metaforce/Runtime/Graphics
Phillip Stephens 3bb05c0ee5
Always initialize all pipelines in CElementGenShaders, this prevents an edge case in Quarantine Access B
2021-08-06 20:19:29 -07:00
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Shaders Always initialize all pipelines in CElementGenShaders, this prevents an edge case in Quarantine Access B 2021-08-06 20:19:29 -07:00
CBooRenderer.cpp Reformat pass 2021-06-07 12:29:18 -07:00
CBooRenderer.hpp Reformat pass 2021-06-07 12:29:18 -07:00
CDrawable.hpp Rename everything 2021-04-10 01:42:06 -07:00
CDrawablePlaneObject.hpp Rename everything 2021-04-10 01:42:06 -07:00
CGraphics.cpp Reformat pass 2021-06-07 12:29:18 -07:00
CGraphics.hpp Reformat pass 2021-06-07 12:29:18 -07:00
CGraphicsPalette.hpp Rename everything 2021-04-10 01:42:06 -07:00
CLight.cpp Remove unnecessary switch from CLight constructor 2021-05-06 10:52:35 -07:00
CLight.hpp Rename everything 2021-04-10 01:42:06 -07:00
CLineRenderer.cpp Merge pull request #388 from henriquegemignani/feature/optick 2021-04-18 17:31:29 -07:00
CLineRenderer.hpp Rename everything 2021-04-10 01:42:06 -07:00
CMakeLists.txt Reformat pass 2021-06-07 12:29:18 -07:00
CMetroidModelInstance.hpp Rename everything 2021-04-10 01:42:06 -07:00
CModel.hpp Reformat pass 2021-06-07 12:29:18 -07:00
CModelBoo.cpp Reformat pass 2021-06-07 12:29:18 -07:00
CMoviePlayer.cpp Reformat pass 2021-06-07 12:29:18 -07:00
CMoviePlayer.hpp Remove Editor & specter 2021-05-29 18:45:07 -04:00
CPVSAreaSet.cpp Rename everything 2021-04-10 01:42:06 -07:00
CPVSAreaSet.hpp Rename everything 2021-04-10 01:42:06 -07:00
CPVSVisOctree.cpp Rename everything 2021-04-10 01:42:06 -07:00
CPVSVisOctree.hpp Rename everything 2021-04-10 01:42:06 -07:00
CPVSVisSet.cpp Rename everything 2021-04-10 01:42:06 -07:00
CPVSVisSet.hpp Rename everything 2021-04-10 01:42:06 -07:00
CRainSplashGenerator.cpp Reformat pass 2021-06-07 12:29:18 -07:00
CRainSplashGenerator.hpp Rename everything 2021-04-10 01:42:06 -07:00
CSimpleShadow.cpp Reformat pass 2021-06-07 12:29:18 -07:00
CSimpleShadow.hpp Rename everything 2021-04-10 01:42:06 -07:00
CSkinnedModel.cpp Reformat pass 2021-06-07 12:29:18 -07:00
CSkinnedModel.hpp Rename everything 2021-04-10 01:42:06 -07:00
CTexture.hpp Rename everything 2021-04-10 01:42:06 -07:00
CTextureBoo.cpp Reformat pass 2021-06-07 12:29:18 -07:00
CVertexMorphEffect.cpp Rename everything 2021-04-10 01:42:06 -07:00
CVertexMorphEffect.hpp Rename everything 2021-04-10 01:42:06 -07:00
IRenderer.hpp Rename everything 2021-04-10 01:42:06 -07:00
IWeaponRenderer.cpp Rename everything 2021-04-10 01:42:06 -07:00
IWeaponRenderer.hpp Rename everything 2021-04-10 01:42:06 -07:00