mirror of https://github.com/AxioDL/metaforce.git
238 lines
7.9 KiB
C++
238 lines
7.9 KiB
C++
#include "Runtime/Collision/COBBTree.hpp"
|
|
|
|
#include <array>
|
|
|
|
#include "Runtime/Collision/CCollidableOBBTreeGroup.hpp"
|
|
|
|
namespace urde {
|
|
namespace {
|
|
constexpr std::array<u8, 18> DefaultEdgeMaterials{
|
|
2, 0, 0, 0, 0, 2, 0, 0, 0, 0, 2, 0, 0, 2, 0, 0, 2, 2,
|
|
};
|
|
|
|
constexpr std::array<u8, 12> DefaultSurfaceMaterials{
|
|
0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1,
|
|
};
|
|
|
|
const std::array<CCollisionEdge, 18> DefaultEdges{{
|
|
{4, 1},
|
|
{1, 5},
|
|
{5, 4},
|
|
{4, 0},
|
|
{0, 1},
|
|
{7, 2},
|
|
{2, 6},
|
|
{6, 7},
|
|
{7, 3},
|
|
{3, 2},
|
|
{6, 0},
|
|
{4, 6},
|
|
{2, 0},
|
|
{5, 3},
|
|
{7, 5},
|
|
{1, 3},
|
|
{6, 5},
|
|
{0, 3},
|
|
}};
|
|
|
|
constexpr std::array<u16, 36> DefaultSurfaceIndices{
|
|
0, 1, 2, 0, 3, 4, 5, 6, 7, 5, 8, 9, 10, 3, 11, 10, 6, 12,
|
|
13, 8, 14, 13, 1, 15, 16, 14, 7, 16, 11, 2, 17, 15, 4, 17, 12, 9,
|
|
};
|
|
|
|
|
|
/* This is exactly what retro did >.< */
|
|
u32 verify_deaf_babe(CInputStream& in) { return in.readUint32Big(); }
|
|
|
|
/* This is exactly what retro did >.< */
|
|
u32 verify_version(CInputStream& in) { return in.readUint32Big(); }
|
|
} // Anonymous namespace
|
|
|
|
COBBTree::COBBTree(CInputStream& in)
|
|
: x0_magic(verify_deaf_babe(in))
|
|
, x4_version(verify_version(in))
|
|
, x8_memsize(in.readUint32())
|
|
, x18_indexData(in)
|
|
, x88_root(std::make_unique<CNode>(in)) {}
|
|
|
|
std::unique_ptr<COBBTree> COBBTree::BuildOrientedBoundingBoxTree(const zeus::CVector3f& extent,
|
|
const zeus::CVector3f& center) {
|
|
zeus::CAABox aabb(extent * -0.5f + center, extent * 0.5f + center);
|
|
std::unique_ptr<COBBTree> ret = std::make_unique<COBBTree>();
|
|
COBBTree::SIndexData& idxData = ret->x18_indexData;
|
|
idxData.x0_materials.reserve(3);
|
|
idxData.x0_materials.push_back(0x40180000);
|
|
idxData.x0_materials.push_back(0x42180000);
|
|
idxData.x0_materials.push_back(0x41180000);
|
|
idxData.x10_vertMaterials = std::vector<u8>(8, u8(0));
|
|
idxData.x20_edgeMaterials = std::vector<u8>(DefaultEdgeMaterials.cbegin(), DefaultEdgeMaterials.cend());
|
|
idxData.x30_surfaceMaterials = std::vector<u8>(DefaultSurfaceMaterials.cbegin(), DefaultSurfaceMaterials.cend());
|
|
idxData.x40_edges = std::vector<CCollisionEdge>(DefaultEdges.cbegin(), DefaultEdges.cend());
|
|
idxData.x50_surfaceIndices = std::vector<u16>(DefaultSurfaceIndices.cbegin(), DefaultSurfaceIndices.cend());
|
|
idxData.x60_vertices.reserve(8);
|
|
for (int i = 0; i < 8; ++i)
|
|
idxData.x60_vertices.push_back(aabb.getPoint(i));
|
|
std::vector<u16> surface;
|
|
surface.reserve(12);
|
|
for (int i = 0; i < 12; ++i)
|
|
surface.push_back(i);
|
|
ret->x88_root = std::make_unique<CNode>(zeus::CTransform::Translate(center), extent * 0.5f,
|
|
std::unique_ptr<CNode>{}, std::unique_ptr<CNode>{}, std::make_unique<CLeafData>(std::move(surface)));
|
|
return ret;
|
|
}
|
|
|
|
CCollisionSurface COBBTree::GetSurface(u16 idx) const {
|
|
int surfIdx = idx * 3;
|
|
CCollisionEdge e0 = x18_indexData.x40_edges[x18_indexData.x50_surfaceIndices[surfIdx]];
|
|
CCollisionEdge e1 = x18_indexData.x40_edges[x18_indexData.x50_surfaceIndices[surfIdx + 1]];
|
|
u16 vert1 = e0.GetVertIndex1();
|
|
u16 vert2 = e0.GetVertIndex2();
|
|
u16 vert3 = e1.GetVertIndex1();
|
|
|
|
if (vert3 == vert1 || vert3 == vert2)
|
|
vert3 = e1.GetVertIndex2();
|
|
|
|
u32 mat = x18_indexData.x0_materials[x18_indexData.x30_surfaceMaterials[idx]];
|
|
|
|
if ((mat & 0x2000000) != 0) {
|
|
return CCollisionSurface(x18_indexData.x60_vertices[vert2], x18_indexData.x60_vertices[vert1],
|
|
x18_indexData.x60_vertices[vert3], mat);
|
|
}
|
|
return CCollisionSurface(x18_indexData.x60_vertices[vert1], x18_indexData.x60_vertices[vert2],
|
|
x18_indexData.x60_vertices[vert3], mat);
|
|
}
|
|
|
|
void COBBTree::GetTriangleVertexIndices(u16 idx, u16 indicesOut[3]) const {
|
|
const CCollisionEdge& e0 = x18_indexData.x40_edges[x18_indexData.x50_surfaceIndices[idx * 3]];
|
|
const CCollisionEdge& e1 = x18_indexData.x40_edges[x18_indexData.x50_surfaceIndices[idx * 3 + 1]];
|
|
indicesOut[2] = (e1.GetVertIndex1() != e0.GetVertIndex1() && e1.GetVertIndex1() != e0.GetVertIndex2())
|
|
? e1.GetVertIndex1()
|
|
: e1.GetVertIndex2();
|
|
|
|
u32 material = x18_indexData.x0_materials[x18_indexData.x30_surfaceMaterials[idx]];
|
|
if (material & 0x2000000) {
|
|
indicesOut[0] = e0.GetVertIndex2();
|
|
indicesOut[1] = e0.GetVertIndex1();
|
|
} else {
|
|
indicesOut[0] = e0.GetVertIndex1();
|
|
indicesOut[1] = e0.GetVertIndex2();
|
|
}
|
|
}
|
|
|
|
CCollisionSurface COBBTree::GetTransformedSurface(u16 idx, const zeus::CTransform& xf) const {
|
|
int surfIdx = idx * 3;
|
|
CCollisionEdge e0 = x18_indexData.x40_edges[x18_indexData.x50_surfaceIndices[surfIdx]];
|
|
CCollisionEdge e1 = x18_indexData.x40_edges[x18_indexData.x50_surfaceIndices[surfIdx + 1]];
|
|
u16 vert1 = e0.GetVertIndex1();
|
|
u16 vert2 = e0.GetVertIndex2();
|
|
u16 vert3 = e1.GetVertIndex1();
|
|
|
|
if (vert3 == vert1 || vert3 == vert2)
|
|
vert3 = e1.GetVertIndex2();
|
|
|
|
u32 mat = x18_indexData.x0_materials[x18_indexData.x30_surfaceMaterials[idx]];
|
|
|
|
if ((mat & 0x2000000) != 0) {
|
|
return CCollisionSurface(xf * x18_indexData.x60_vertices[vert2], xf * x18_indexData.x60_vertices[vert1],
|
|
xf * x18_indexData.x60_vertices[vert3], mat);
|
|
}
|
|
return CCollisionSurface(xf * x18_indexData.x60_vertices[vert1], xf * x18_indexData.x60_vertices[vert2],
|
|
xf * x18_indexData.x60_vertices[vert3], mat);
|
|
}
|
|
|
|
zeus::CAABox COBBTree::CalculateLocalAABox() const { return CalculateAABox(zeus::CTransform()); }
|
|
|
|
zeus::CAABox COBBTree::CalculateAABox(const zeus::CTransform& xf) const {
|
|
if (x88_root)
|
|
return x88_root->GetOBB().calculateAABox(xf);
|
|
return zeus::CAABox();
|
|
}
|
|
|
|
COBBTree::SIndexData::SIndexData(CInputStream& in) {
|
|
u32 count = in.readUint32Big();
|
|
x0_materials.reserve(count);
|
|
for (u32 i = 0; i < count; i++) {
|
|
x0_materials.emplace_back(in.readUint32Big());
|
|
}
|
|
|
|
count = in.readUint32Big();
|
|
for (u32 i = 0; i < count; i++) {
|
|
x10_vertMaterials.emplace_back(in.readUByte());
|
|
}
|
|
count = in.readUint32Big();
|
|
for (u32 i = 0; i < count; i++) {
|
|
x20_edgeMaterials.emplace_back(in.readUByte());
|
|
}
|
|
count = in.readUint32Big();
|
|
for (u32 i = 0; i < count; i++) {
|
|
x30_surfaceMaterials.emplace_back(in.readUByte());
|
|
}
|
|
|
|
count = in.readUint32Big();
|
|
for (u32 i = 0; i < count; i++) {
|
|
x40_edges.emplace_back(in);
|
|
}
|
|
|
|
count = in.readUint32Big();
|
|
for (u32 i = 0; i < count; i++) {
|
|
x50_surfaceIndices.emplace_back(in.readUint16Big());
|
|
}
|
|
|
|
count = in.readUint32Big();
|
|
for (u32 i = 0; i < count; i++) {
|
|
x60_vertices.emplace_back(zeus::CVector3f::ReadBig(in));
|
|
}
|
|
}
|
|
|
|
COBBTree::CNode::CNode(const zeus::CTransform& xf, const zeus::CVector3f& point,
|
|
std::unique_ptr<CNode>&& left, std::unique_ptr<CNode>&& right,
|
|
std::unique_ptr<CLeafData>&& leaf)
|
|
: x0_obb(xf, point)
|
|
, x3c_isLeaf(leaf.operator bool())
|
|
, x40_left(std::move(left))
|
|
, x44_right(std::move(right))
|
|
, x48_leaf(std::move(leaf)) {}
|
|
|
|
COBBTree::CNode::CNode(CInputStream& in) {
|
|
x0_obb = zeus::COBBox::ReadBig(in);
|
|
x3c_isLeaf = in.readBool();
|
|
if (x3c_isLeaf)
|
|
x48_leaf = std::make_unique<CLeafData>(in);
|
|
else {
|
|
x40_left = std::make_unique<CNode>(in);
|
|
x44_right = std::make_unique<CNode>(in);
|
|
}
|
|
}
|
|
|
|
size_t COBBTree::CNode::GetMemoryUsage() const {
|
|
size_t ret = 0;
|
|
if (x3c_isLeaf)
|
|
ret = x48_leaf->GetMemoryUsage() + /*sizeof(CNode)*/ 80;
|
|
else {
|
|
if (x40_left)
|
|
ret = x40_left->GetMemoryUsage() + /*sizeof(CNode)*/ 80;
|
|
if (x44_right)
|
|
ret += x44_right->GetMemoryUsage();
|
|
}
|
|
|
|
return (ret + 3) & ~3;
|
|
}
|
|
|
|
COBBTree::CLeafData::CLeafData(std::vector<u16>&& surface) : x0_surface(std::move(surface)) {}
|
|
|
|
const std::vector<u16>& COBBTree::CLeafData::GetSurfaceVector() const { return x0_surface; }
|
|
|
|
size_t COBBTree::CLeafData::GetMemoryUsage() const {
|
|
const size_t ret = (x0_surface.size() * 2) + /*sizeof(CLeafData)*/ 16;
|
|
return (ret + 3) & ~3;
|
|
}
|
|
|
|
COBBTree::CLeafData::CLeafData(CInputStream& in) {
|
|
const u32 edgeCount = in.readUint32Big();
|
|
for (u32 i = 0; i < edgeCount; i++) {
|
|
x0_surface.emplace_back(in.readUint16Big());
|
|
}
|
|
}
|
|
|
|
} // namespace urde
|