (!checkPathPrefix(path))
|
|
return false;
|
|
if (HECL::IsPathBlend(path))
|
|
{
|
|
HECL::BlenderConnection& conn = HECL::BlenderConnection::SharedConnection();
|
|
if (!conn.openBlend(path))
|
|
return false;
|
|
if (conn.getBlendType() != HECL::BlenderConnection::BlendType::None)
|
|
return true;
|
|
}
|
|
else if (HECL::IsPathPNG(path))
|
|
{
|
|
return true;
|
|
}
|
|
else if (HECL::IsPathYAML(path))
|
|
{
|
|
FILE* fp = HECL::Fopen(path.getAbsolutePath().c_str(), _S("r"));
|
|
bool retval = validateYAMLDNAType(fp);
|
|
fclose(fp);
|
|
return retval;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void SpecBase::doCook(const HECL::ProjectPath& path, const HECL::ProjectPath& cookedPath,
|
|
bool fast, FCookProgress progress)
|
|
{
|
|
Retro::g_curSpec = this;
|
|
if (HECL::IsPathBlend(path))
|
|
{
|
|
HECL::BlenderConnection& conn = HECL::BlenderConnection::SharedConnection();
|
|
if (!conn.openBlend(path))
|
|
return;
|
|
switch (conn.getBlendType())
|
|
{
|
|
case HECL::BlenderConnection::BlendType::Mesh:
|
|
{
|
|
HECL::BlenderConnection::DataStream ds = conn.beginData();
|
|
cookMesh(cookedPath, path, ds, fast, progress);
|
|
break;
|
|
}
|
|
case HECL::BlenderConnection::BlendType::Actor:
|
|
{
|
|
HECL::BlenderConnection::DataStream ds = conn.beginData();
|
|
cookActor(cookedPath, path, ds, fast, progress);
|
|
break;
|
|
}
|
|
case HECL::BlenderConnection::BlendType::Area:
|
|
{
|
|
HECL::BlenderConnection::DataStream ds = conn.beginData();
|
|
cookArea(cookedPath, path, ds, fast, progress);
|
|
break;
|
|
}
|
|
default: break;
|
|
}
|
|
}
|
|
else if (HECL::IsPathYAML(path))
|
|
{
|
|
FILE* fp = HECL::Fopen(path.getAbsolutePath().c_str(), _S("r"));
|
|
cookYAML(cookedPath, path, fp, progress);
|
|
}
|
|
}
|
|
|
|
bool SpecBase::canPackage(const PackagePassInfo& info)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
void SpecBase::gatherDependencies(const PackagePassInfo& info,
|
|
std::unordered_set<HECL::ProjectPath>& implicitsOut)
|
|
{
|
|
}
|
|
|
|
void SpecBase::doPackage(const PackagePassInfo& info)
|
|
{
|
|
}
|
|
|
|
}
|