mirror of https://github.com/AxioDL/metaforce.git
161 lines
5.5 KiB
C++
161 lines
5.5 KiB
C++
#ifndef __URDE_CMODVECTORELEMENT_HPP__
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#define __URDE_CMODVECTORELEMENT_HPP__
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#include "IElement.hpp"
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/* Documentation at: http://www.metroid2002.com/retromodding/wiki/Particle_Script#Mod_Vector_Elements */
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namespace urde
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{
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class CMVEImplosion : public CModVectorElement
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{
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std::unique_ptr<CVectorElement> x4_implPoint;
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std::unique_ptr<CRealElement> x8_magScale;
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std::unique_ptr<CRealElement> xc_maxMag;
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std::unique_ptr<CRealElement> x10_minMag;
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bool x14_enableMinMag;
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public:
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CMVEImplosion(CVectorElement* a, CRealElement* b, CRealElement* c, CRealElement* d, bool e)
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: x4_implPoint(a), x8_magScale(b), xc_maxMag(c), x10_minMag(d), x14_enableMinMag(e) {}
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bool GetValue(int frame, zeus::CVector3f& pVel, zeus::CVector3f& pPos) const;
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};
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class CMVEExponentialImplosion : public CModVectorElement
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{
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std::unique_ptr<CVectorElement> x4_implPoint;
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std::unique_ptr<CRealElement> x8_magScale;
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std::unique_ptr<CRealElement> xc_maxMag;
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std::unique_ptr<CRealElement> x10_minMag;
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bool x14_enableMinMag;
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public:
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CMVEExponentialImplosion(CVectorElement* a, CRealElement* b, CRealElement* c, CRealElement* d, bool e)
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: x4_implPoint(a), x8_magScale(b), xc_maxMag(c), x10_minMag(d), x14_enableMinMag(e) {}
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bool GetValue(int frame, zeus::CVector3f& pVel, zeus::CVector3f& pPos) const;
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};
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class CMVELinearImplosion : public CModVectorElement
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{
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std::unique_ptr<CVectorElement> x4_implPoint;
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std::unique_ptr<CRealElement> x8_magScale;
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std::unique_ptr<CRealElement> xc_maxMag;
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std::unique_ptr<CRealElement> x10_minMag;
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bool x14_enableMinMag;
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public:
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CMVELinearImplosion(CVectorElement* a, CRealElement* b, CRealElement* c, CRealElement* d, bool e)
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: x4_implPoint(a), x8_magScale(b), xc_maxMag(c), x10_minMag(d), x14_enableMinMag(e) {}
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bool GetValue(int frame, zeus::CVector3f& pVel, zeus::CVector3f& pPos) const;
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};
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class CMVETimeChain : public CModVectorElement
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{
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std::unique_ptr<CModVectorElement> x4_a;
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std::unique_ptr<CModVectorElement> x8_b;
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std::unique_ptr<CIntElement> xc_swFrame;
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public:
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CMVETimeChain(CModVectorElement* a, CModVectorElement* b, CIntElement* c)
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: x4_a(a), x8_b(b), xc_swFrame(c) {}
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bool GetValue(int frame, zeus::CVector3f& pVel, zeus::CVector3f& pPos) const;
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};
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class CMVEBounce : public CModVectorElement
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{
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std::unique_ptr<CVectorElement> x4_planePoint;
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std::unique_ptr<CVectorElement> x8_planeNormal;
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std::unique_ptr<CRealElement> xc_friction;
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std::unique_ptr<CRealElement> x10_restitution;
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bool x14_planePrecomputed;
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bool x15_dieOnPenetrate;
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zeus::CVector3f x18_planeValidatedNormal;
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float x24_planeD;
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public:
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CMVEBounce(CVectorElement* a, CVectorElement* b, CRealElement* c, CRealElement* d, bool e);
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bool GetValue(int frame, zeus::CVector3f& pVel, zeus::CVector3f& pPos) const;
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};
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class CMVEConstant : public CModVectorElement
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{
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std::unique_ptr<CRealElement> x4_x;
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std::unique_ptr<CRealElement> x8_y;
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std::unique_ptr<CRealElement> xc_z;
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public:
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CMVEConstant(CRealElement* a, CRealElement* b, CRealElement* c)
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: x4_x(a), x8_y(b), xc_z(c) {}
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bool GetValue(int frame, zeus::CVector3f& pVel, zeus::CVector3f& pPos) const;
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};
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class CMVEFastConstant : public CModVectorElement
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{
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zeus::CVector3f x4_val;
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public:
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CMVEFastConstant(float a, float b, float c)
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: x4_val(a, b, c) {}
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bool GetValue(int frame, zeus::CVector3f& pVel, zeus::CVector3f& pPos) const;
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};
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class CMVEGravity : public CModVectorElement
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{
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std::unique_ptr<CVectorElement> x4_a;
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public:
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CMVEGravity(CVectorElement* a)
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: x4_a(a) {}
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bool GetValue(int frame, zeus::CVector3f& pVel, zeus::CVector3f& pPos) const;
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};
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class CMVEExplode : public CModVectorElement
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{
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std::unique_ptr<CRealElement> x4_a;
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std::unique_ptr<CRealElement> x8_b;
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public:
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CMVEExplode(CRealElement* a, CRealElement* b)
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: x4_a(a), x8_b(b) {}
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bool GetValue(int frame, zeus::CVector3f& pVel, zeus::CVector3f& pPos) const;
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};
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class CMVESetPosition : public CModVectorElement
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{
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std::unique_ptr<CVectorElement> x4_a;
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public:
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CMVESetPosition(CVectorElement* a)
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: x4_a(a) {}
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bool GetValue(int frame, zeus::CVector3f& pVel, zeus::CVector3f& pPos) const;
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};
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class CMVEPulse : public CModVectorElement
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{
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std::unique_ptr<CIntElement> x4_aDuration;
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std::unique_ptr<CIntElement> x8_bDuration;
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std::unique_ptr<CModVectorElement> xc_aVal;
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std::unique_ptr<CModVectorElement> x10_bVal;
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public:
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CMVEPulse(CIntElement* a, CIntElement* b, CModVectorElement* c, CModVectorElement* d)
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: x4_aDuration(a), x8_bDuration(b), xc_aVal(c), x10_bVal(d) {}
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bool GetValue(int frame, zeus::CVector3f& pVel, zeus::CVector3f& pPos) const;
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};
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class CMVEWind : public CModVectorElement
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{
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std::unique_ptr<CVectorElement> x4_velocity;
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std::unique_ptr<CRealElement> x8_factor;
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public:
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CMVEWind(CVectorElement* a, CRealElement* b)
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: x4_velocity(a), x8_factor(b) {}
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bool GetValue(int frame, zeus::CVector3f& pVel, zeus::CVector3f& pPos) const;
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};
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class CMVESwirl : public CModVectorElement
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{
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std::unique_ptr<CVectorElement> x4_helixPoint;
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std::unique_ptr<CVectorElement> x8_curveBinormal;
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std::unique_ptr<CRealElement> xc_targetRadius;
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std::unique_ptr<CRealElement> x10_tangentialVelocity;
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public:
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CMVESwirl(CVectorElement* a, CVectorElement* b, CRealElement* c, CRealElement* d)
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: x4_helixPoint(a), x8_curveBinormal(b), xc_targetRadius(c), x10_tangentialVelocity(d) {}
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bool GetValue(int frame, zeus::CVector3f& pVel, zeus::CVector3f& pPos) const;
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};
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}
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#endif // __URDE_CMODVECTORELEMENT_HPP__
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