mirror of https://github.com/AxioDL/metaforce.git
1728 lines
61 KiB
C++
1728 lines
61 KiB
C++
#include "Runtime/MP1/World/CRidley.hpp"
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#include "Runtime/Character/CPASAnimParmData.hpp"
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#include "Runtime/Collision/CCollisionActor.hpp"
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#include "Runtime/CSimplePool.hpp"
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#include "Runtime/CStateManager.hpp"
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#include "Runtime/GameGlobalObjects.hpp"
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#include "Runtime/Graphics/CBooRenderer.hpp"
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#include "Runtime/Particle/CElementGen.hpp"
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#include "Runtime/Particle/CParticleElectric.hpp"
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#include "Runtime/Particle/CParticleSwoosh.hpp"
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#include "Runtime/Weapon/CGameProjectile.hpp"
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#include "Runtime/Weapon/CEnergyProjectile.hpp"
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#include "Runtime/Weapon/CPlasmaProjectile.hpp"
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#include "Runtime/World/CExplosion.hpp"
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#include "Runtime/World/CPlayer.hpp"
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#include "Runtime/World/CScriptPlatform.hpp"
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#include "Runtime/World/CScriptWaypoint.hpp"
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#include "TCastTo.hpp" // Generated file, do not modify include path
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namespace metaforce::MP1 {
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namespace {
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struct SSomeRidleyStruct {
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u32 x0_;
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u32 x4_;
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float x8_;
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float xc_;
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float x10_;
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float x14_;
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float x18_;
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u32 x1c_;
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u8 x20_;
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u8 x21_;
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u8 x22_;
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u8 x23_;
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};
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struct SSomeRidleyStruct2 {
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s32 x0_;
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float x4_;
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s32 x8_;
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};
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constexpr std::array<std::array<SSomeRidleyStruct2, 12>, 5> skSomeRidleyStruct{{
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{{
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{0, 100.f, -1},
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{3, 100.f, -1},
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{2, 100.f, -1},
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{3, 50.f, 4},
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{0, 100.f, -1},
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{3, 100.f, -1},
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{2, 100.f, -1},
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{3, 50.f, 4},
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{5, 100.f, -1},
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{-1, 100.f, -1},
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{-1, 100.f, -1},
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{-1, 100.f, -1},
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}},
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{{
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{5, 100.f, -1},
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{1, 100.f, -1},
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{1, 100.f, -1},
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{1, 100.f, -1},
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{1, 100.f, -1},
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{-1, 100.f, -1},
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{-1, 100.f, -1},
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{-1, 100.f, -1},
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{-1, 100.f, -1},
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{-1, 100.f, -1},
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{-1, 100.f, -1},
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{-1, 100.f, -1},
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}},
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{{
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{5, 100.f, -1},
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{0, 100.f, -1},
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{0, 50.f, 4},
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{2, 100.f, -1},
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{3, 50.f, 4},
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{2, 100.f, -1},
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{3, 50.f, 4},
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{0, 100.f, -1},
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{2, 50.f, 3},
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{2, 100.f, -1},
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{-1, 100.f, -1},
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{-1, 100.f, -1},
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}},
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{{
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{5, 100.f, -1},
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{1, 100.f, -1},
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{1, 100.f, -1},
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{1, 100.f, -1},
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{1, 100.f, -1},
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{-1, 100.f, -1},
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{-1, 100.f, -1},
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{-1, 100.f, -1},
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{-1, 100.f, -1},
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{-1, 100.f, -1},
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{-1, 100.f, -1},
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{-1, 100.f, -1},
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}},
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{{
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{5, 100.f, -1},
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{0, 100.f, -1},
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{0, 50.f, 3},
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{3, 100.f, -1},
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{0, 50.f, 3},
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{2, 100.f, -1},
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{2, 50.f, 4},
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{0, 100.f, -1},
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{-1, 100.f, -1},
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{-1, 100.f, -1},
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{-1, 100.f, -1},
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{-1, 100.f, -1},
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}},
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}};
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constexpr std::array<SSomeRidleyStruct, 5> skSomeStruct{{
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{4, 6, 50.f, 50.f, 0.f, 33.f, 0.f, 1, 0, 0, 0, 0},
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{4, 6, 20.f, 20.f, 60.f, 50.f, 0.f, 2, 0, 0, 0, 0},
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{4, 6, 40.f, 40.f, 20.f, 50.f, 50.f, 2, 1, 0, 0, 0},
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{3, 5, 10.f, 15.f, 75.f, 100.f, 25.f, 2, 0, 0, 0, 0},
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{3, 5, 30.f, 30.f, 40.f, 50.f, 50.f, 2, 1, 0, 0, 0},
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}};
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constexpr std::array skWingBones{
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"L_wingBone1_1"sv, "L_wingBone1_2"sv, "L_wingBone2_1"sv, "L_wingBone2_2"sv, "L_wingBone3_1"sv,
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"L_wingBone3_2"sv, "L_wingFlesh1_1"sv, "L_wingFlesh1_2"sv, "L_wingFlesh2_1"sv, "L_wingFlesh2_2"sv,
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"L_wingFlesh3_1"sv, "L_wingFlesh3_2"sv, "R_wingBone1_1"sv, "R_wingBone1_2"sv, "R_wingBone2_1"sv,
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"R_wingBone2_2"sv, "R_wingBone3_1"sv, "R_wingBone3_2"sv, "R_wingFlesh1_1"sv, "R_wingFlesh1_2"sv,
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"R_wingFlesh2_1"sv, "R_wingFlesh2_2"sv, "R_wingFlesh3_1"sv, "R_wingFlesh3_2"sv, "L_wingtip_1_LCTR"sv,
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"L_wingtip_2_LCTR"sv, "L_wingtip_3_LCTR"sv, "R_wingtip_1_LCTR"sv, "R_wingtip_2_LCTR"sv, "R_wingtip_3_LCTR"sv,
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};
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constexpr std::array skWingEffects{
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"WingSmokeSmall1"sv, "WingSmokeSmall2"sv, "WingSmokeSmall3"sv, "WingSmokeSmall4"sv, "WingSmokeSmall5"sv,
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"WingSmokeSmall6"sv, "WingSmokeSmall7"sv, "WingSmokeSmall8"sv, "WingFire1"sv, "WingFire2"sv,
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"WingFire3"sv, "WingFire4"sv, "WingFire5"sv, "WingFire6"sv, "WingFire7"sv,
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"WingFire8"sv, "WingSparks1"sv, "WingSparks2"sv, "WingSparks3"sv, "WingSparks4"sv,
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"WingSparks5"sv, "WingSparks6"sv, "WingSparks7"sv, "WingSparks8"sv,
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};
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constexpr std::array<SOBBRadiiJointInfo, 4> skTail{{
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{"Tail_1", "Tail_3", 0.66f},
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{"Tail_3", "Tail_5", 0.66f},
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{"Tail_5", "Tail_7", 0.66f},
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{"Tail_7", "Tail_9", 0.66f},
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}};
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constexpr std::array<SSphereJointInfo, 10> skSphereJoints{{
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{"Skeleton_Root", 0.6f},
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{"Spine_2", 0.6f},
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{"breastPlate_LCTR", 0.3f},
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{"Head_1", 0.6f},
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{"L_wrist", 0.5f},
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{"R_wrist", 0.5f},
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{"L_ankle", 0.6f},
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{"R_ankle", 0.6f},
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{"L_pinky_1", 0.4f},
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{"R_pinky_1", 0.4f},
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}};
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struct SSomeRidleyStruct3 {
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float x0_;
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float x4_;
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float x8_;
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float xc_;
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float x10_;
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float x14_;
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};
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constexpr std::array<SSomeRidleyStruct3, 6> skFloats{{
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{0.0, 20.0, 40.0, 0.0, 0.0, 40.0},
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{0.0, 0.0, 70.0, 0.0, 0.0, 30.0},
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{0.0, 60.0, 0.0, 0.0, 0.0, 40.0},
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{0.0, 40.0, 30.0, 0.0, 0.0, 30.0},
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{0.0, 0.0, 50.0, 0.0, 0.0, 50.0},
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{0.0, 40.0, 60.0, 0.0, 0.0, 0.0},
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}};
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constexpr CDamageVulnerability skDirectNormal{EVulnerability::DirectNormal, EVulnerability::DirectNormal,
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EVulnerability::DirectNormal, EVulnerability::DirectNormal,
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EVulnerability::DirectNormal, EVulnerability::DirectNormal,
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EVulnerability::DirectNormal, EVulnerability::DirectNormal,
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EVulnerability::DirectNormal, EVulnerability::DirectNormal,
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EVulnerability::DirectNormal, EVulnerability::DirectNormal,
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EVulnerability::DirectNormal, EVulnerability::DirectNormal,
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EVulnerability::DirectNormal, EDeflectType::None};
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constexpr CDamageVulnerability skIceWeakness{EVulnerability::DirectNormal, EVulnerability::DirectWeak,
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EVulnerability::DirectNormal, EVulnerability::DirectNormal,
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EVulnerability::DirectNormal, EVulnerability::DirectNormal,
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EVulnerability::DirectNormal, EVulnerability::DirectNormal,
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EVulnerability::DirectNormal, EVulnerability::DirectNormal,
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EVulnerability::DirectNormal, EVulnerability::DirectNormal,
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EVulnerability::DirectNormal, EVulnerability::DirectNormal,
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EVulnerability::DirectNormal, EDeflectType::None};
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} // namespace
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CRidleyData::CRidleyData(CInputStream& in, u32 propCount)
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: x0_(in)
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, x4_(in)
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, x8_(in)
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, xc_(in)
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, x10_(in)
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, x14_(in)
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, x18_(in)
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, x1c_(in)
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, x20_(in)
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, x24_(in)
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, x28_(in)
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, x2c_(in)
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, x30_(in)
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, x34_(in.readFloatBig())
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, x38_(in.readFloatBig())
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, x3c_(in.readFloatBig())
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, x40_(in.readFloatBig())
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, x44_(in)
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, x48_(in)
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, x64_(in)
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, xa8_(CSfxManager::TranslateSFXID(in.readUint32Big()))
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, xac_(in)
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, xb0_(in)
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, xcc_(in)
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, x1a0_(in)
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, x1a4_(in)
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, x1c0_(in)
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, x294_(CSfxManager::TranslateSFXID(in.readUint32Big()))
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, x298_(in)
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, x2b4_(in)
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, x388_(in.readFloatBig())
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, x38c_(in.readFloatBig())
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, x390_(in)
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, x3ac_(in.readFloatBig())
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, x3b0_(in)
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, x3cc_(in.readFloatBig())
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, x3d0_(in)
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, x3ec_(in.readFloatBig())
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, x3f0_(in)
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, x3f4_(in.readFloatBig())
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, x3f8_(CSfxManager::TranslateSFXID(in.readUint32Big()))
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, x3fc_(propCount > 47 ? CDamageInfo(in) : x48_) {}
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CRidley::CRidley(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
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CModelData&& mData, const CPatternedInfo& pInfo, const CActorParameters& actParms, CInputStream& in,
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u32 propCount)
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: CPatterned(ECharacter::Ridley, uid, name, EFlavorType::Zero, info, xf, std::move(mData), pInfo, EMovementType::Flyer,
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EColliderType::Zero, EBodyType::Flyer, actParms, EKnockBackVariant::Large)
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, x568_data(in, propCount)
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, x98c_(g_SimplePool->GetObj({SBIG('PART'), x568_data.x30_}))
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, x998_(CStaticRes(x568_data.x28_, GetModelData()->GetScale()))
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, x9e4_(CStaticRes(x568_data.x2c_, GetModelData()->GetScale()))
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, xa30_breastPlateSegId(GetModelData()->GetAnimationData()->GetLocatorSegId("breastPlate_LCTR"sv))
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, xa38_(CStaticRes(x568_data.x24_, 4.f * GetModelData()->GetScale()))
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, xadc_(44.f * GetModelData()->GetScale().z())
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, xae0_(20.f * GetModelData()->GetScale().x())
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, xae8_(9.f * GetModelData()->GetScale().z())
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, xb14_(x568_data.x38_)
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, xb18_(x568_data.x3c_)
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, xb1c_(x568_data.x40_)
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, xb28_(GetModelData()->GetAnimationData()->GetLocatorSegId("Skeleton_Root"sv))
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, xb2c_(*GetModelData()->GetAnimationData(), "Head_1"sv, zeus::degToRad(40.f), zeus::degToRad(180.f),
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EBoneTrackingFlags::NoParentOrigin | EBoneTrackingFlags::ParentIk)
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, xb68_(x568_data.x44_, x568_data.x48_)
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, xb90_headSegId(GetModelData()->GetAnimationData()->GetLocatorSegId("Head_1"sv))
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, xb91_mouthSegId(GetModelData()->GetAnimationData()->GetLocatorSegId("mouth_LCTR"sv))
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, xb94_(zeus::CTransform::RotateX(zeus::degToRad(-40.f)))
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, xc14_(x568_data.xac_, x568_data.xb0_)
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, xc3c_(x568_data.x1a0_, x568_data.x1a4_)
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, xc8c_(CPatterned::GetContactDamage())
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, xcd0_(g_SimplePool->GetObj({SBIG('ELSC'), x568_data.x3f0_}))
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, xce0_(std::make_unique<CParticleElectric>(xcd0_))
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, xd10_(std::make_unique<CProjectedShadow>(128, 128, true)) {
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xe7_30_doTargetDistanceTest = true;
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xb68_.Token().Lock();
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xc14_.Token().Lock();
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xc3c_.Token().Lock();
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if (xce0_) {
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xce0_->SetParticleEmission(false);
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}
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const auto& animData = GetModelData()->GetAnimationData();
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for (const auto& wingBone : skWingBones) {
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xce4_wingBoneIds.push_back(animData->GetLocatorSegId(wingBone));
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}
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xae4_ = GetModelData()->GetScale().x() *
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GetAnimationDistance(CPASAnimParmData(pas::EAnimationState::MeleeAttack, CPASAnimParm::FromEnum(4),
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CPASAnimParm::FromEnum(3)));
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x460_knockBackController.SetAnimationStateRange(EKnockBackAnimationState::Flinch, EKnockBackAnimationState::Flinch);
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x460_knockBackController.SetEnableBurn(false);
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x460_knockBackController.SetEnableFreeze(false);
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x460_knockBackController.SetEnableBurnDeath(false);
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x460_knockBackController.SetEnableLaggedBurnDeath(false);
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CreateShadow(false);
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}
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void CRidley::SetupCollisionActorManager(metaforce::CStateManager& mgr) {
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const auto& animData = GetModelData()->GetAnimationData();
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std::vector<CJointCollisionDescription> joints;
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joints.reserve(skTail.size());
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for (const auto& jInfo : skTail) {
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joints.push_back(CJointCollisionDescription::OBBAutoSizeCollision(
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animData->GetLocatorSegId(jInfo.to), animData->GetLocatorSegId(jInfo.from),
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zeus::CVector3f(GetModelData()->GetScale().z() * jInfo.radius),
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CJointCollisionDescription::EOrientationType::One, std::string(GetName()) + " - CollisionActor " + jInfo.from,
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10.f));
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}
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x980_tailCollision = std::make_unique<CCollisionActorManager>(mgr, GetUniqueId(), GetAreaIdAlways(), joints, false);
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joints.clear();
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joints.reserve(skSphereJoints.size());
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for (const auto& jInfo : skSphereJoints) {
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joints.push_back(
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CJointCollisionDescription::SphereCollision(animData->GetLocatorSegId(jInfo.name), jInfo.radius,
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std::string(GetName()) + " - CollisionActor " + jInfo.name, 10.f));
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}
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x984_bodyCollision = std::make_unique<CCollisionActorManager>(mgr, GetUniqueId(), GetAreaIdAlways(), joints, false);
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x988_headId = x984_bodyCollision->GetCollisionDescFromIndex(3).GetCollisionActorId();
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x98a_breastPlateId = x984_bodyCollision->GetCollisionDescFromIndex(2).GetCollisionActorId();
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SetupCollisionActors(mgr);
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CMaterialList exclude = GetMaterialFilter().GetExcludeList();
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CMaterialList include = GetMaterialFilter().GetIncludeList();
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exclude.Add(EMaterialTypes::Solid);
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include.Remove(EMaterialTypes::Solid);
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exclude.Add(EMaterialTypes::CollisionActor);
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include.Remove(EMaterialTypes::CollisionActor);
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exclude.Add(EMaterialTypes::AIPassthrough);
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include.Remove(EMaterialTypes::AIPassthrough);
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exclude.Add(EMaterialTypes::Player);
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include.Remove(EMaterialTypes::Player);
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exclude.Add(EMaterialTypes::Platform);
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include.Remove(EMaterialTypes::Platform);
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SetMaterialFilter(CMaterialFilter::MakeIncludeExclude(include, exclude));
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AddMaterial(EMaterialTypes::ProjectilePassthrough);
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}
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void CRidley::SetupCollisionActors(CStateManager& mgr) {
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for (size_t i = 0; i < x980_tailCollision->GetNumCollisionActors(); ++i) {
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const auto& colDesc = x980_tailCollision->GetCollisionDescFromIndex(i);
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if (TCastToPtr<CCollisionActor> colAct = mgr.ObjectById(colDesc.GetCollisionActorId())) {
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colAct->SetDamageVulnerability(CDamageVulnerability::ImmuneVulnerabilty());
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colAct->HealthInfo(mgr)->SetHP(1000.f);
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colAct->SetMaterialFilter(CMaterialFilter::MakeInclude({EMaterialTypes::Player, EMaterialTypes::Platform}));
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colAct->SetWeaponCollisionResponseType(EWeaponCollisionResponseTypes::EnemyNormal);
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}
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}
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x980_tailCollision->AddMaterial(mgr, {EMaterialTypes::AIJoint});
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for (size_t i = 0; i < x984_bodyCollision->GetNumCollisionActors(); ++i) {
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const auto& colDesc = x984_bodyCollision->GetCollisionDescFromIndex(i);
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if (TCastToPtr<CCollisionActor> colAct = mgr.ObjectById(colDesc.GetCollisionActorId())) {
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colAct->SetDamageVulnerability(skDirectNormal);
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colAct->HealthInfo(mgr)->SetHP(1000.f);
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colAct->SetMaterialFilter(CMaterialFilter::MakeInclude({EMaterialTypes::Player, EMaterialTypes::Platform}));
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colAct->SetWeaponCollisionResponseType(EWeaponCollisionResponseTypes::EnemyNormal);
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}
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}
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x984_bodyCollision->AddMaterial(mgr, {EMaterialTypes::AIJoint});
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}
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void CRidley::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) {
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CPatterned::AcceptScriptMsg(msg, uid, mgr);
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switch (msg) {
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case EScriptObjectMessage::Registered: {
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x450_bodyController->Activate(mgr);
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x450_bodyController->SetLocomotionType(pas::ELocomotionType::Relaxed);
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SetupCollisionActorManager(mgr);
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xb10_ = xcb8_ = HealthInfo(mgr)->GetHP();
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xcbc_ = 0.8f * xcb8_;
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break;
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}
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case EScriptObjectMessage::Reset: {
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xa34_26_ = true;
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if (!GetActive()) {
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CPatterned::AcceptScriptMsg(EScriptObjectMessage::Activate, uid, mgr);
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}
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break;
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}
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case EScriptObjectMessage::Activate: {
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mgr.SetBossParams(GetUniqueId(), xb1c_ + xcb8_ + xb18_, 90);
|
|
HealthInfo(mgr)->SetHP(xb1c_ + xb10_ + xb18_);
|
|
mgr.GetPlayer().SetIsOverrideRadarRadius(true);
|
|
mgr.GetPlayer().SetRadarXYRadiusOverride(350.f);
|
|
mgr.GetPlayer().SetRadarZRadiusOverride(175.f);
|
|
break;
|
|
}
|
|
case EScriptObjectMessage::Deactivate: {
|
|
x984_bodyCollision->SetActive(mgr, false);
|
|
x980_tailCollision->SetActive(mgr, false);
|
|
mgr.GetPlayer().SetIsOverrideRadarRadius(false);
|
|
break;
|
|
}
|
|
case EScriptObjectMessage::Deleted: {
|
|
x984_bodyCollision->Destroy(mgr);
|
|
x980_tailCollision->Destroy(mgr);
|
|
if (xb64_plasmaProjectile != kInvalidUniqueId) {
|
|
mgr.FreeScriptObject(xb64_plasmaProjectile);
|
|
xb64_plasmaProjectile = kInvalidUniqueId;
|
|
}
|
|
break;
|
|
}
|
|
case EScriptObjectMessage::InitializedInArea: {
|
|
TUniqueId wpId = GetWaypointForState(mgr, EScriptObjectState::Patrol, EScriptObjectMessage::Follow);
|
|
if (wpId == kInvalidUniqueId) {
|
|
break;
|
|
}
|
|
|
|
if (TCastToConstPtr<CScriptWaypoint> wp = mgr.GetObjectById(wpId)) {
|
|
xa84_ = wp->GetTransform();
|
|
if (TCastToConstPtr<CScriptWaypoint> wpNext = mgr.GetObjectById(wp->NextWaypoint(mgr))) {
|
|
xab4_ = (wpNext->GetTranslation() - wp->GetTranslation()).toVec2f().magnitude();
|
|
xab8_ = wpNext->GetTranslation().z() - xa84_.origin.z();
|
|
if (TCastToConstPtr<CScriptWaypoint> wpNextNext = mgr.GetObjectById(wpNext->NextWaypoint(mgr))) {
|
|
xabc_ = (wpNextNext->GetTranslation().toVec2f() - xa84_.origin.toVec2f()).magnitude();
|
|
xac0_ = wpNextNext->GetTranslation().z() - xa84_.origin.z();
|
|
zeus::CVector3f min(xa84_.origin.x() - xabc_, xa84_.origin.y() - xabc_, xa84_.origin.z() - 10.f);
|
|
zeus::CVector3f max(xa84_.origin.x() + xabc_, xa84_.origin.y() + xabc_, xa84_.origin.z() + 100.f);
|
|
xac4_ = zeus::CAABox(min, max);
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
case EScriptObjectMessage::Damage: {
|
|
if (TCastToPtr<CCollisionActor> colAct = mgr.ObjectById(uid)) {
|
|
float lowHealth = 1000.f - colAct->HealthInfo(mgr)->GetHP();
|
|
colAct->HealthInfo(mgr)->SetHP(1000.f);
|
|
bool dontKnockback = false;
|
|
if (xc64_aiStage == 2) {
|
|
if (!xa33_28_) {
|
|
bool r26 = false;
|
|
xb10_ -= lowHealth;
|
|
xb24_ = 0.33f;
|
|
x430_damageColor = zeus::CColor(0.5f, 0.f, 0.f);
|
|
if (xb10_ > 0.f) {
|
|
if (xb10_ >= xcbc_ && xa33_26_ && !xa31_31_ && lowHealth > x568_data.x3f4_) {
|
|
dontKnockback = true;
|
|
x450_bodyController->GetCommandMgr().DeliverCmd(
|
|
CBCKnockBackCmd(GetTransform().basis[1], pas::ESeverity::Zero));
|
|
} else {
|
|
xa32_27_ = true;
|
|
dontKnockback = true;
|
|
xcb0_ += 1;
|
|
xcb0_ = xcb0_ < 5 ? xcb0_ : 4;
|
|
r26 = true;
|
|
xcbc_ = .2f * float(5 - (xcb0_ + 1)) * xcb8_;
|
|
xcb4_ = 0;
|
|
xcc8_ = 2.f * 0.33f;
|
|
}
|
|
} else {
|
|
xc64_aiStage = 3;
|
|
xa31_25_ = false;
|
|
sub80257650(mgr);
|
|
xcbc_ = 0.6667f * x568_data.x3c_;
|
|
if (x450_bodyController->GetLocomotionType() != pas::ELocomotionType::Combat) {
|
|
for (const auto& effect : skWingEffects) {
|
|
GetModelData()->GetAnimationData()->SetParticleEffectState(effect, true, mgr);
|
|
}
|
|
}
|
|
|
|
xcc8_ = 2.f * 0.33f;
|
|
xb10_ = 0.f;
|
|
}
|
|
sub80256914(2.f * 0.33f, r26);
|
|
} else {
|
|
dontKnockback = true;
|
|
}
|
|
} else if (xc64_aiStage == 3) {
|
|
if (xa32_29_) {
|
|
zeus::CTransform xf = GetLctrTransform(xb90_headSegId);
|
|
if ((mgr.GetPlayer().GetTranslation() - xf.origin).dot(xf.frontVector()) < 0.5f) {
|
|
HealthInfo(mgr)->SetHP(xb1c_ + xb10_ + xb18_);
|
|
break;
|
|
}
|
|
}
|
|
|
|
TakeDamage(zeus::skForward, 1.f);
|
|
xb20_ = 0.33f;
|
|
if (xa32_29_) {
|
|
if (TCastToConstPtr<CGameProjectile> proj = mgr.GetObjectById(colAct->GetLastTouchedObject())) {
|
|
CWeaponMode wMode = proj->GetDamageInfo().GetWeaponMode();
|
|
if (wMode.IsCharged() || wMode.IsComboed() || wMode.GetType() == EWeaponType::Missile) {
|
|
xb14_ = 0.f;
|
|
}
|
|
xb14_ -= lowHealth;
|
|
xb24_ = 0.33f;
|
|
x430_damageColor = zeus::CColor(0.5f, 0.f, 0.f);
|
|
if (xb10_ <= 0.f) {
|
|
xa32_29_ = false;
|
|
dontKnockback = true;
|
|
xa32_28_shotAt = true;
|
|
xb14_ = x568_data.x38_;
|
|
}
|
|
}
|
|
} else if (xa31_27_) {
|
|
x430_damageColor = zeus::CColor(0.5f, 0.f, 0.f);
|
|
if (xb18_ > 0.f) {
|
|
xb18_ -= lowHealth;
|
|
if (xb18_ <= 0.f) {
|
|
xa31_26_ = true;
|
|
dontKnockback = true;
|
|
xb18_ = 0.f;
|
|
xcbc_ = 0.6667f * x568_data.x40_;
|
|
} else if (xb18_ < xcbc_) {
|
|
x450_bodyController->GetCommandMgr().DeliverCmd(
|
|
CBCKnockBackCmd(GetTransform().basis[1], pas::ESeverity::Six));
|
|
xcbc_ -= (0.333f * x568_data.x3c_);
|
|
}
|
|
} else {
|
|
xb1c_ -= lowHealth;
|
|
if (xb1c_ <= 0.f) {
|
|
x401_30_pendingDeath = true;
|
|
mgr.GetPlayer().SetIsOverrideRadarRadius(false);
|
|
xb1c_ = 0.f;
|
|
} else if (xb1c_ < xcbc_) {
|
|
dontKnockback = true;
|
|
x450_bodyController->GetCommandMgr().DeliverCmd(
|
|
CBCKnockBackCmd(GetTransform().basis[1], pas::ESeverity::Six));
|
|
xcbc_ -= (0.333f * x568_data.x40_);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
HealthInfo(mgr)->SetHP(xb1c_ + xb10_ + xb18_);
|
|
|
|
if (!dontKnockback) {
|
|
if (TCastToConstPtr<CGameProjectile> proj = mgr.GetObjectById(colAct->GetLastTouchedObject())) {
|
|
KnockBack(proj->GetTranslation() - proj->GetPreviousPos(), mgr, proj->GetDamageInfo(), EKnockBackType::Direct,
|
|
false, proj->GetDamageInfo().GetKnockBackPower());
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
case EScriptObjectMessage::InvulnDamage: {
|
|
/* This code never executes, should have a `TCastTo<CCollisionActor>` followed by `GetLastTouchedObject` */
|
|
if (TCastToConstPtr<CGameProjectile> proj = mgr.GetObjectById(uid)) {
|
|
TUniqueId tmpId = kInvalidUniqueId;
|
|
bool doDamage = false;
|
|
if (xc64_aiStage == 3) {
|
|
if (!xa32_29_ && xa31_27_) {
|
|
tmpId = x98a_breastPlateId;
|
|
doDamage = true;
|
|
} else {
|
|
tmpId = x988_headId;
|
|
doDamage = true;
|
|
}
|
|
} else if (xc64_aiStage == 2 && !xa31_31_) {
|
|
tmpId = x98a_breastPlateId;
|
|
doDamage = true;
|
|
}
|
|
|
|
if (doDamage) {
|
|
CDamageInfo info = proj->GetDamageInfo();
|
|
info.SetRadius(0.f);
|
|
mgr.ApplyDamage(uid, tmpId, proj->GetOwnerId(), info,
|
|
CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid}, {}), {});
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
case EScriptObjectMessage::Touched: {
|
|
if (TCastToPtr<CCollisionActor> colAct = mgr.ObjectById(uid)) {
|
|
if (colAct->GetMaterialFilter().Passes({EMaterialTypes::Platform})) {
|
|
if (TCastToConstPtr<CScriptPlatform> plat = mgr.GetObjectById(colAct->GetLastTouchedObject())) {
|
|
mgr.ApplyDamage(GetUniqueId(), plat->GetUniqueId(), GetUniqueId(),
|
|
CDamageInfo(CWeaponMode(EWeaponType::AI), 1.f + plat->GetHealthInfo(mgr)->GetHP(), 0.f, 1.f),
|
|
CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid}, {}), {});
|
|
}
|
|
}
|
|
|
|
if (mgr.GetPlayer().GetUniqueId() == colAct->GetLastTouchedObject() && x420_curDamageRemTime <= 0.f) {
|
|
mgr.ApplyDamage(GetUniqueId(), mgr.GetPlayer().GetUniqueId(), GetUniqueId(), xc8c_,
|
|
CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid}, {}), {});
|
|
x420_curDamageRemTime = x424_damageWaitTime;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
void CRidley::Think(float dt, CStateManager& mgr) {
|
|
if (!GetActive()) {
|
|
return;
|
|
}
|
|
|
|
sub802560d0(dt);
|
|
CPatterned::Think(dt, mgr);
|
|
sub802563a8(dt);
|
|
x984_bodyCollision->Update(dt, mgr, CCollisionActorManager::EUpdateOptions::ObjectSpace);
|
|
x980_tailCollision->Update(dt, mgr, CCollisionActorManager::EUpdateOptions::ObjectSpace);
|
|
xb20_ = std::max(0.f, xb20_ - dt);
|
|
xb24_ = std::max(0.f, xb24_ - dt);
|
|
xcc8_ = std::max(0.f, xcc8_ - dt);
|
|
sub80256b14(dt, mgr);
|
|
sub80256624(dt, mgr);
|
|
xb2c_.Update(dt);
|
|
}
|
|
|
|
void CRidley::PreRender(CStateManager& mgr, const zeus::CFrustum& frustum) {
|
|
CPatterned::PreRender(mgr, frustum);
|
|
xb2c_.PreRender(mgr, *GetModelData()->GetAnimationData(), x34_transform, GetModelData()->GetScale(),
|
|
*x450_bodyController);
|
|
u32 matSet = xc74_;
|
|
if (xcc8_ > 0.f) {
|
|
u32 numMaterialSets = GetModelData()->GetNumMaterialSets();
|
|
u32 tmp = (30.f * xcc8_);
|
|
matSet = tmp - (tmp / numMaterialSets) * numMaterialSets;
|
|
}
|
|
|
|
CPlayerState::EPlayerVisor r28 = mgr.GetPlayerState()->GetActiveVisor(mgr);
|
|
bool atLastMat = GetModelData()->GetNumMaterialSets() == (matSet + 1);
|
|
if (r28 == CPlayerState::EPlayerVisor::Thermal && atLastMat) {
|
|
xb4_drawFlags.x2_flags |= 0x40;
|
|
} else {
|
|
xb4_drawFlags.x2_flags &= 0x40;
|
|
}
|
|
xb4_drawFlags.x1_matSetIdx = matSet;
|
|
|
|
if (xa33_27_) {
|
|
float zDiff = std::max(0.f, GetTranslation().z() - xa84_.origin.z());
|
|
xccc_ = 1.f + zeus::clamp(0.f, zDiff - 20.f, 1.f);
|
|
zeus::CVector3f extents = x9c_renderBounds.max - x9c_renderBounds.min;
|
|
zeus::CVector3f something = 0.5f * (xccc_ * extents - extents);
|
|
zeus::CAABox box(GetRenderBounds().min - something, GetRenderBounds().max + something);
|
|
if ((r28 != CPlayerState::EPlayerVisor::Combat && r28 != CPlayerState::EPlayerVisor::Scan) ||
|
|
!xac4_.intersects(box) || zDiff <= -10.f) {
|
|
xd10_->Unset_X80();
|
|
} else {
|
|
xd10_->RenderShadowBuffer(mgr, *GetModelData(), GetTransform(), atLastMat, {}, xccc_, 10.f + zDiff);
|
|
}
|
|
} else {
|
|
xd10_->Unset_X80();
|
|
}
|
|
}
|
|
|
|
void CRidley::Render(CStateManager& mgr) {
|
|
zeus::CColor multiplyColor = zeus::skBlack;
|
|
if (xb24_ > 0.f) {
|
|
multiplyColor = zeus::CColor::lerp(zeus::skWhite, x430_damageColor, xb24_ / 0.33f);
|
|
}
|
|
g_Renderer->SetGXRegister1Color(multiplyColor);
|
|
|
|
const zeus::CTransform xf = GetLctrTransform(xa30_breastPlateSegId);
|
|
|
|
if (xa31_25_) {
|
|
if (xb24_ > 0.f) {
|
|
x9e4_.Render(mgr, xf, GetActorLights(),
|
|
CModelFlags(2, 0, 3, zeus::CColor::lerp(zeus::skBlack, x430_damageColor, xb24_ / 0.33f)));
|
|
} else {
|
|
x9e4_.Render(mgr, xf, GetActorLights(), CModelFlags(0, 0, 3, zeus::skWhite));
|
|
}
|
|
} else if (xa31_24_) {
|
|
if (xb20_ > 0.f) {
|
|
x998_.Render(mgr, xf, GetActorLights(),
|
|
CModelFlags(2, 0, 3, zeus::CColor::lerp(zeus::skBlack, x430_damageColor, xb20_ / 0.33f)));
|
|
} else {
|
|
x998_.Render(mgr, xf, GetActorLights(), CModelFlags(0, 0, 3, zeus::skWhite));
|
|
}
|
|
}
|
|
|
|
CPatterned::Render(mgr);
|
|
}
|
|
|
|
void CRidley::AddToRenderer(const zeus::CFrustum& frustum, CStateManager& mgr) {
|
|
CPatterned::AddToRenderer(frustum, mgr);
|
|
if (xce0_ && frustum.aabbFrustumTest(*xce0_->GetBounds())) {
|
|
g_Renderer->AddParticleGen(*xce0_);
|
|
}
|
|
}
|
|
|
|
void CRidley::DoUserAnimEvent(CStateManager& mgr, const CInt32POINode& node, EUserEventType type, float dt) {
|
|
switch (type) {
|
|
case EUserEventType::Projectile: {
|
|
if (xc64_aiStage != 2) {
|
|
return;
|
|
}
|
|
|
|
if (!xc14_.Token().IsLoaded()) {
|
|
xc14_.Token().GetObj();
|
|
return;
|
|
}
|
|
|
|
if (!mgr.CanCreateProjectile(GetUniqueId(), EWeaponType::AI, 9)) {
|
|
return;
|
|
}
|
|
|
|
zeus::CTransform xf = GetLctrTransform(xa30_breastPlateSegId) * zeus::CTransform::RotateX(zeus::degToRad(-90.f));
|
|
xf = xf * zeus::CTransform::RotateY(
|
|
std::atan2(mgr.GetActiveRandom()->Range(-1.f, 1.f), mgr.GetActiveRandom()->Range(-1.f, 1.f)));
|
|
xf.origin = xf * zeus::CVector3f(0.f, 1.f, 1.f);
|
|
auto* proj =
|
|
new CEnergyProjectile(true, xc14_.Token(), EWeaponType::AI, xf, EMaterialTypes::Character, xc14_.GetDamage(),
|
|
mgr.AllocateUniqueId(), GetAreaIdAlways(), GetUniqueId(), mgr.GetPlayer().GetUniqueId(),
|
|
EProjectileAttrib::None, false, zeus::skOne3f, {}, -1, false);
|
|
mgr.AddObject(proj);
|
|
proj->SetCameraShake(x568_data.xcc_);
|
|
proj->SetMinHomingDistance(20.f);
|
|
return;
|
|
}
|
|
case EUserEventType::EggLay: {
|
|
if (xa32_24_) {
|
|
if (!xc3c_.Token().IsLoaded()) {
|
|
xc3c_.Token().GetObj();
|
|
break;
|
|
}
|
|
|
|
if (!mgr.CanCreateProjectile(GetUniqueId(), EWeaponType::AI, 8)) {
|
|
break;
|
|
}
|
|
|
|
const float x = mgr.GetActiveRandom()->Range(-1.f, 1.f);
|
|
const float z = mgr.GetActiveRandom()->Range(-1.f, 1.f);
|
|
const auto vec = GetLctrTransform(xa30_breastPlateSegId) * zeus::CVector3f{x, 1.f, z};
|
|
const auto dir = mgr.GetPlayer().GetTranslation() + zeus::CVector3f{10.f * x, 10.f * z, 0.f};
|
|
auto* proj = new CEnergyProjectile(true, xc3c_.Token(), EWeaponType::AI, zeus::lookAt(vec, dir),
|
|
EMaterialTypes::Character, xc3c_.GetDamage(), mgr.AllocateUniqueId(),
|
|
GetAreaIdAlways(), GetUniqueId(), mgr.GetPlayer().GetUniqueId(),
|
|
EProjectileAttrib::None, false, zeus::skOne3f, {}, -1, false);
|
|
|
|
mgr.AddObject(proj);
|
|
proj->SetCameraShake(x568_data.xcc_);
|
|
} else if (xc64_aiStage == 3) {
|
|
xa31_24_ = false;
|
|
}
|
|
break;
|
|
}
|
|
case EUserEventType::DamageOn: {
|
|
if (xc64_aiStage == 3) {
|
|
sub8025784c(mgr);
|
|
} else if (xc64_aiStage == 2) {
|
|
xa33_28_ = false;
|
|
}
|
|
|
|
break;
|
|
}
|
|
case EUserEventType::DamageOff: {
|
|
if (xc64_aiStage == 3) {
|
|
sub80257650(mgr);
|
|
} else if (xc64_aiStage == 2 && !xa33_31_) {
|
|
xa33_28_ = true;
|
|
}
|
|
|
|
break;
|
|
}
|
|
case EUserEventType::Landing: {
|
|
SetVelocityWR(zeus::skDown);
|
|
xaec_.zeroOut();
|
|
xaf8_.zeroOut();
|
|
break;
|
|
}
|
|
case EUserEventType::FadeOut: {
|
|
xc74_ = std::min(GetModelData()->GetNumMaterialSets(), xc74_ + 1);
|
|
return;
|
|
}
|
|
case EUserEventType::ScreenShake: {
|
|
if ((mgr.GetPlayer().GetTranslation() - GetTranslation()).magnitude() >= x568_data.x388_) {
|
|
break;
|
|
}
|
|
mgr.ApplyDamage(GetUniqueId(), mgr.GetPlayer().GetUniqueId(), GetUniqueId(), x568_data.x298_,
|
|
CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid}, {}), {});
|
|
break;
|
|
}
|
|
case EUserEventType::BeginAction: {
|
|
if (xa32_25_ && !xa31_29_) {
|
|
FirePlasma(mgr);
|
|
}
|
|
|
|
if (!xa31_31_ || !xa32_26_) {
|
|
break;
|
|
}
|
|
|
|
xbf0_ = xa84_.basis[0];
|
|
zeus::CVector3f ourPos = GetTranslation();
|
|
if ((ourPos - xa84_.origin).dot(xbf0_) >= 30.f) {
|
|
xbf0_ *= zeus::CVector3f(-1.f);
|
|
}
|
|
xbfc_ = xbf0_;
|
|
xbe4_ = xa84_.origin - xabc_ * xbf0_;
|
|
xbe4_ += (mgr.GetPlayer().GetTranslation() - xa84_.origin).dot(xa84_.frontVector()) * xa84_.frontVector();
|
|
break;
|
|
}
|
|
case EUserEventType::EndAction: {
|
|
if (xa31_29_) {
|
|
ResetPlasmaProjectile(mgr, false);
|
|
}
|
|
break;
|
|
}
|
|
case EUserEventType::IkLock: {
|
|
xa32_26_ = true;
|
|
break;
|
|
}
|
|
case EUserEventType::IkRelease: {
|
|
xa32_26_ = false;
|
|
break;
|
|
}
|
|
case EUserEventType::BreakLockOn: {
|
|
if (x400_25_alive) {
|
|
RemoveMaterial(EMaterialTypes::Target, EMaterialTypes::Orbit, mgr);
|
|
mgr.GetPlayer().SetOrbitRequestForTarget(GetUniqueId(), CPlayer::EPlayerOrbitRequest::ActivateOrbitSource, mgr);
|
|
return;
|
|
}
|
|
break;
|
|
}
|
|
case EUserEventType::SoundPlay: {
|
|
if (xa32_25_) {
|
|
break;
|
|
}
|
|
|
|
xcac_ = CSfxManager::AddEmitter({GetTranslation(), {}, 1000.f, 0.1f, 1, x568_data.x294_, 127, 63, false, 127}, true,
|
|
-1, false, kInvalidAreaId);
|
|
break;
|
|
}
|
|
default:
|
|
break;
|
|
}
|
|
|
|
CPatterned::DoUserAnimEvent(mgr, node, type, dt);
|
|
}
|
|
|
|
void CRidley::sub8025784c(CStateManager& mgr) {
|
|
for (size_t i = 0; i < x984_bodyCollision->GetNumCollisionActors(); ++i) {
|
|
const auto& colDesc = x984_bodyCollision->GetCollisionDescFromIndex(i);
|
|
if (TCastToPtr<CCollisionActor> colAct = mgr.ObjectById(colDesc.GetCollisionActorId())) {
|
|
colAct->SetDamageVulnerability(i == 3 ? skIceWeakness : CDamageVulnerability::ImmuneVulnerabilty());
|
|
colAct->HealthInfo(mgr)->SetHP(1000.f);
|
|
colAct->CreateShadow(true);
|
|
}
|
|
}
|
|
|
|
xa32_29_ = true;
|
|
xa31_27_ = false;
|
|
}
|
|
|
|
void CRidley::sub80255d58(metaforce::CStateManager& mgr) {
|
|
xb04_ = skSomeRidleyStruct[xcb0_][xcb4_].x4_ < mgr.GetActiveRandom()->Range(0.f, 100.f)
|
|
? skSomeRidleyStruct[xcb0_][xcb4_].x8_
|
|
: skSomeRidleyStruct[xcb0_][xcb4_].x0_;
|
|
if (xb04_ == -1) {
|
|
xcb4_ = 0;
|
|
xb04_ = skSomeRidleyStruct[xcb0_][xcb4_].x4_ < mgr.GetActiveRandom()->Range(0.f, 100.f)
|
|
? skSomeRidleyStruct[xcb0_][xcb4_].x8_
|
|
: skSomeRidleyStruct[xcb0_][xcb4_].x0_;
|
|
}
|
|
|
|
++xcb4_;
|
|
xcc4_ = 1;
|
|
}
|
|
|
|
void CRidley::sub80257744(metaforce::CStateManager& mgr) {
|
|
for (size_t i = 0; i < x984_bodyCollision->GetNumCollisionActors(); ++i) {
|
|
const auto& colDesc = x984_bodyCollision->GetCollisionDescFromIndex(i);
|
|
if (TCastToPtr<CCollisionActor> colAct = mgr.ObjectById(colDesc.GetCollisionActorId())) {
|
|
colAct->SetDamageVulnerability(i == 2 ? skDirectNormal : CDamageVulnerability::ImmuneVulnerabilty());
|
|
colAct->HealthInfo(mgr)->SetHP(1000.f);
|
|
colAct->CreateShadow(true);
|
|
}
|
|
}
|
|
|
|
xa32_29_ = false;
|
|
xa31_27_ = true;
|
|
}
|
|
|
|
void CRidley::FirePlasma(metaforce::CStateManager& mgr) {
|
|
if (xb64_plasmaProjectile == kInvalidUniqueId) {
|
|
xb64_plasmaProjectile = mgr.AllocateUniqueId();
|
|
mgr.AddObject(new CPlasmaProjectile(xb68_.Token(), ""sv, EWeaponType::AI, x568_data.x64_, {},
|
|
EMaterialTypes::Character, xb68_.GetDamage(), xb64_plasmaProjectile,
|
|
GetAreaIdAlways(), GetUniqueId(), CPlasmaProjectile::PlayerEffectResources(),
|
|
false, EProjectileAttrib::KeepInCinematic));
|
|
}
|
|
|
|
if (auto* proj = static_cast<CPlasmaProjectile*>(mgr.ObjectById(xb64_plasmaProjectile))) {
|
|
proj->Fire(GetLctrTransform(xb91_mouthSegId), mgr, false);
|
|
if (!xca8_) {
|
|
xca8_ = CSfxManager::AddEmitter({GetTranslation(), {}, 1000.f, 0.1f, 1, x568_data.xa8_, 127, 63, false, 127},
|
|
true, -1, true, -1);
|
|
}
|
|
}
|
|
}
|
|
|
|
void CRidley::sub80257650(CStateManager& mgr) {
|
|
for (size_t i = 0; i < x984_bodyCollision->GetNumCollisionActors(); ++i) {
|
|
const auto& colDesc = x984_bodyCollision->GetCollisionDescFromIndex(i);
|
|
if (TCastToPtr<CCollisionActor> colAct = mgr.ObjectById(colDesc.GetCollisionActorId())) {
|
|
colAct->SetDamageVulnerability(CDamageVulnerability::ImmuneVulnerabilty());
|
|
colAct->HealthInfo(mgr)->SetHP(1000.f);
|
|
colAct->CreateShadow(true);
|
|
}
|
|
}
|
|
|
|
xa32_29_ = false;
|
|
xa31_27_ = false;
|
|
}
|
|
|
|
void CRidley::sub80256914(float f31, bool r4) {
|
|
if (xce0_) {
|
|
xce0_->SetParticleEmission(true);
|
|
}
|
|
|
|
xd08_ = r4 ? 2.f * f31 : f31;
|
|
xa32_30_ = r4;
|
|
if (!xd0c_) {
|
|
xd0c_ = CSfxManager::AddEmitter(
|
|
CAudioSys::C3DEmitterParmData{GetTranslation(), zeus::skZero3f, 500.f, 0.1f, 1, 0, 127, 63, false, 127}, true,
|
|
127, true, kInvalidAreaId);
|
|
}
|
|
}
|
|
|
|
void CRidley::sub802560d0(float dt) {
|
|
if (!IsAlive()) {
|
|
xaec_.zeroOut();
|
|
} else if (xaec_.isMagnitudeSafe()) {
|
|
const float mag = xaec_.magnitude();
|
|
float magScale = 0.2f;
|
|
if (xaf8_.magSquared() == 0.f) {
|
|
magScale *= 3.f;
|
|
}
|
|
xaec_ = -((zeus::clamp(0.f, dt * (magScale * mag), 0.5f) * mag) - mag) * ((1.f / mag) * xaec_);
|
|
ApplyImpulseWR(GetMass() * xaec_, {});
|
|
}
|
|
xaf8_.zeroOut();
|
|
}
|
|
|
|
void CRidley::sub802563a8(float dt) {
|
|
if (xc64_aiStage == 3 && !x328_25_verticalMovement) {
|
|
SetTranslation({GetTranslation().x(), GetTranslation().y(), xa84_.origin.z()});
|
|
zeus::CVector3f posDiff = GetTranslation() - xa84_.origin;
|
|
float mag = posDiff.magnitude();
|
|
posDiff *= zeus::CVector3f(1.f / mag);
|
|
if (xab4_ + -6.f * zeus::clamp(-1.f, posDiff.dot(xa84_.basis[1]), 0.f) < mag && GetVelocity().dot(posDiff) > 0.f) {
|
|
Stop();
|
|
}
|
|
|
|
MoveToInOneFrameWR(GetTranslation() - posDiff, dt);
|
|
}
|
|
}
|
|
|
|
void CRidley::sub80256b14(float dt, CStateManager& mgr) {
|
|
if (auto* proj = static_cast<CPlasmaProjectile*>(mgr.ObjectById(xb64_plasmaProjectile))) {
|
|
if (!proj->GetActive()) {
|
|
return;
|
|
}
|
|
|
|
zeus::CTransform mouthXf = GetLctrTransform(xb91_mouthSegId);
|
|
if (xc64_aiStage == 3) {
|
|
proj->UpdateFx(mouthXf, dt, mgr);
|
|
} else {
|
|
zeus::CTransform xf = zeus::lookAt(xf.origin, xbe4_);
|
|
proj->UpdateFx(xf, dt, mgr);
|
|
float d;
|
|
if (xbf0_.cross(zeus::skUp).dot(mgr.GetPlayer().GetTranslation() + zeus::skUp) <= 0.f)
|
|
d = xc10_;
|
|
else
|
|
d = -xc10_;
|
|
|
|
zeus::CQuaternion quat;
|
|
quat.rotateZ(zeus::degToRad(dt * d));
|
|
zeus::CVector3f vec = quat.transform(xbf0_);
|
|
float dist = xbfc_.dot(vec);
|
|
if (dist > 0.5f || xbfc_.dot(xbfc_) < dist) {
|
|
xbf0_ = vec;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (xca8_) {
|
|
CSfxManager::UpdateEmitter(xca8_, GetTranslation(), {}, 1.f);
|
|
}
|
|
}
|
|
|
|
void CRidley::sub80256624(float dt, CStateManager& mgr) {
|
|
if (xce0_) {
|
|
xce0_->SetGlobalOrientation(GetTransform().getRotation());
|
|
xce0_->SetGlobalTranslation(GetTranslation());
|
|
xce0_->SetGlobalScale(GetModelData()->GetScale());
|
|
|
|
if (xce0_->GetParticleEmission()) {
|
|
xd08_ -= dt;
|
|
|
|
if (xd08_ <= 0.f) {
|
|
xce0_->SetParticleEmission(false);
|
|
if (xd0c_) {
|
|
CSfxManager::RemoveEmitter(xd0c_);
|
|
xd0c_.reset();
|
|
}
|
|
} else {
|
|
xce0_->SetOverrideIPos(
|
|
GetModelData()->GetAnimationData()->GetLocatorTransform(xa30_breastPlateSegId, nullptr).origin);
|
|
s32 min = 0;
|
|
s32 max = xce4_wingBoneIds.size() - 1;
|
|
if (xa32_30_)
|
|
max = xce4_wingBoneIds.size() - 6;
|
|
else
|
|
min = xce4_wingBoneIds.size() - 12;
|
|
zeus::CTransform xf = GetModelData()->GetAnimationData()->GetLocatorTransform(
|
|
xce4_wingBoneIds[mgr.GetActiveRandom()->Range(min, max)], nullptr);
|
|
xce0_->SetOverrideFPos(xf.origin);
|
|
xce0_->ForceParticleCreation(1);
|
|
}
|
|
}
|
|
xce0_->Update(dt);
|
|
} else if (xd0c_) {
|
|
CSfxManager::RemoveEmitter(xd0c_);
|
|
xd0c_.reset();
|
|
}
|
|
|
|
if (xd0c_)
|
|
CSfxManager::UpdateEmitter(xd0c_, GetTranslation(), {}, 1.f);
|
|
}
|
|
|
|
void CRidley::Patrol(CStateManager& mgr, EStateMsg msg, float arg) {
|
|
if (msg != EStateMsg::Activate)
|
|
return;
|
|
sub80255d58(mgr);
|
|
xa32_27_ = false;
|
|
xa33_26_ = true;
|
|
}
|
|
|
|
void CRidley::Dead(CStateManager& mgr, EStateMsg msg, float arg) {
|
|
if (msg != EStateMsg::Activate)
|
|
return;
|
|
mgr.SetBossParams(kInvalidUniqueId, 0.f, 0);
|
|
}
|
|
|
|
void CRidley::Generate(CStateManager& mgr, EStateMsg msg, float arg) {
|
|
if (msg != EStateMsg::Activate)
|
|
return;
|
|
|
|
xa34_26_ = false;
|
|
SetTranslation(xa84_ * zeus::CVector3f{0.f, xabc_, xac0_ - xadc_});
|
|
x450_bodyController->GetCommandMgr().DeliverCmd(CBodyStateCmd(EBodyStateCmd::NextState));
|
|
}
|
|
|
|
void CRidley::Attack(CStateManager& mgr, EStateMsg msg, float arg) {
|
|
if (msg == EStateMsg::Activate) {
|
|
xbe4_ = (GetTranslation() + zeus::skUp) - (8.f * GetTransform().rightVector());
|
|
xbfc_ = xbf0_ = GetTransform().rightVector();
|
|
xc08_ = xc0c_ = 0.f;
|
|
xc10_ = 240.f;
|
|
x32c_animState = EAnimState::Ready;
|
|
xa32_25_ = true;
|
|
--xcc4_;
|
|
} else if (msg == EStateMsg::Update) {
|
|
if (!xa31_29_) {
|
|
FacePlayer(arg, mgr);
|
|
} else {
|
|
xc0c_ = std::min(0.5f, 0.5f * arg + xc0c_);
|
|
xc08_ = arg * xc0c_ + xc08_;
|
|
xbe4_ += xc08_ * xbf0_;
|
|
}
|
|
TryCommand(mgr, pas::EAnimationState::ProjectileAttack, &CPatterned::TryProjectileAttack, 0);
|
|
} else if (msg == EStateMsg::Deactivate) {
|
|
x32c_animState = EAnimState::NotReady;
|
|
ResetPlasmaProjectile(mgr, true);
|
|
xa32_25_ = false;
|
|
}
|
|
}
|
|
|
|
void CRidley::LoopedAttack(CStateManager& mgr, EStateMsg msg, float arg) {
|
|
if (msg == EStateMsg::Activate) {
|
|
if (xa32_31_) {
|
|
xa33_24_ = false;
|
|
xbc4_ = GetTranslation();
|
|
xbd0_ = GetTransform().basis[1];
|
|
} else {
|
|
xa33_24_ = (GetTranslation() - xa84_.origin).magSquared() < 0.f;
|
|
|
|
for (const auto& conn : GetConnectionList()) {
|
|
if (conn.x0_state != EScriptObjectState::Attack || conn.x4_msg != EScriptObjectMessage::Follow)
|
|
continue;
|
|
|
|
TUniqueId uid = mgr.GetIdForScript(conn.x8_objId);
|
|
if (uid == kInvalidUniqueId)
|
|
continue;
|
|
|
|
if (TCastToConstPtr<CScriptWaypoint> wp = mgr.GetObjectById(uid)) {
|
|
zeus::CVector3f wpPos = wp->GetTranslation();
|
|
const float mag = xa84_.basis[0].dot(wpPos - xa84_.origin);
|
|
if ((xa33_24_ && mag > 0.f) || (!xa33_24_ && mag <= 0.f)) {
|
|
xbc4_ = wp->GetTranslation();
|
|
xbd0_ = wp->GetTransform().basis[1];
|
|
x2ec_reflectedDestPos = GetTranslation();
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
xbdc_ = 0.f;
|
|
xbe0_ = 800.f;
|
|
xa31_30_ = false;
|
|
xa31_31_ = true;
|
|
xc10_ = 120.f;
|
|
xa32_24_ = true;
|
|
xcc0_ = skSomeStruct[xcb0_].x1c_;
|
|
xc68_ = GetModelData()->GetScale();
|
|
SetSphereCollisionRadius(2.f, mgr);
|
|
} else if (msg == EStateMsg::Update) {
|
|
zeus::CVector3f diffVec = GetTranslation() - xa84_.origin;
|
|
float fVar22 = zeus::clamp(0.f, diffVec.magnitude() - 100.f, 250.f) / 250.f;
|
|
float local_d0 = zeus::clamp(0.3f, 1.f - (0.7f * -(2.f * fVar22 - 3.f) * (fVar22 * fVar22)), 1.f);
|
|
GetModelData()->SetScale(local_d0 * xc68_);
|
|
x55c_moveScale = zeus::CVector3f((1.f / local_d0));
|
|
x9e4_.SetScale(local_d0 * xc68_);
|
|
if (x330_stateMachineState.GetTime() > 1.f && skSomeStruct[xcb0_].x20_ != 0) {
|
|
xa32_25_ = true;
|
|
}
|
|
|
|
if (xa32_25_ && xa31_29_) {
|
|
xbe4_ += (90.f * arg) * xbf0_;
|
|
}
|
|
|
|
if (xa32_24_ && xcac_) {
|
|
CSfxManager::UpdateEmitter(xca8_, GetTranslation(), {}, 127);
|
|
}
|
|
if (x450_bodyController->GetBodyStateInfo().GetCurrentStateId() == pas::EAnimationState::Step)
|
|
return;
|
|
|
|
if (!xa31_30_) {
|
|
zeus::CVector3f local_54 = xbc4_ - GetTranslation();
|
|
float mag = local_54.magnitude();
|
|
if (mag <= 2.f || local_54.dot(xbc4_ - x2ec_reflectedDestPos) <= 0.f) {
|
|
auto dir = pas::EStepDirection::Right;
|
|
if (xa32_31_) {
|
|
dir = pas::EStepDirection::Left;
|
|
}
|
|
|
|
if (xcc0_ == 3) {
|
|
dir = pas::EStepDirection::Up;
|
|
} else if (xcc0_ == 2) {
|
|
dir = pas::EStepDirection::Forward;
|
|
}
|
|
|
|
auto type = pas::EStepType::Normal;
|
|
if (xa33_24_) {
|
|
type = pas::EStepType::BreakDodge;
|
|
}
|
|
x450_bodyController->GetCommandMgr().DeliverCmd(CBCStepCmd(dir, type));
|
|
xa31_30_ = true;
|
|
} else {
|
|
local_54 *= zeus::CVector3f(1.f / mag);
|
|
xbdc_ += zeus::clamp(-100.f * arg, xbe0_ - xbdc_, 100.f * arg);
|
|
sub80255fe8(xbdc_, arg, local_54);
|
|
x450_bodyController->FaceDirection(xbd0_, arg * zeus::clamp(1.f, 10.f / mag, 10.f));
|
|
}
|
|
} else {
|
|
x330_stateMachineState.SetCodeTrigger();
|
|
}
|
|
} else if (msg == EStateMsg::Deactivate) {
|
|
x450_bodyController->SetLocomotionType(pas::ELocomotionType::Relaxed);
|
|
if (xa32_25_) {
|
|
ResetPlasmaProjectile(mgr, true);
|
|
}
|
|
|
|
if (xa32_24_) {
|
|
xcac_.reset();
|
|
}
|
|
xa32_24_ = false;
|
|
xa32_25_ = false;
|
|
GetModelData()->SetScale(xc68_);
|
|
xa31_31_ = false;
|
|
x55c_moveScale.splat(1.f);
|
|
SetupCollisionActors(mgr);
|
|
SetSphereCollisionRadius(0.5f, mgr);
|
|
xa32_31_ = false;
|
|
}
|
|
}
|
|
|
|
void CRidley::ResetPlasmaProjectile(CStateManager& mgr, bool b1) {
|
|
if (CPlasmaProjectile* ent = static_cast<CPlasmaProjectile*>(mgr.ObjectById(xb64_plasmaProjectile))) {
|
|
ent->ResetBeam(mgr, b1);
|
|
xa31_29_ = false;
|
|
}
|
|
|
|
if (xca8_) {
|
|
CSfxManager::RemoveEmitter(xca8_);
|
|
xca8_.reset();
|
|
}
|
|
}
|
|
|
|
void CRidley::SetSphereCollisionRadius(float f1, CStateManager& mgr) {
|
|
for (size_t i = 0; i < x984_bodyCollision->GetNumCollisionActors(); ++i) {
|
|
const auto& colDesc = x984_bodyCollision->GetCollisionDescFromIndex(i);
|
|
if (TCastToPtr<CCollisionActor> colAct = mgr.ObjectById(colDesc.GetCollisionActorId())) {
|
|
colAct->SetSphereRadius(f1 * colAct->GetSphereRadius());
|
|
}
|
|
}
|
|
}
|
|
|
|
void CRidley::JumpBack(CStateManager& mgr, EStateMsg msg, float arg) {
|
|
if (msg == EStateMsg::Activate) {
|
|
x32c_animState = EAnimState::Ready;
|
|
SetMomentumWR(zeus::skZero3f);
|
|
x328_25_verticalMovement = true;
|
|
SetDestPos(xa84_.origin + (xabc_ * xa84_.basis[1]) + zeus::CVector3f(0.f, 0.f, xac0_));
|
|
RemoveMaterial(EMaterialTypes::Solid, mgr);
|
|
CMaterialList include = GetMaterialFilter().GetIncludeList();
|
|
CMaterialList exclude = GetMaterialFilter().GetExcludeList();
|
|
include.Remove(EMaterialTypes::Solid);
|
|
exclude.Add(EMaterialTypes::Solid);
|
|
SetMaterialFilter(CMaterialFilter::MakeIncludeExclude(include, exclude));
|
|
xa32_26_ = false;
|
|
xc7c_ =
|
|
zeus::CVector2f::getAngleDiff((x2e0_destPos - GetTranslation()).toVec2f(), GetTransform().basis[1].toVec2f());
|
|
|
|
if (GetTransform().basis[0].dot(x2e0_destPos - GetTranslation()) > 0.f)
|
|
xc7c_ = -xc7c_;
|
|
xc78_ = 0.f;
|
|
|
|
} else if (msg == EStateMsg::Update) {
|
|
TryCommand(mgr, pas::EAnimationState::Generate, &CPatterned::TryGenerateNoXf, 4);
|
|
|
|
if (x32c_animState == EAnimState::Repeat) {
|
|
x450_bodyController->SetLocomotionType(pas::ELocomotionType::Relaxed);
|
|
if (xc78_ == 0.f) {
|
|
CCharAnimTime ikLock =
|
|
GetModelData()->GetAnimationData()->GetTimeOfUserEvent(EUserEventType::IkLock, CCharAnimTime::Infinity());
|
|
CCharAnimTime ikRelease = GetModelData()->GetAnimationData()->GetTimeOfUserEvent(EUserEventType::IkRelease,
|
|
CCharAnimTime::Infinity());
|
|
if (ikLock != CCharAnimTime::Infinity() && ikRelease != CCharAnimTime::Infinity()) {
|
|
xc78_ = ikRelease.GetSeconds() - ikLock.GetSeconds();
|
|
}
|
|
}
|
|
|
|
if (xa32_26_) {
|
|
zeus::CQuaternion q;
|
|
q.rotateZ((xc7c_ * arg) / xc78_);
|
|
RotateInOneFrameOR(q, arg);
|
|
}
|
|
}
|
|
} else if (msg == EStateMsg::Deactivate) {
|
|
x32c_animState = EAnimState::NotReady;
|
|
}
|
|
}
|
|
|
|
void CRidley::DoubleSnap(CStateManager& mgr, EStateMsg msg, float arg) {
|
|
if (msg == EStateMsg::Activate) {
|
|
x32c_animState = EAnimState::Ready;
|
|
x402_28_isMakingBigStrike = x568_data.x3cc_ > 0.f;
|
|
x504_damageDur = x568_data.x3cc_;
|
|
xc8c_ = x568_data.x3b0_;
|
|
} else if (msg == EStateMsg::Update) {
|
|
TryCommand(mgr, pas::EAnimationState::MeleeAttack, &CPatterned::TryMeleeAttack, 2);
|
|
} else if (msg == EStateMsg::Deactivate) {
|
|
x32c_animState = EAnimState::NotReady;
|
|
x402_28_isMakingBigStrike = false;
|
|
x504_damageDur = 0.f;
|
|
xc8c_ = GetContactDamage();
|
|
}
|
|
}
|
|
|
|
void CRidley::CoverAttack(CStateManager& mgr, EStateMsg msg, float arg) {
|
|
if (msg == EStateMsg::Activate) {
|
|
x32c_animState = EAnimState::Ready;
|
|
x402_28_isMakingBigStrike = x568_data.x3ec_ > 0.f;
|
|
x504_damageDur = x568_data.x3ec_;
|
|
xc8c_ = x568_data.x3d0_;
|
|
sub80256580();
|
|
} else if (msg == EStateMsg::Update) {
|
|
TryCommand(mgr, pas::EAnimationState::MeleeAttack, &CPatterned::TryMeleeAttack, 1);
|
|
} else if (msg == EStateMsg::Deactivate) {
|
|
x32c_animState = EAnimState::NotReady;
|
|
x402_28_isMakingBigStrike = false;
|
|
x504_damageDur = 0.f;
|
|
xc8c_ = GetContactDamage();
|
|
}
|
|
}
|
|
|
|
void CRidley::Crouch(metaforce::CStateManager& mgr, metaforce::EStateMsg msg, float arg) {
|
|
if (msg == EStateMsg::Activate) {
|
|
SetMomentumWR(GetGravityConstant() * zeus::skDown);
|
|
if (xc64_aiStage == 3) {
|
|
sub80253710(mgr);
|
|
}
|
|
} else if (msg == EStateMsg::Update) {
|
|
if (x450_bodyController->GetBodyStateInfo().GetCurrentStateId() == pas::EAnimationState::Turn)
|
|
return;
|
|
|
|
zeus::CVector3f faceDir = (mgr.GetPlayer().GetTranslation() - GetTranslation()).normalized();
|
|
if (faceDir.dot(GetTransform().basis[1]) < 0.9f)
|
|
x450_bodyController->GetCommandMgr().DeliverCmd(CBCLocomotionCmd(zeus::skZero3f, faceDir, 1.f));
|
|
}
|
|
}
|
|
|
|
void CRidley::FadeOut(CStateManager& mgr, EStateMsg msg, float arg) {
|
|
if (msg == EStateMsg::Activate) {
|
|
x32c_animState = EAnimState::Ready;
|
|
for (const auto& effect : skWingEffects) {
|
|
GetModelData()->GetAnimationData()->SetParticleEffectState(effect, false, mgr);
|
|
}
|
|
if (!xa34_24_)
|
|
xa34_24_ = true;
|
|
|
|
xb68_.SetDamage(x568_data.x3fc_);
|
|
} else if (msg == EStateMsg::Update) {
|
|
TryCommand(mgr, pas::EAnimationState::KnockBack, &CPatterned::TryKnockBack_Front, 5);
|
|
} else if (msg == EStateMsg::Deactivate) {
|
|
x32c_animState = EAnimState::NotReady;
|
|
xcbc_ = 0.6667f * x568_data.x3c_;
|
|
}
|
|
}
|
|
|
|
void CRidley::Taunt(CStateManager& mgr, EStateMsg msg, float arg) {
|
|
if (msg == EStateMsg::Activate) {
|
|
x32c_animState = EAnimState::Ready;
|
|
} else if (msg == EStateMsg::Update) {
|
|
TryCommand(mgr, pas::EAnimationState::Taunt, &CPatterned::TryTaunt, 3);
|
|
FacePlayer(arg, mgr);
|
|
} else if (msg == EStateMsg::Deactivate) {
|
|
x32c_animState = EAnimState::NotReady;
|
|
}
|
|
}
|
|
|
|
void CRidley::Flee(CStateManager& mgr, EStateMsg msg, float arg) {
|
|
if (msg == EStateMsg::Activate) {
|
|
zeus::CVector3f destPos =
|
|
xa84_.origin.toVec2f() + (40.f + xabc_) * (GetTranslation().toVec2f() - xa84_.origin.toVec2f()).normalized();
|
|
destPos.z() = xac0_ + xa84_.origin.z();
|
|
SetDestPos(destPos);
|
|
} else if (msg == EStateMsg::Update) {
|
|
sub80255fe8(50.f, arg, (x2e0_destPos - GetTranslation()).normalized());
|
|
x450_bodyController->FaceDirection((x2e0_destPos - GetTranslation()).normalized(), arg);
|
|
}
|
|
}
|
|
|
|
void CRidley::Lurk(metaforce::CStateManager& mgr, metaforce::EStateMsg msg, float arg) {
|
|
if (msg == EStateMsg::Activate) {
|
|
if (!xa33_25_) {
|
|
zeus::CVector3f vec = GetTranslation() - xa84_.origin;
|
|
vec.z() = 0.f;
|
|
arg = zeus::CVector3f::getAngleDiff(xa84_.basis[1], vec);
|
|
if (vec.dot(xa84_.basis[0]) < 0.f)
|
|
arg = -arg;
|
|
|
|
if (std::fabs(mgr.GetActiveRandom()->Range(-1.2566371f, 1.2566371f) - arg) >= 0.39269909f) {
|
|
/* CodeWarrior was drunk */
|
|
}
|
|
} else {
|
|
x984_bodyCollision->SetActive(mgr, true);
|
|
x980_tailCollision->SetActive(mgr, true);
|
|
}
|
|
xa33_25_ = false;
|
|
float f30 = xac0_ - xadc_;
|
|
float f31 = xabc_ * std::cos(0.f);
|
|
float f0 = xabc_ * std::sin(0.f);
|
|
zeus::CVector3f destPos = xa84_ * zeus::CVector3f(f0, f31, f30);
|
|
SetDestPos(destPos);
|
|
zeus::CVector3f vec = GetTransform().basis[1].toVec2f().normalized();
|
|
zeus::CTransform xf(vec.cross(zeus::skUp), vec, zeus::skUp, GetTranslation());
|
|
SetTransform(xf);
|
|
xa33_27_ = false;
|
|
xa34_26_ = false;
|
|
} else if (msg == EStateMsg::Update) {
|
|
sub80255fe8(50.f, arg, (x2e0_destPos - GetTranslation()).normalized());
|
|
FacePlayer(10.f * arg, mgr);
|
|
}
|
|
}
|
|
|
|
void CRidley::ProjectileAttack(CStateManager& mgr, EStateMsg msg, float arg) {
|
|
if (msg == EStateMsg::Activate) {
|
|
x32c_animState = EAnimState::Ready;
|
|
--xcc4_;
|
|
xa33_31_ = true;
|
|
} else if (msg == EStateMsg::Update) {
|
|
TryCommand(mgr, pas::EAnimationState::ProjectileAttack, &CPatterned::TryProjectileAttack, 2);
|
|
FacePlayer(arg, mgr);
|
|
} else if (msg == EStateMsg::Deactivate) {
|
|
x32c_animState = EAnimState::NotReady;
|
|
xa33_28_ = false;
|
|
xa33_31_ = false;
|
|
}
|
|
}
|
|
|
|
void CRidley::Flinch(CStateManager& mgr, EStateMsg msg, float arg) {
|
|
if (msg == EStateMsg::Activate) {
|
|
sub80257744(mgr);
|
|
x32c_animState = EAnimState::Ready;
|
|
} else if (msg == EStateMsg::Update) {
|
|
TryCommand(mgr, pas::EAnimationState::KnockBack, &CPatterned::TryKnockBack_Front, 3);
|
|
} else if (msg == EStateMsg::Deactivate) {
|
|
x32c_animState = EAnimState::NotReady;
|
|
sub80257650(mgr);
|
|
xa32_28_shotAt = false;
|
|
}
|
|
}
|
|
|
|
void CRidley::Hurled(CStateManager& mgr, EStateMsg msg, float arg) {
|
|
if (msg != EStateMsg::Activate)
|
|
return;
|
|
|
|
sub80257650(mgr);
|
|
x450_bodyController->GetCommandMgr().DeliverCmd(CBCKnockBackCmd(GetTransform().frontVector(), pas::ESeverity::Four));
|
|
}
|
|
|
|
void CRidley::TelegraphAttack(CStateManager& mgr, EStateMsg msg, float arg) {
|
|
if (msg == EStateMsg::Activate) {
|
|
sub8025784c(mgr);
|
|
x32c_animState = EAnimState::Ready;
|
|
xa32_25_ = true;
|
|
sub80256580();
|
|
} else if (msg == EStateMsg::Update) {
|
|
TryCommand(mgr, pas::EAnimationState::ProjectileAttack, &CPatterned::TryProjectileAttack, 0);
|
|
} else if (msg == EStateMsg::Deactivate) {
|
|
x32c_animState = EAnimState::NotReady;
|
|
ResetPlasmaProjectile(mgr, true);
|
|
sub80257650(mgr);
|
|
xa32_25_ = false;
|
|
}
|
|
}
|
|
|
|
void CRidley::Jump(CStateManager& mgr, EStateMsg msg, float arg) {
|
|
if (msg == EStateMsg::Activate) {
|
|
x32c_animState = EAnimState::Ready;
|
|
xc88_ = (mgr.GetPlayer().GetTranslation() - GetTranslation()).magnitude() <= xae4_ ? 4 : 5;
|
|
x402_28_isMakingBigStrike = x568_data.x3ac_ > 0.f;
|
|
x504_damageDur = x568_data.x3ac_;
|
|
xc8c_ = x568_data.x390_;
|
|
sub80256580();
|
|
} else if (msg == EStateMsg::Update) {
|
|
TryCommand(mgr, pas::EAnimationState::MeleeAttack, &CPatterned::TryMeleeAttack, xc88_);
|
|
if (x330_stateMachineState.GetTime() < 1.75f) {
|
|
FacePlayer(arg, mgr);
|
|
}
|
|
} else if (msg == EStateMsg::Deactivate) {
|
|
AddMaterial(EMaterialTypes::Orbit, EMaterialTypes::Target, mgr);
|
|
x402_28_isMakingBigStrike = false;
|
|
x504_damageDur = 0.f;
|
|
xc8c_ = GetContactDamage();
|
|
x32c_animState = EAnimState::NotReady;
|
|
xa34_25_ = false;
|
|
}
|
|
}
|
|
|
|
void CRidley::Explode(CStateManager& mgr, EStateMsg msg, float arg) {
|
|
if (msg == EStateMsg::Activate) {
|
|
xa32_27_ = false;
|
|
x32c_animState = EAnimState::Ready;
|
|
} else if (msg == EStateMsg::Update) {
|
|
TryCommand(mgr, pas::EAnimationState::KnockBack, &CPatterned::TryKnockBack_Front, 2);
|
|
} else if (msg == EStateMsg::Deactivate) {
|
|
x32c_animState = EAnimState::NotReady;
|
|
}
|
|
}
|
|
|
|
void CRidley::Dodge(CStateManager& mgr, EStateMsg msg, float arg) {
|
|
if (msg == EStateMsg::Activate) {
|
|
const zeus::CVector3f vec = zeus::CVector3f{GetTranslation().toVec2f() - xa84_.origin.toVec2f()}.normalized();
|
|
float dist = zeus::clamp(0.f, 2.f * vec.dot(xa84_.rightVector()) + 1.f, 1.f);
|
|
|
|
xc84_ = 2;
|
|
if (dist < mgr.GetActiveRandom()->Float()) {
|
|
xc84_ = 3;
|
|
}
|
|
x32c_animState = EAnimState::Ready;
|
|
} else if (msg == EStateMsg::Update) {
|
|
TryCommand(mgr, pas::EAnimationState::Step, &CPatterned::TryDodge, xc84_);
|
|
if (x32c_animState == EAnimState::Over) {
|
|
zeus::CVector3f vec = zeus::CVector3f(GetTranslation().toVec2f() - xa84_.origin.toVec2f()).normalized();
|
|
zeus::CVector3f someVec(((xa84_.origin.x() + xabc_) * vec.x()) - GetTranslation().x(),
|
|
((xa84_.origin.y() + xabc_) * vec.y()) - GetTranslation().y(),
|
|
((xa84_.origin.z() + xac0_) - GetTranslation().z()));
|
|
if (someVec.magnitude() > 1.f) {
|
|
someVec.normalize();
|
|
}
|
|
|
|
sub80255fe8(10.f, arg, someVec);
|
|
}
|
|
|
|
x450_bodyController->FaceDirection((xa84_.origin - GetTranslation()).normalized(), arg);
|
|
} else if (msg == EStateMsg::Deactivate) {
|
|
x32c_animState = EAnimState::NotReady;
|
|
}
|
|
}
|
|
|
|
void CRidley::Retreat(CStateManager& mgr, EStateMsg msg, float arg) {
|
|
if (msg == EStateMsg::Activate) {
|
|
x32c_animState = EAnimState::Ready;
|
|
} else if (msg == EStateMsg::Update) {
|
|
TryCommand(mgr, pas::EAnimationState::Step, &CPatterned::TryDodge, 5); // Down
|
|
} else {
|
|
x32c_animState = EAnimState::NotReady;
|
|
}
|
|
}
|
|
|
|
void CRidley::Approach(CStateManager& mgr, EStateMsg msg, float arg) {
|
|
if (msg == EStateMsg::Activate) {
|
|
zeus::CVector3f direction = (GetTranslation() - xa84_.origin).normalized();
|
|
zeus::CVector3f destPos = xa84_.origin.toVec2f() + xab4_ * direction.toVec2f();
|
|
destPos.z() = (xae8_ + xa84_.origin.z()) - 1.f;
|
|
SetDestPos(destPos);
|
|
xa33_26_ = false;
|
|
if (xc64_aiStage == 3 && !xa34_24_) {
|
|
xa34_24_ = true;
|
|
SendScriptMsgs(EScriptObjectState::CameraPath, mgr, EScriptObjectMessage::None);
|
|
}
|
|
} else if (msg == EStateMsg::Update) {
|
|
sub80255fe8(50.f, arg, (x2e0_destPos - GetTranslation()).normalized());
|
|
FacePlayer(arg, mgr);
|
|
}
|
|
}
|
|
|
|
void CRidley::Enraged(CStateManager& mgr, EStateMsg msg, float arg) {
|
|
if (msg == EStateMsg::Activate) {
|
|
x32c_animState = EAnimState::Ready;
|
|
AddMaterial(EMaterialTypes::Orbit, EMaterialTypes::Target, mgr);
|
|
zeus::CVector3f vec = (mgr.GetPlayer().GetTranslation().toVec2f() - GetTranslation().toVec2f()).normalized();
|
|
mgr.AddObject(new CExplosion(
|
|
x98c_, mgr.AllocateUniqueId(), true, CEntityInfo(GetAreaIdAlways(), NullConnectionList), ""sv,
|
|
zeus::CTransform(vec.cross(zeus::skUp), vec, zeus::skUp, mgr.GetPlayer().GetTranslation() - (20.f * vec)), 0,
|
|
zeus::skOne3f, zeus::skWhite));
|
|
} else if (msg == EStateMsg::Update) {
|
|
TryCommand(mgr, pas::EAnimationState::Step, &CPatterned::TryDodge, 4);
|
|
FacePlayer(arg, mgr);
|
|
} else {
|
|
x32c_animState = EAnimState::NotReady;
|
|
xa33_24_ = true;
|
|
}
|
|
}
|
|
|
|
void CRidley::SpecialAttack(CStateManager& mgr, EStateMsg msg, float arg) {
|
|
if (msg == EStateMsg::Activate) {
|
|
x32c_animState = EAnimState::Ready;
|
|
} else if (msg == EStateMsg::Update) {
|
|
TryCommand(mgr, pas::EAnimationState::Taunt, &CPatterned::TryTaunt, 0);
|
|
} else if (msg == EStateMsg::Deactivate) {
|
|
x32c_animState = EAnimState::NotReady;
|
|
}
|
|
}
|
|
|
|
void CRidley::Land(CStateManager& mgr, EStateMsg msg, float arg) {
|
|
if (msg == EStateMsg::Activate) {
|
|
zeus::CVector3f diff = zeus::CVector3f(mgr.GetPlayer().GetTranslation().x() - xa84_.origin.x(),
|
|
mgr.GetPlayer().GetTranslation().y() - xa84_.origin.y(), 0.f);
|
|
SetDestPos(xa84_.origin + std::min(5.f + xab4_, diff.magnitude()) * diff.normalized());
|
|
x32c_animState = EAnimState::Ready;
|
|
AddMaterial(EMaterialTypes::Solid, mgr);
|
|
CMaterialList exclude = GetMaterialFilter().GetExcludeList();
|
|
exclude.Remove(EMaterialTypes::Solid);
|
|
CMaterialList include = GetMaterialFilter().GetIncludeList();
|
|
include.Add(EMaterialTypes::Solid);
|
|
SetMaterialFilter(CMaterialFilter::MakeIncludeExclude(include, exclude));
|
|
|
|
if (xc64_aiStage == 3)
|
|
AddMaterial(EMaterialTypes::GroundCollider, EMaterialTypes::Solid, mgr);
|
|
|
|
x402_28_isMakingBigStrike = x568_data.x38c_ > 0.f;
|
|
x504_damageDur = x568_data.x38c_;
|
|
} else if (msg == EStateMsg::Update) {
|
|
TryCommand(mgr, pas::EAnimationState::MeleeAttack, &CPatterned::TryMeleeAttack_TargetPos, 8);
|
|
|
|
if (x32c_animState == EAnimState::Repeat) {
|
|
x450_bodyController->SetLocomotionType(pas::ELocomotionType::Combat);
|
|
}
|
|
sub80255e5c(mgr);
|
|
} else if (msg == EStateMsg::Deactivate) {
|
|
x32c_animState = EAnimState::NotReady;
|
|
x402_28_isMakingBigStrike = false;
|
|
x504_damageDur = 0.f;
|
|
xa33_30_ = false;
|
|
xa33_29_doStrafe = false;
|
|
if (mgr.GetActiveRandom()->Range(0.f, 100.f) < 50.f) {
|
|
if ((mgr.GetPlayer().GetTranslation() - GetTranslation()).magSquared() <= 0.f)
|
|
xa33_29_doStrafe = true;
|
|
else
|
|
xa33_30_ = true;
|
|
}
|
|
}
|
|
}
|
|
bool CRidley::Attacked(CStateManager& mgr, float arg) { return xa31_24_ && xa31_26_; }
|
|
|
|
bool CRidley::TooClose(CStateManager& mgr, float arg) {
|
|
if (xb0c_ == 4)
|
|
return true;
|
|
|
|
if (xb08_ == 4)
|
|
return false;
|
|
|
|
zeus::CVector3f diff = mgr.GetPlayer().GetTranslation() - GetTranslation();
|
|
if (diff.magnitude() < x2fc_minAttackRange && 0.7f * diff.magnitude() < diff.dot(GetTransform().basis[1])) {
|
|
xb0c_ = 4;
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool CRidley::InRange(CStateManager& mgr, float arg) { return (GetTranslation() - x2e0_destPos).magnitude() < 2.f; }
|
|
|
|
bool CRidley::ShouldAttack(CStateManager& mgr, float arg) {
|
|
return (xc64_aiStage == 3 && xb0c_ == 2) || (xc64_aiStage == 2 && xb04_ == 0);
|
|
}
|
|
|
|
bool CRidley::ShouldDoubleSnap(CStateManager& mgr, float arg) { return xa33_30_; }
|
|
|
|
bool CRidley::ShouldTurn(CStateManager& mgr, float arg) { return xb04_ == 5; }
|
|
|
|
bool CRidley::HitSomething(CStateManager& mgr, float arg) { return xa32_27_ || xc64_aiStage == 3; }
|
|
|
|
bool CRidley::AttackOver(CStateManager& mgr, float arg) { return xcc4_ == 0; }
|
|
|
|
bool CRidley::ShouldTaunt(CStateManager& mgr, float arg) {
|
|
return (xc64_aiStage == 3 && xb0c_ == 1) || (xc64_aiStage == 2 && xb04_ == 4);
|
|
}
|
|
bool CRidley::ShouldFire(CStateManager& mgr, float arg) { return xc64_aiStage == 2 && xb04_ == 2; }
|
|
|
|
bool CRidley::ShouldDodge(CStateManager& mgr, float arg) { return xb04_ == 3; }
|
|
|
|
bool CRidley::ShouldRetreat(CStateManager& mgr, float arg) { return xa34_26_; }
|
|
|
|
bool CRidley::ShouldCrouch(CStateManager& mgr, float arg) { return xb04_ == 1; }
|
|
|
|
bool CRidley::ShouldMove(metaforce::CStateManager& mgr, float arg) {
|
|
if (xb0c_ == 5) {
|
|
xa34_25_ = true;
|
|
return true;
|
|
}
|
|
|
|
zeus::CVector3f diffVec = mgr.GetPlayer().GetTranslation() - GetTranslation();
|
|
float mag = diffVec.magnitude();
|
|
if (x300_maxAttackRange < mag && 0.8f * mag < diffVec.dot(GetTransform().basis[1]) && sub80253960()) {
|
|
xa34_25_ = true;
|
|
xb0c_ = 5;
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
bool CRidley::ShotAt(CStateManager& mgr, float arg) { return xa32_28_shotAt; }
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bool CRidley::SetAIStage(CStateManager& mgr, float arg) {
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xc64_aiStage = arg;
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return true;
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}
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bool CRidley::AIStage(CStateManager& mgr, float arg) { return xc64_aiStage >= arg; }
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bool CRidley::ShouldStrafe(CStateManager& mgr, float arg) { return xa33_29_doStrafe; }
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bool CRidley::IsDizzy(CStateManager& mgr, float arg) {
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if (xb0c_ == 3)
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return true;
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if (xb08_ != 3) {
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zeus::CVector3f diff = mgr.GetPlayer().GetTranslation() - GetTranslation();
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if (diff.magnitude() < x300_maxAttackRange && diff.dot(GetTransform().basis[1]) < 0.f) {
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xb0c_ = 3;
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return true;
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}
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}
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|
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return false;
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}
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void CRidley::sub80255fe8(float f1, float f2, const zeus::CVector3f& vec) {
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xaf8_ = (f1 * (0.2f * f1)) * vec;
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xaec_ += f2 * xaf8_;
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if (xaec_.magnitude() > f1) {
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xaec_ = f1 * xaec_.normalized();
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}
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}
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void CRidley::sub80255e5c(CStateManager& mgr) {
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zeus::CVector3f posDiff = mgr.GetPlayer().GetTranslation() - GetTranslation();
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if (posDiff.magnitude() < 8.f) {
|
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float mag = mgr.GetPlayer().GetMass() * (8.f - posDiff.magnitude());
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zeus::CVector3f impulse = mag * posDiff.toVec2f().normalized();
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mgr.GetPlayer().ApplyImpulseWR(impulse, {});
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}
|
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}
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|
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void CRidley::FacePlayer(float arg, CStateManager& mgr) {
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x450_bodyController->FaceDirection((mgr.GetPlayer().GetTranslation() - GetTranslation()).normalized(), arg);
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}
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void CRidley::sub80253710(metaforce::CStateManager& mgr) {
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xb08_ = xb0c_;
|
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float fVar1 = 100.f * mgr.GetActiveRandom()->Float();
|
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float fVar6 = 0.f + skFloats[xb08_].x0_;
|
|
if (fVar6 <= fVar1) {
|
|
fVar6 += skFloats[xb08_].x4_;
|
|
if (fVar6 <= fVar1) {
|
|
fVar6 += skFloats[xb08_].x8_;
|
|
if (fVar6 <= fVar1) {
|
|
fVar6 += skFloats[xb08_].xc_;
|
|
if (fVar6 <= fVar1) {
|
|
fVar6 += skFloats[xb08_].x10_;
|
|
if (fVar6 <= fVar1) {
|
|
if (fVar1 < skFloats[xb08_].x14_) {
|
|
xb0c_ = 5;
|
|
}
|
|
} else {
|
|
xb0c_ = 4;
|
|
}
|
|
} else {
|
|
xb0c_ = 3;
|
|
}
|
|
} else {
|
|
xb0c_ = 2;
|
|
}
|
|
} else {
|
|
xb0c_ = 1;
|
|
}
|
|
} else {
|
|
xb0c_ = 0;
|
|
}
|
|
|
|
if (xb0c_ == 5 && !sub80253960()) {
|
|
xb0c_ = 2;
|
|
}
|
|
|
|
zeus::CVector3f diff = mgr.GetPlayer().GetTranslation() - GetTranslation();
|
|
float diffMag = diff.magnitude();
|
|
float frontMag = (diff * (1.f / diffMag)).dot(GetTransform().basis[1]);
|
|
if ((xb0c_ == 2 && frontMag < 0.5f) || (xb0c_ == 5 && frontMag < 0.8f))
|
|
xb0c_ = 0;
|
|
|
|
if (frontMag < 0.f && diffMag < x300_maxAttackRange && xb08_ != 3)
|
|
xb0c_ = 3;
|
|
if (frontMag > 0.f && diffMag < x2fc_minAttackRange && xb08_ != 4)
|
|
xb0c_ = 4;
|
|
}
|
|
} // namespace metaforce::MP1
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