metaforce/Runtime/Audio/CAudioSys.hpp

36 lines
612 B
C++

#ifndef __URDE_CAUDIOSYS_HPP__
#define __URDE_CAUDIOSYS_HPP__
#include "../GCNTypes.hpp"
#include "zeus/CVector3f.hpp"
#include "amuse/amuse.hpp"
namespace urde
{
class CAudioSys
{
amuse::Engine m_engine;
public:
struct C3DEmitterParmData
{
zeus::CVector3f pos;
zeus::CVector3f dir;
float maxDist;
float distComp;
u32 flags;
u16 sfxId;
u8 maxVol;
u8 minVol;
u8 extra[2];
};
CAudioSys(amuse::IBackendVoiceAllocator& backend, u8,u8,u8,u8,u32)
: m_engine(backend)
{
}
};
}
#endif // __URDE_CAUDIOSYS_HPP__