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C++

#ifndef _DNAMP1_ACTORROTATE_HPP_
#define _DNAMP1_ACTORROTATE_HPP_
#include "../../DNACommon/DNACommon.hpp"
#include "IScriptObject.hpp"
#include "Parameters.hpp"
namespace DataSpec
{
namespace DNAMP1
{
struct ActorRotate : IScriptObject
{
DECL_YAML
String<-1> name;
Value<atVec3f> rotationOffset;
Value<float> timeScale;
Value<bool> unknown1;
Value<bool> unknown2;
Value<bool> active;
};
}
}
#endif