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metaforce/Runtime/Graphics/CCubeModel.hpp

112 lines
3.2 KiB
C++

#pragma once
#include <memory>
#include <vector>
#include "Runtime/GCNTypes.hpp"
#include "Runtime/IObjectStore.hpp"
#include "Runtime/Graphics/CTexture.hpp"
#include "Runtime/CToken.hpp"
namespace metaforce::WIP {
class CCubeSurface;
class CCubeModel;
#pragma region CModel
class CModel {
public:
struct SShader {
std::vector<TCachedToken<CTexture>> x0_textures;
const u8* x10_data;
explicit SShader(const u8* data) : x10_data(data) {}
void UnlockTextures(){};
};
private:
static u32 sTotalMemory;
static u32 sFrameCounter;
static bool sIsTextureTimeoutEnabled;
static CModel* sThisFrameList;
static CModel* sOneFrameList;
static CModel* sTwoFrameList;
std::unique_ptr<u8[]> x0_data;
u32 x4_dataLen;
std::vector<CCubeSurface> x8_surfaces;
std::vector<SShader> x18_matSets;
std::unique_ptr<CCubeModel> x28_modelInst = nullptr;
u16 x2c_ = 0;
u16 x2e_ = 0;
CModel* x30_prev = nullptr;
CModel* x34_next;
u32 x38_lastFrame;
/* Resident copies of maintained data */
zeus::CAABox m_aabox;
std::vector<zeus::CVector3f> m_positions;
std::vector<zeus::CVector3f> m_floatNormals;
std::vector<std::array<s16, 3>> m_shortNormals;
std::vector<zeus::CColor> m_colors;
std::vector<zeus::CVector2f> m_floatUVs;
std::vector<std::array<s16, 2>> m_shortUVs;
public:
CModel(std::unique_ptr<u8[]> in, u32 dataLen, IObjectStore* store);
void UpdateLastFrame();
void MoveToThisFrameList();
void RemoveFromList();
void VerifyCurrentShader(s32 idx){};
static void FrameDone();
static void EnableTextureTimeout();
static void DisableTextureTimeout();
};
#pragma endregion
#pragma region CCubeModel
class CCubeModel {
public:
CCubeModel(const std::vector<CCubeSurface>* surfaces, const std::vector<TCachedToken<CTexture>>* textures,
const u8* materialData, const std::vector<zeus::CVector3f>* positions,
const std::vector<zeus::CVector3f>* floatNormals, const std::vector<std::array<s16, 3>>* shortNormals,
const std::vector<zeus::CColor>* vtxColors, const std::vector<zeus::CVector2f>* floatUvs,
const std::vector<std::array<s16, 2>>* shortUVs, const zeus::CAABox* aabox, u8 flags, bool b1, u32 w1) {}
void UnlockTextures();
static void MakeTexturesFromMats(const u8* ptr, std::vector<TCachedToken<CTexture>>& texture, bool b1);
};
#pragma endregion
#pragma region CCubeSurface
class CCubeSurface {
static constexpr zeus::CVector3f skDefaultNormal{1.f, 0.f, 0.f};
public:
enum class ECookie {
};
public:
CCubeSurface(u8* ptr);
bool IsValid() const;
static CCubeSurface* FromCookieValue(u32 value);
void GetCookie(ECookie cookie);
void SetCookie(ECookie cookie, u32 value);
u32 GetCookieValue() const;
s32 GetMaterialIndex() const;
s32 GetDisplayListSize() const;
u8* GetDisplayList() const;
u32 GetSurfaceHeaderSize() const;
zeus::CVector3f GetCenter() const;
u32 GetNormalHint() const;
zeus::CAABox GetBounds() const;
};
#pragma endregion
CFactoryFnReturn FModelFactory(const metaforce::SObjectTag& tag, std::unique_ptr<u8[]>&& in, u32 len,
const metaforce::CVParamTransfer& vparms, CObjectReference* selfRef);
} // namespace metaforce