metaforce/Runtime/Weapon/CFlameInfo.hpp

23 lines
396 B
C++

#pragma once
#include "Weapon/CGameProjectile.hpp"
namespace urde {
class CFlameInfo {
s32 x0_;
s32 x4_;
CAssetId x8_flameFxId;
s32 xc_;
float x10_;
float x18_;
float x1c_;
public:
CFlameInfo(s32, s32, CAssetId, s32, float, float, float);
void GetAttributes() const;
float GetLength() const;
CAssetId GetFlameFxId() const { return x8_flameFxId; }
};
} // namespace urde